1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module glib.ListSG; 26 27 private import gobject.ObjectG; 28 private import gtkc.glib; 29 public import gtkc.glibtypes; 30 31 32 /** 33 * The #GSList struct is used for each element in the singly-linked 34 * list. 35 */ 36 public class ListSG 37 { 38 /** the main Gtk struct */ 39 protected GSList* gSList; 40 protected bool ownedRef; 41 42 /** Get the main Gtk struct */ 43 public GSList* getListSGStruct() 44 { 45 return gSList; 46 } 47 48 /** the main Gtk struct as a void* */ 49 protected void* getStruct() 50 { 51 return cast(void*)gSList; 52 } 53 54 /** 55 * Sets our main struct and passes it to the parent class. 56 */ 57 public this (GSList* gSList, bool ownedRef = false) 58 { 59 this.gSList = gSList; 60 this.ownedRef = ownedRef; 61 } 62 63 /** */ 64 @property void* data() 65 { 66 return gSList.data; 67 } 68 69 /** 70 * get the next element 71 * Returns: the next element, or NULL if there are no more elements. 72 */ 73 @property ListSG next() 74 { 75 if ( gSList.next is null ) 76 { 77 return null; 78 } 79 80 return new ListSG(gSList.next); 81 } 82 83 /** 84 * Turn the list into a D array of the desiered type. 85 * Type T wraps should match the type of the data. 86 */ 87 public T[] toArray(T, TC = typeof(T.tupleof[0]))() 88 { 89 T[] arr = new T[length()]; 90 ListSG list = this; 91 size_t count; 92 93 while(list !is null && count < arr.length) 94 { 95 arr[count] = ObjectG.getDObject!(T)(cast(TC)list.data); 96 list = list.next(); 97 count++; 98 } 99 100 return arr; 101 } 102 103 unittest 104 { 105 import gobject.Value; 106 107 auto list = new ListSG(null); 108 list = list.append(new Value(0).getValueStruct()); 109 list = list.append(new Value(1).getValueStruct()); 110 auto arr = list.toArray!Value(); 111 112 assert(arr[0].getInt() == 0); 113 assert(arr[1].getInt() == 1); 114 } 115 116 /** 117 */ 118 119 /** 120 * Allocates space for one #GSList element. It is called by the 121 * g_slist_append(), g_slist_prepend(), g_slist_insert() and 122 * g_slist_insert_sorted() functions and so is rarely used on its own. 123 * 124 * Return: a pointer to the newly-allocated #GSList element. 125 */ 126 public static ListSG alloc() 127 { 128 auto p = g_slist_alloc(); 129 130 if(p is null) 131 { 132 return null; 133 } 134 135 return new ListSG(cast(GSList*) p); 136 } 137 138 /** 139 * Adds a new element on to the end of the list. 140 * 141 * The return value is the new start of the list, which may 142 * have changed, so make sure you store the new value. 143 * 144 * Note that g_slist_append() has to traverse the entire list 145 * to find the end, which is inefficient when adding multiple 146 * elements. A common idiom to avoid the inefficiency is to prepend 147 * the elements and reverse the list when all elements have been added. 148 * 149 * |[<!-- language="C" --> 150 * // Notice that these are initialized to the empty list. 151 * GSList *list = NULL, *number_list = NULL; 152 * 153 * // This is a list of strings. 154 * list = g_slist_append (list, "first"); 155 * list = g_slist_append (list, "second"); 156 * 157 * // This is a list of integers. 158 * number_list = g_slist_append (number_list, GINT_TO_POINTER (27)); 159 * number_list = g_slist_append (number_list, GINT_TO_POINTER (14)); 160 * ]| 161 * 162 * Params: 163 * data = the data for the new element 164 * 165 * Return: the new start of the #GSList 166 */ 167 public ListSG append(void* data) 168 { 169 auto p = g_slist_append(gSList, data); 170 171 if(p is null) 172 { 173 return null; 174 } 175 176 return new ListSG(cast(GSList*) p); 177 } 178 179 /** 180 * Adds the second #GSList onto the end of the first #GSList. 181 * Note that the elements of the second #GSList are not copied. 182 * They are used directly. 183 * 184 * Params: 185 * list2 = the #GSList to add to the end of the first #GSList 186 * 187 * Return: the start of the new #GSList 188 */ 189 public ListSG concat(ListSG list2) 190 { 191 auto p = g_slist_concat(gSList, (list2 is null) ? null : list2.getListSGStruct()); 192 193 if(p is null) 194 { 195 return null; 196 } 197 198 return new ListSG(cast(GSList*) p); 199 } 200 201 /** 202 * Copies a #GSList. 203 * 204 * Note that this is a "shallow" copy. If the list elements 205 * consist of pointers to data, the pointers are copied but 206 * the actual data isn't. See g_slist_copy_deep() if you need 207 * to copy the data as well. 208 * 209 * Return: a copy of @list 210 */ 211 public ListSG copy() 212 { 213 auto p = g_slist_copy(gSList); 214 215 if(p is null) 216 { 217 return null; 218 } 219 220 return new ListSG(cast(GSList*) p); 221 } 222 223 /** 224 * Makes a full (deep) copy of a #GSList. 225 * 226 * In contrast with g_slist_copy(), this function uses @func to make a copy of 227 * each list element, in addition to copying the list container itself. 228 * 229 * @func, as a #GCopyFunc, takes two arguments, the data to be copied and a user 230 * pointer. It's safe to pass #NULL as user_data, if the copy function takes only 231 * one argument. 232 * 233 * For instance, if @list holds a list of GObjects, you can do: 234 * |[<!-- language="C" --> 235 * another_list = g_slist_copy_deep (list, (GCopyFunc) g_object_ref, NULL); 236 * ]| 237 * 238 * And, to entirely free the new list, you could do: 239 * |[<!-- language="C" --> 240 * g_slist_free_full (another_list, g_object_unref); 241 * ]| 242 * 243 * Params: 244 * func = a copy function used to copy every element in the list 245 * userData = user data passed to the copy function @func, or #NULL 246 * 247 * Return: a full copy of @list, use #g_slist_free_full to free it 248 * 249 * Since: 2.34 250 */ 251 public ListSG copyDeep(GCopyFunc func, void* userData) 252 { 253 auto p = g_slist_copy_deep(gSList, func, userData); 254 255 if(p is null) 256 { 257 return null; 258 } 259 260 return new ListSG(cast(GSList*) p); 261 } 262 263 /** 264 * Removes the node link_ from the list and frees it. 265 * Compare this to g_slist_remove_link() which removes the node 266 * without freeing it. 267 * 268 * Removing arbitrary nodes from a singly-linked list requires time 269 * that is proportional to the length of the list (ie. O(n)). If you 270 * find yourself using g_slist_delete_link() frequently, you should 271 * consider a different data structure, such as the doubly-linked 272 * #GList. 273 * 274 * Params: 275 * link = node to delete 276 * 277 * Return: the new head of @list 278 */ 279 public ListSG deleteLink(ListSG link) 280 { 281 auto p = g_slist_delete_link(gSList, (link is null) ? null : link.getListSGStruct()); 282 283 if(p is null) 284 { 285 return null; 286 } 287 288 return new ListSG(cast(GSList*) p); 289 } 290 291 /** 292 * Finds the element in a #GSList which 293 * contains the given data. 294 * 295 * Params: 296 * data = the element data to find 297 * 298 * Return: the found #GSList element, 299 * or %NULL if it is not found 300 */ 301 public ListSG find(void* data) 302 { 303 auto p = g_slist_find(gSList, data); 304 305 if(p is null) 306 { 307 return null; 308 } 309 310 return new ListSG(cast(GSList*) p); 311 } 312 313 /** 314 * Finds an element in a #GSList, using a supplied function to 315 * find the desired element. It iterates over the list, calling 316 * the given function which should return 0 when the desired 317 * element is found. The function takes two #gconstpointer arguments, 318 * the #GSList element's data as the first argument and the 319 * given user data. 320 * 321 * Params: 322 * data = user data passed to the function 323 * func = the function to call for each element. 324 * It should return 0 when the desired element is found 325 * 326 * Return: the found #GSList element, or %NULL if it is not found 327 */ 328 public ListSG findCustom(void* data, GCompareFunc func) 329 { 330 auto p = g_slist_find_custom(gSList, data, func); 331 332 if(p is null) 333 { 334 return null; 335 } 336 337 return new ListSG(cast(GSList*) p); 338 } 339 340 /** 341 * Calls a function for each element of a #GSList. 342 * 343 * Params: 344 * func = the function to call with each element's data 345 * userData = user data to pass to the function 346 */ 347 public void foreac(GFunc func, void* userData) 348 { 349 g_slist_foreach(gSList, func, userData); 350 } 351 352 /** 353 * Frees all of the memory used by a #GSList. 354 * The freed elements are returned to the slice allocator. 355 * 356 * If list elements contain dynamically-allocated memory, 357 * you should either use g_slist_free_full() or free them manually 358 * first. 359 */ 360 public void free() 361 { 362 g_slist_free(gSList); 363 } 364 365 /** 366 * Frees one #GSList element. 367 * It is usually used after g_slist_remove_link(). 368 */ 369 public void free1() 370 { 371 g_slist_free_1(gSList); 372 } 373 374 /** 375 * Convenience method, which frees all the memory used by a #GSList, and 376 * calls the specified destroy function on every element's data. 377 * 378 * Params: 379 * freeFunc = the function to be called to free each element's data 380 * 381 * Since: 2.28 382 */ 383 public void freeFull(GDestroyNotify freeFunc) 384 { 385 g_slist_free_full(gSList, freeFunc); 386 } 387 388 /** 389 * Gets the position of the element containing 390 * the given data (starting from 0). 391 * 392 * Params: 393 * data = the data to find 394 * 395 * Return: the index of the element containing the data, 396 * or -1 if the data is not found 397 */ 398 public int index(void* data) 399 { 400 return g_slist_index(gSList, data); 401 } 402 403 /** 404 * Inserts a new element into the list at the given position. 405 * 406 * Params: 407 * data = the data for the new element 408 * position = the position to insert the element. 409 * If this is negative, or is larger than the number 410 * of elements in the list, the new element is added on 411 * to the end of the list. 412 * 413 * Return: the new start of the #GSList 414 */ 415 public ListSG insert(void* data, int position) 416 { 417 auto p = g_slist_insert(gSList, data, position); 418 419 if(p is null) 420 { 421 return null; 422 } 423 424 return new ListSG(cast(GSList*) p); 425 } 426 427 /** 428 * Inserts a node before @sibling containing @data. 429 * 430 * Params: 431 * sibling = node to insert @data before 432 * data = data to put in the newly-inserted node 433 * 434 * Return: the new head of the list. 435 */ 436 public ListSG insertBefore(ListSG sibling, void* data) 437 { 438 auto p = g_slist_insert_before(gSList, (sibling is null) ? null : sibling.getListSGStruct(), data); 439 440 if(p is null) 441 { 442 return null; 443 } 444 445 return new ListSG(cast(GSList*) p); 446 } 447 448 /** 449 * Inserts a new element into the list, using the given 450 * comparison function to determine its position. 451 * 452 * Params: 453 * data = the data for the new element 454 * func = the function to compare elements in the list. 455 * It should return a number > 0 if the first parameter 456 * comes after the second parameter in the sort order. 457 * 458 * Return: the new start of the #GSList 459 */ 460 public ListSG insertSorted(void* data, GCompareFunc func) 461 { 462 auto p = g_slist_insert_sorted(gSList, data, func); 463 464 if(p is null) 465 { 466 return null; 467 } 468 469 return new ListSG(cast(GSList*) p); 470 } 471 472 /** 473 * Inserts a new element into the list, using the given 474 * comparison function to determine its position. 475 * 476 * Params: 477 * data = the data for the new element 478 * func = the function to compare elements in the list. 479 * It should return a number > 0 if the first parameter 480 * comes after the second parameter in the sort order. 481 * userData = data to pass to comparison function 482 * 483 * Return: the new start of the #GSList 484 * 485 * Since: 2.10 486 */ 487 public ListSG insertSortedWithData(void* data, GCompareDataFunc func, void* userData) 488 { 489 auto p = g_slist_insert_sorted_with_data(gSList, data, func, userData); 490 491 if(p is null) 492 { 493 return null; 494 } 495 496 return new ListSG(cast(GSList*) p); 497 } 498 499 /** 500 * Gets the last element in a #GSList. 501 * 502 * This function iterates over the whole list. 503 * 504 * Return: the last element in the #GSList, 505 * or %NULL if the #GSList has no elements 506 */ 507 public ListSG last() 508 { 509 auto p = g_slist_last(gSList); 510 511 if(p is null) 512 { 513 return null; 514 } 515 516 return new ListSG(cast(GSList*) p); 517 } 518 519 /** 520 * Gets the number of elements in a #GSList. 521 * 522 * This function iterates over the whole list to 523 * count its elements. To check whether the list is non-empty, it is faster to 524 * check @list against %NULL. 525 * 526 * Return: the number of elements in the #GSList 527 */ 528 public uint length() 529 { 530 return g_slist_length(gSList); 531 } 532 533 /** 534 * Gets the element at the given position in a #GSList. 535 * 536 * Params: 537 * n = the position of the element, counting from 0 538 * 539 * Return: the element, or %NULL if the position is off 540 * the end of the #GSList 541 */ 542 public ListSG nth(uint n) 543 { 544 auto p = g_slist_nth(gSList, n); 545 546 if(p is null) 547 { 548 return null; 549 } 550 551 return new ListSG(cast(GSList*) p); 552 } 553 554 /** 555 * Gets the data of the element at the given position. 556 * 557 * Params: 558 * n = the position of the element 559 * 560 * Return: the element's data, or %NULL if the position 561 * is off the end of the #GSList 562 */ 563 public void* nthData(uint n) 564 { 565 return g_slist_nth_data(gSList, n); 566 } 567 568 /** 569 * Gets the position of the given element 570 * in the #GSList (starting from 0). 571 * 572 * Params: 573 * llink = an element in the #GSList 574 * 575 * Return: the position of the element in the #GSList, 576 * or -1 if the element is not found 577 */ 578 public int position(ListSG llink) 579 { 580 return g_slist_position(gSList, (llink is null) ? null : llink.getListSGStruct()); 581 } 582 583 /** 584 * Adds a new element on to the start of the list. 585 * 586 * The return value is the new start of the list, which 587 * may have changed, so make sure you store the new value. 588 * 589 * |[<!-- language="C" --> 590 * // Notice that it is initialized to the empty list. 591 * GSList *list = NULL; 592 * list = g_slist_prepend (list, "last"); 593 * list = g_slist_prepend (list, "first"); 594 * ]| 595 * 596 * Params: 597 * data = the data for the new element 598 * 599 * Return: the new start of the #GSList 600 */ 601 public ListSG prepend(void* data) 602 { 603 auto p = g_slist_prepend(gSList, data); 604 605 if(p is null) 606 { 607 return null; 608 } 609 610 return new ListSG(cast(GSList*) p); 611 } 612 613 /** 614 * Removes an element from a #GSList. 615 * If two elements contain the same data, only the first is removed. 616 * If none of the elements contain the data, the #GSList is unchanged. 617 * 618 * Params: 619 * data = the data of the element to remove 620 * 621 * Return: the new start of the #GSList 622 */ 623 public ListSG remove(void* data) 624 { 625 auto p = g_slist_remove(gSList, data); 626 627 if(p is null) 628 { 629 return null; 630 } 631 632 return new ListSG(cast(GSList*) p); 633 } 634 635 /** 636 * Removes all list nodes with data equal to @data. 637 * Returns the new head of the list. Contrast with 638 * g_slist_remove() which removes only the first node 639 * matching the given data. 640 * 641 * Params: 642 * data = data to remove 643 * 644 * Return: new head of @list 645 */ 646 public ListSG removeAll(void* data) 647 { 648 auto p = g_slist_remove_all(gSList, data); 649 650 if(p is null) 651 { 652 return null; 653 } 654 655 return new ListSG(cast(GSList*) p); 656 } 657 658 /** 659 * Removes an element from a #GSList, without 660 * freeing the element. The removed element's next 661 * link is set to %NULL, so that it becomes a 662 * self-contained list with one element. 663 * 664 * Removing arbitrary nodes from a singly-linked list 665 * requires time that is proportional to the length of the list 666 * (ie. O(n)). If you find yourself using g_slist_remove_link() 667 * frequently, you should consider a different data structure, 668 * such as the doubly-linked #GList. 669 * 670 * Params: 671 * link = an element in the #GSList 672 * 673 * Return: the new start of the #GSList, without the element 674 */ 675 public ListSG removeLink(ListSG link) 676 { 677 auto p = g_slist_remove_link(gSList, (link is null) ? null : link.getListSGStruct()); 678 679 if(p is null) 680 { 681 return null; 682 } 683 684 return new ListSG(cast(GSList*) p); 685 } 686 687 /** 688 * Reverses a #GSList. 689 * 690 * Return: the start of the reversed #GSList 691 */ 692 public ListSG reverse() 693 { 694 auto p = g_slist_reverse(gSList); 695 696 if(p is null) 697 { 698 return null; 699 } 700 701 return new ListSG(cast(GSList*) p); 702 } 703 704 /** 705 * Sorts a #GSList using the given comparison function. 706 * 707 * Params: 708 * compareFunc = the comparison function used to sort the #GSList. 709 * This function is passed the data from 2 elements of the #GSList 710 * and should return 0 if they are equal, a negative value if the 711 * first element comes before the second, or a positive value if 712 * the first element comes after the second. 713 * 714 * Return: the start of the sorted #GSList 715 */ 716 public ListSG sort(GCompareFunc compareFunc) 717 { 718 auto p = g_slist_sort(gSList, compareFunc); 719 720 if(p is null) 721 { 722 return null; 723 } 724 725 return new ListSG(cast(GSList*) p); 726 } 727 728 /** 729 * Like g_slist_sort(), but the sort function accepts a user data argument. 730 * 731 * Params: 732 * compareFunc = comparison function 733 * userData = data to pass to comparison function 734 * 735 * Return: new head of the list 736 */ 737 public ListSG sortWithData(GCompareDataFunc compareFunc, void* userData) 738 { 739 auto p = g_slist_sort_with_data(gSList, compareFunc, userData); 740 741 if(p is null) 742 { 743 return null; 744 } 745 746 return new ListSG(cast(GSList*) p); 747 } 748 }