1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gdk.Keymap; 26 27 private import gdk.Display; 28 private import glib.Str; 29 private import gobject.ObjectG; 30 private import gobject.Signals; 31 private import gtkc.gdk; 32 public import gtkc.gdktypes; 33 private import std.algorithm; 34 35 36 /** 37 * A #GdkKeymap defines the translation from keyboard state 38 * (including a hardware key, a modifier mask, and active keyboard group) 39 * to a keyval. This translation has two phases. The first phase is 40 * to determine the effective keyboard group and level for the keyboard 41 * state; the second phase is to look up the keycode/group/level triplet 42 * in the keymap and see what keyval it corresponds to. 43 */ 44 public class Keymap : ObjectG 45 { 46 /** the main Gtk struct */ 47 protected GdkKeymap* gdkKeymap; 48 49 /** Get the main Gtk struct */ 50 public GdkKeymap* getKeymapStruct() 51 { 52 return gdkKeymap; 53 } 54 55 /** the main Gtk struct as a void* */ 56 protected override void* getStruct() 57 { 58 return cast(void*)gdkKeymap; 59 } 60 61 protected override void setStruct(GObject* obj) 62 { 63 gdkKeymap = cast(GdkKeymap*)obj; 64 super.setStruct(obj); 65 } 66 67 /** 68 * Sets our main struct and passes it to the parent class. 69 */ 70 public this (GdkKeymap* gdkKeymap, bool ownedRef = false) 71 { 72 this.gdkKeymap = gdkKeymap; 73 super(cast(GObject*)gdkKeymap, ownedRef); 74 } 75 76 77 /** */ 78 public static GType getType() 79 { 80 return gdk_keymap_get_type(); 81 } 82 83 /** 84 * Returns the #GdkKeymap attached to the default display. 85 * 86 * Returns: the #GdkKeymap attached to the default display. 87 */ 88 public static Keymap getDefault() 89 { 90 auto p = gdk_keymap_get_default(); 91 92 if(p is null) 93 { 94 return null; 95 } 96 97 return ObjectG.getDObject!(Keymap)(cast(GdkKeymap*) p); 98 } 99 100 /** 101 * Returns the #GdkKeymap attached to @display. 102 * 103 * Params: 104 * display = the #GdkDisplay. 105 * 106 * Returns: the #GdkKeymap attached to @display. 107 * 108 * Since: 2.2 109 */ 110 public static Keymap getForDisplay(Display display) 111 { 112 auto p = gdk_keymap_get_for_display((display is null) ? null : display.getDisplayStruct()); 113 114 if(p is null) 115 { 116 return null; 117 } 118 119 return ObjectG.getDObject!(Keymap)(cast(GdkKeymap*) p); 120 } 121 122 /** 123 * Maps the non-virtual modifiers (i.e Mod2, Mod3, ...) which are set 124 * in @state to the virtual modifiers (i.e. Super, Hyper and Meta) and 125 * set the corresponding bits in @state. 126 * 127 * GDK already does this before delivering key events, but for 128 * compatibility reasons, it only sets the first virtual modifier 129 * it finds, whereas this function sets all matching virtual modifiers. 130 * 131 * This function is useful when matching key events against 132 * accelerators. 133 * 134 * Params: 135 * state = pointer to the modifier mask to change 136 * 137 * Since: 2.20 138 */ 139 public void addVirtualModifiers(ref GdkModifierType state) 140 { 141 gdk_keymap_add_virtual_modifiers(gdkKeymap, &state); 142 } 143 144 /** 145 * Returns whether the Caps Lock modifer is locked. 146 * 147 * Returns: %TRUE if Caps Lock is on 148 * 149 * Since: 2.16 150 */ 151 public bool getCapsLockState() 152 { 153 return gdk_keymap_get_caps_lock_state(gdkKeymap) != 0; 154 } 155 156 /** 157 * Returns the direction of effective layout of the keymap. 158 * 159 * Returns: %PANGO_DIRECTION_LTR or %PANGO_DIRECTION_RTL 160 * if it can determine the direction. %PANGO_DIRECTION_NEUTRAL 161 * otherwise. 162 */ 163 public PangoDirection getDirection() 164 { 165 return gdk_keymap_get_direction(gdkKeymap); 166 } 167 168 /** 169 * Returns the keyvals bound to @hardware_keycode. 170 * The Nth #GdkKeymapKey in @keys is bound to the Nth 171 * keyval in @keyvals. Free the returned arrays with g_free(). 172 * When a keycode is pressed by the user, the keyval from 173 * this list of entries is selected by considering the effective 174 * keyboard group and level. See gdk_keymap_translate_keyboard_state(). 175 * 176 * Params: 177 * hardwareKeycode = a keycode 178 * keys = return 179 * location for array of #GdkKeymapKey, or %NULL 180 * keyvals = return 181 * location for array of keyvals, or %NULL 182 * nEntries = length of @keys and @keyvals 183 * 184 * Returns: %TRUE if there were any entries 185 */ 186 public bool getEntriesForKeycode(uint hardwareKeycode, out GdkKeymapKey[] keys, out uint[] keyvals) 187 { 188 GdkKeymapKey* outkeys = null; 189 uint* outkeyvals = null; 190 int nEntries; 191 192 auto p = gdk_keymap_get_entries_for_keycode(gdkKeymap, hardwareKeycode, &outkeys, &outkeyvals, &nEntries) != 0; 193 194 keys = outkeys[0 .. nEntries]; 195 keyvals = outkeyvals[0 .. nEntries]; 196 197 return p; 198 } 199 200 /** 201 * Obtains a list of keycode/group/level combinations that will 202 * generate @keyval. Groups and levels are two kinds of keyboard mode; 203 * in general, the level determines whether the top or bottom symbol 204 * on a key is used, and the group determines whether the left or 205 * right symbol is used. On US keyboards, the shift key changes the 206 * keyboard level, and there are no groups. A group switch key might 207 * convert a keyboard between Hebrew to English modes, for example. 208 * #GdkEventKey contains a %group field that indicates the active 209 * keyboard group. The level is computed from the modifier mask. 210 * The returned array should be freed 211 * with g_free(). 212 * 213 * Params: 214 * keyval = a keyval, such as %GDK_KEY_a, %GDK_KEY_Up, %GDK_KEY_Return, etc. 215 * keys = return location 216 * for an array of #GdkKeymapKey 217 * nKeys = return location for number of elements in returned array 218 * 219 * Returns: %TRUE if keys were found and returned 220 */ 221 public bool getEntriesForKeyval(uint keyval, out GdkKeymapKey[] keys) 222 { 223 GdkKeymapKey* outkeys = null; 224 int nKeys; 225 226 auto p = gdk_keymap_get_entries_for_keyval(gdkKeymap, keyval, &outkeys, &nKeys) != 0; 227 228 keys = outkeys[0 .. nKeys]; 229 230 return p; 231 } 232 233 /** 234 * Returns the modifier mask the @keymap’s windowing system backend 235 * uses for a particular purpose. 236 * 237 * Note that this function always returns real hardware modifiers, not 238 * virtual ones (e.g. it will return #GDK_MOD1_MASK rather than 239 * #GDK_META_MASK if the backend maps MOD1 to META), so there are use 240 * cases where the return value of this function has to be transformed 241 * by gdk_keymap_add_virtual_modifiers() in order to contain the 242 * expected result. 243 * 244 * Params: 245 * intent = the use case for the modifier mask 246 * 247 * Returns: the modifier mask used for @intent. 248 * 249 * Since: 3.4 250 */ 251 public GdkModifierType getModifierMask(GdkModifierIntent intent) 252 { 253 return gdk_keymap_get_modifier_mask(gdkKeymap, intent); 254 } 255 256 /** 257 * Returns the current modifier state. 258 * 259 * Returns: the current modifier state. 260 * 261 * Since: 3.4 262 */ 263 public uint getModifierState() 264 { 265 return gdk_keymap_get_modifier_state(gdkKeymap); 266 } 267 268 /** 269 * Returns whether the Num Lock modifer is locked. 270 * 271 * Returns: %TRUE if Num Lock is on 272 * 273 * Since: 3.0 274 */ 275 public bool getNumLockState() 276 { 277 return gdk_keymap_get_num_lock_state(gdkKeymap) != 0; 278 } 279 280 /** 281 * Returns whether the Scroll Lock modifer is locked. 282 * 283 * Returns: %TRUE if Scroll Lock is on 284 * 285 * Since: 3.18 286 */ 287 public bool getScrollLockState() 288 { 289 return gdk_keymap_get_scroll_lock_state(gdkKeymap) != 0; 290 } 291 292 /** 293 * Determines if keyboard layouts for both right-to-left and left-to-right 294 * languages are in use. 295 * 296 * Returns: %TRUE if there are layouts in both directions, %FALSE otherwise 297 * 298 * Since: 2.12 299 */ 300 public bool haveBidiLayouts() 301 { 302 return gdk_keymap_have_bidi_layouts(gdkKeymap) != 0; 303 } 304 305 /** 306 * Looks up the keyval mapped to a keycode/group/level triplet. 307 * If no keyval is bound to @key, returns 0. For normal user input, 308 * you want to use gdk_keymap_translate_keyboard_state() instead of 309 * this function, since the effective group/level may not be 310 * the same as the current keyboard state. 311 * 312 * Params: 313 * key = a #GdkKeymapKey with keycode, group, and level initialized 314 * 315 * Returns: a keyval, or 0 if none was mapped to the given @key 316 */ 317 public uint lookupKey(GdkKeymapKey* key) 318 { 319 return gdk_keymap_lookup_key(gdkKeymap, key); 320 } 321 322 /** 323 * Maps the virtual modifiers (i.e. Super, Hyper and Meta) which 324 * are set in @state to their non-virtual counterparts (i.e. Mod2, 325 * Mod3,...) and set the corresponding bits in @state. 326 * 327 * This function is useful when matching key events against 328 * accelerators. 329 * 330 * Params: 331 * state = pointer to the modifier state to map 332 * 333 * Returns: %FALSE if two virtual modifiers were mapped to the 334 * same non-virtual modifier. Note that %FALSE is also returned 335 * if a virtual modifier is mapped to a non-virtual modifier that 336 * was already set in @state. 337 * 338 * Since: 2.20 339 */ 340 public bool mapVirtualModifiers(ref GdkModifierType state) 341 { 342 return gdk_keymap_map_virtual_modifiers(gdkKeymap, &state) != 0; 343 } 344 345 /** 346 * Translates the contents of a #GdkEventKey into a keyval, effective 347 * group, and level. Modifiers that affected the translation and 348 * are thus unavailable for application use are returned in 349 * @consumed_modifiers. 350 * See [Groups][key-group-explanation] for an explanation of 351 * groups and levels. The @effective_group is the group that was 352 * actually used for the translation; some keys such as Enter are not 353 * affected by the active keyboard group. The @level is derived from 354 * @state. For convenience, #GdkEventKey already contains the translated 355 * keyval, so this function isn’t as useful as you might think. 356 * 357 * @consumed_modifiers gives modifiers that should be masked outfrom @state 358 * when comparing this key press to a hot key. For instance, on a US keyboard, 359 * the `plus` symbol is shifted, so when comparing a key press to a 360 * `<Control>plus` accelerator `<Shift>` should be masked out. 361 * 362 * |[<!-- language="C" --> 363 * // We want to ignore irrelevant modifiers like ScrollLock 364 * #define ALL_ACCELS_MASK (GDK_CONTROL_MASK | GDK_SHIFT_MASK | GDK_MOD1_MASK) 365 * gdk_keymap_translate_keyboard_state (keymap, event->hardware_keycode, 366 * event->state, event->group, 367 * &keyval, NULL, NULL, &consumed); 368 * if (keyval == GDK_PLUS && 369 * (event->state & ~consumed & ALL_ACCELS_MASK) == GDK_CONTROL_MASK) 370 * // Control was pressed 371 * ]| 372 * 373 * An older interpretation @consumed_modifiers was that it contained 374 * all modifiers that might affect the translation of the key; 375 * this allowed accelerators to be stored with irrelevant consumed 376 * modifiers, by doing: 377 * |[<!-- language="C" --> 378 * // XXX Don’t do this XXX 379 * if (keyval == accel_keyval && 380 * (event->state & ~consumed & ALL_ACCELS_MASK) == (accel_mods & ~consumed)) 381 * // Accelerator was pressed 382 * ]| 383 * 384 * However, this did not work if multi-modifier combinations were 385 * used in the keymap, since, for instance, `<Control>` would be 386 * masked out even if only `<Control><Alt>` was used in the keymap. 387 * To support this usage as well as well as possible, all single 388 * modifier combinations that could affect the key for any combination 389 * of modifiers will be returned in @consumed_modifiers; multi-modifier 390 * combinations are returned only when actually found in @state. When 391 * you store accelerators, you should always store them with consumed 392 * modifiers removed. Store `<Control>plus`, not `<Control><Shift>plus`, 393 * 394 * Params: 395 * hardwareKeycode = a keycode 396 * state = a modifier state 397 * group = active keyboard group 398 * keyval = return location for keyval, or %NULL 399 * effectiveGroup = return location for effective 400 * group, or %NULL 401 * level = return location for level, or %NULL 402 * consumedModifiers = return location for modifiers 403 * that were used to determine the group or level, or %NULL 404 * 405 * Returns: %TRUE if there was a keyval bound to the keycode/state/group 406 */ 407 public bool translateKeyboardState(uint hardwareKeycode, GdkModifierType state, int group, out uint keyval, out int effectiveGroup, out int level, out GdkModifierType consumedModifiers) 408 { 409 return gdk_keymap_translate_keyboard_state(gdkKeymap, hardwareKeycode, state, group, &keyval, &effectiveGroup, &level, &consumedModifiers) != 0; 410 } 411 412 protected class OnDirectionChangedDelegateWrapper 413 { 414 static OnDirectionChangedDelegateWrapper[] listeners; 415 void delegate(Keymap) dlg; 416 gulong handlerId; 417 418 this(void delegate(Keymap) dlg) 419 { 420 this.dlg = dlg; 421 this.listeners ~= this; 422 } 423 424 void remove(OnDirectionChangedDelegateWrapper source) 425 { 426 foreach(index, wrapper; listeners) 427 { 428 if (wrapper.handlerId == source.handlerId) 429 { 430 listeners[index] = null; 431 listeners = std.algorithm.remove(listeners, index); 432 break; 433 } 434 } 435 } 436 } 437 438 /** 439 * The ::direction-changed signal gets emitted when the direction of 440 * the keymap changes. 441 * 442 * Since: 2.0 443 */ 444 gulong addOnDirectionChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 445 { 446 auto wrapper = new OnDirectionChangedDelegateWrapper(dlg); 447 wrapper.handlerId = Signals.connectData( 448 this, 449 "direction-changed", 450 cast(GCallback)&callBackDirectionChanged, 451 cast(void*)wrapper, 452 cast(GClosureNotify)&callBackDirectionChangedDestroy, 453 connectFlags); 454 return wrapper.handlerId; 455 } 456 457 extern(C) static void callBackDirectionChanged(GdkKeymap* keymapStruct, OnDirectionChangedDelegateWrapper wrapper) 458 { 459 wrapper.dlg(wrapper.outer); 460 } 461 462 extern(C) static void callBackDirectionChangedDestroy(OnDirectionChangedDelegateWrapper wrapper, GClosure* closure) 463 { 464 wrapper.remove(wrapper); 465 } 466 467 protected class OnKeysChangedDelegateWrapper 468 { 469 static OnKeysChangedDelegateWrapper[] listeners; 470 void delegate(Keymap) dlg; 471 gulong handlerId; 472 473 this(void delegate(Keymap) dlg) 474 { 475 this.dlg = dlg; 476 this.listeners ~= this; 477 } 478 479 void remove(OnKeysChangedDelegateWrapper source) 480 { 481 foreach(index, wrapper; listeners) 482 { 483 if (wrapper.handlerId == source.handlerId) 484 { 485 listeners[index] = null; 486 listeners = std.algorithm.remove(listeners, index); 487 break; 488 } 489 } 490 } 491 } 492 493 /** 494 * The ::keys-changed signal is emitted when the mapping represented by 495 * @keymap changes. 496 * 497 * Since: 2.2 498 */ 499 gulong addOnKeysChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 500 { 501 auto wrapper = new OnKeysChangedDelegateWrapper(dlg); 502 wrapper.handlerId = Signals.connectData( 503 this, 504 "keys-changed", 505 cast(GCallback)&callBackKeysChanged, 506 cast(void*)wrapper, 507 cast(GClosureNotify)&callBackKeysChangedDestroy, 508 connectFlags); 509 return wrapper.handlerId; 510 } 511 512 extern(C) static void callBackKeysChanged(GdkKeymap* keymapStruct, OnKeysChangedDelegateWrapper wrapper) 513 { 514 wrapper.dlg(wrapper.outer); 515 } 516 517 extern(C) static void callBackKeysChangedDestroy(OnKeysChangedDelegateWrapper wrapper, GClosure* closure) 518 { 519 wrapper.remove(wrapper); 520 } 521 522 protected class OnStateChangedDelegateWrapper 523 { 524 static OnStateChangedDelegateWrapper[] listeners; 525 void delegate(Keymap) dlg; 526 gulong handlerId; 527 528 this(void delegate(Keymap) dlg) 529 { 530 this.dlg = dlg; 531 this.listeners ~= this; 532 } 533 534 void remove(OnStateChangedDelegateWrapper source) 535 { 536 foreach(index, wrapper; listeners) 537 { 538 if (wrapper.handlerId == source.handlerId) 539 { 540 listeners[index] = null; 541 listeners = std.algorithm.remove(listeners, index); 542 break; 543 } 544 } 545 } 546 } 547 548 /** 549 * The ::state-changed signal is emitted when the state of the 550 * keyboard changes, e.g when Caps Lock is turned on or off. 551 * See gdk_keymap_get_caps_lock_state(). 552 * 553 * Since: 2.16 554 */ 555 gulong addOnStateChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 556 { 557 auto wrapper = new OnStateChangedDelegateWrapper(dlg); 558 wrapper.handlerId = Signals.connectData( 559 this, 560 "state-changed", 561 cast(GCallback)&callBackStateChanged, 562 cast(void*)wrapper, 563 cast(GClosureNotify)&callBackStateChangedDestroy, 564 connectFlags); 565 return wrapper.handlerId; 566 } 567 568 extern(C) static void callBackStateChanged(GdkKeymap* keymapStruct, OnStateChangedDelegateWrapper wrapper) 569 { 570 wrapper.dlg(wrapper.outer); 571 } 572 573 extern(C) static void callBackStateChangedDestroy(OnStateChangedDelegateWrapper wrapper, GClosure* closure) 574 { 575 wrapper.remove(wrapper); 576 } 577 578 /** 579 * Obtains the upper- and lower-case versions of the keyval @symbol. 580 * Examples of keyvals are #GDK_KEY_a, #GDK_KEY_Enter, #GDK_KEY_F1, etc. 581 * 582 * Params: 583 * symbol = a keyval 584 * lower = return location for lowercase version of @symbol 585 * upper = return location for uppercase version of @symbol 586 */ 587 public static void keyvalConvertCase(uint symbol, out uint lower, out uint upper) 588 { 589 gdk_keyval_convert_case(symbol, &lower, &upper); 590 } 591 592 /** 593 * Converts a key name to a key value. 594 * 595 * The names are the same as those in the 596 * `gdk/gdkkeysyms.h` header file 597 * but without the leading “GDK_KEY_”. 598 * 599 * Params: 600 * keyvalName = a key name 601 * 602 * Returns: the corresponding key value, or %GDK_KEY_VoidSymbol 603 * if the key name is not a valid key 604 */ 605 public static uint keyvalFromName(string keyvalName) 606 { 607 return gdk_keyval_from_name(Str.toStringz(keyvalName)); 608 } 609 610 /** 611 * Returns %TRUE if the given key value is in lower case. 612 * 613 * Params: 614 * keyval = a key value. 615 * 616 * Returns: %TRUE if @keyval is in lower case, or if @keyval is not 617 * subject to case conversion. 618 */ 619 public static bool keyvalIsLower(uint keyval) 620 { 621 return gdk_keyval_is_lower(keyval) != 0; 622 } 623 624 /** 625 * Returns %TRUE if the given key value is in upper case. 626 * 627 * Params: 628 * keyval = a key value. 629 * 630 * Returns: %TRUE if @keyval is in upper case, or if @keyval is not subject to 631 * case conversion. 632 */ 633 public static bool keyvalIsUpper(uint keyval) 634 { 635 return gdk_keyval_is_upper(keyval) != 0; 636 } 637 638 /** 639 * Converts a key value into a symbolic name. 640 * 641 * The names are the same as those in the 642 * `gdk/gdkkeysyms.h` header file 643 * but without the leading “GDK_KEY_”. 644 * 645 * Params: 646 * keyval = a key value 647 * 648 * Returns: a string containing the name 649 * of the key, or %NULL if @keyval is not a valid key. The string 650 * should not be modified. 651 */ 652 public static string keyvalName(uint keyval) 653 { 654 return Str.toString(gdk_keyval_name(keyval)); 655 } 656 657 /** 658 * Converts a key value to lower case, if applicable. 659 * 660 * Params: 661 * keyval = a key value. 662 * 663 * Returns: the lower case form of @keyval, or @keyval itself if it is already 664 * in lower case or it is not subject to case conversion. 665 */ 666 public static uint keyvalToLower(uint keyval) 667 { 668 return gdk_keyval_to_lower(keyval); 669 } 670 671 /** 672 * Convert from a GDK key symbol to the corresponding ISO10646 (Unicode) 673 * character. 674 * 675 * Params: 676 * keyval = a GDK key symbol 677 * 678 * Returns: the corresponding unicode character, or 0 if there 679 * is no corresponding character. 680 */ 681 public static uint keyvalToUnicode(uint keyval) 682 { 683 return gdk_keyval_to_unicode(keyval); 684 } 685 686 /** 687 * Converts a key value to upper case, if applicable. 688 * 689 * Params: 690 * keyval = a key value. 691 * 692 * Returns: the upper case form of @keyval, or @keyval itself if it is already 693 * in upper case or it is not subject to case conversion. 694 */ 695 public static uint keyvalToUpper(uint keyval) 696 { 697 return gdk_keyval_to_upper(keyval); 698 } 699 700 /** 701 * Convert from a ISO10646 character to a key symbol. 702 * 703 * Params: 704 * wc = a ISO10646 encoded character 705 * 706 * Returns: the corresponding GDK key symbol, if one exists. 707 * or, if there is no corresponding symbol, 708 * wc | 0x01000000 709 */ 710 public static uint unicodeToKeyval(uint wc) 711 { 712 return gdk_unicode_to_keyval(wc); 713 } 714 }