1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gio.DatagramBasedIF; 26 27 private import gio.Cancellable; 28 private import glib.ErrorG; 29 private import glib.GException; 30 private import glib.Source; 31 private import gtkc.gio; 32 public import gtkc.giotypes; 33 34 35 /** 36 * A #GDatagramBased is a networking interface for representing datagram-based 37 * communications. It is a more or less direct mapping of the core parts of the 38 * BSD socket API in a portable GObject interface. It is implemented by 39 * #GSocket, which wraps the UNIX socket API on UNIX and winsock2 on Windows. 40 * 41 * #GDatagramBased is entirely platform independent, and is intended to be used 42 * alongside higher-level networking APIs such as #GIOStream. 43 * 44 * It uses vectored scatter/gather I/O by default, allowing for many messages 45 * to be sent or received in a single call. Where possible, implementations of 46 * the interface should take advantage of vectored I/O to minimise processing 47 * or system calls. For example, #GSocket uses recvmmsg() and sendmmsg() where 48 * possible. Callers should take advantage of scatter/gather I/O (the use of 49 * multiple buffers per message) to avoid unnecessary copying of data to 50 * assemble or disassemble a message. 51 * 52 * Each #GDatagramBased operation has a timeout parameter which may be negative 53 * for blocking behaviour, zero for non-blocking behaviour, or positive for 54 * timeout behaviour. A blocking operation blocks until finished or there is an 55 * error. A non-blocking operation will return immediately with a 56 * %G_IO_ERROR_WOULD_BLOCK error if it cannot make progress. A timeout operation 57 * will block until the operation is complete or the timeout expires; if the 58 * timeout expires it will return what progress it made, or 59 * %G_IO_ERROR_TIMED_OUT if no progress was made. To know when a call would 60 * successfully run you can call g_datagram_based_condition_check() or 61 * g_datagram_based_condition_wait(). You can also use 62 * g_datagram_based_create_source() and attach it to a #GMainContext to get 63 * callbacks when I/O is possible. 64 * 65 * When running a non-blocking operation applications should always be able to 66 * handle getting a %G_IO_ERROR_WOULD_BLOCK error even when some other function 67 * said that I/O was possible. This can easily happen in case of a race 68 * condition in the application, but it can also happen for other reasons. For 69 * instance, on Windows a socket is always seen as writable until a write 70 * returns %G_IO_ERROR_WOULD_BLOCK. 71 * 72 * As with #GSocket, #GDatagramBaseds can be either connection oriented (for 73 * example, SCTP) or connectionless (for example, UDP). #GDatagramBaseds must be 74 * datagram-based, not stream-based. The interface does not cover connection 75 * establishment — use methods on the underlying type to establish a connection 76 * before sending and receiving data through the #GDatagramBased API. For 77 * connectionless socket types the target/source address is specified or 78 * received in each I/O operation. 79 * 80 * Like most other APIs in GLib, #GDatagramBased is not inherently thread safe. 81 * To use a #GDatagramBased concurrently from multiple threads, you must 82 * implement your own locking. 83 * 84 * Since: 2.48 85 */ 86 public interface DatagramBasedIF{ 87 /** Get the main Gtk struct */ 88 public GDatagramBased* getDatagramBasedStruct(); 89 90 /** the main Gtk struct as a void* */ 91 protected void* getStruct(); 92 93 94 /** 95 * Checks on the readiness of @datagram_based to perform operations. The 96 * operations specified in @condition are checked for and masked against the 97 * currently-satisfied conditions on @datagram_based. The result is returned. 98 * 99 * %G_IO_IN will be set in the return value if data is available to read with 100 * g_datagram_based_receive_messages(), or if the connection is closed remotely 101 * (EOS); and if the datagram_based has not been closed locally using some 102 * implementation-specific method (such as g_socket_close() or 103 * g_socket_shutdown() with @shutdown_read set, if it’s a #GSocket). 104 * 105 * If the connection is shut down or closed (by calling g_socket_close() or 106 * g_socket_shutdown() with @shutdown_read set, if it’s a #GSocket, for 107 * example), all calls to this function will return %G_IO_ERROR_CLOSED. 108 * 109 * %G_IO_OUT will be set if it is expected that at least one byte can be sent 110 * using g_datagram_based_send_messages() without blocking. It will not be set 111 * if the datagram_based has been closed locally. 112 * 113 * %G_IO_HUP will be set if the connection has been closed locally. 114 * 115 * %G_IO_ERR will be set if there was an asynchronous error in transmitting data 116 * previously enqueued using g_datagram_based_send_messages(). 117 * 118 * Note that on Windows, it is possible for an operation to return 119 * %G_IO_ERROR_WOULD_BLOCK even immediately after 120 * g_datagram_based_condition_check() has claimed that the #GDatagramBased is 121 * ready for writing. Rather than calling g_datagram_based_condition_check() and 122 * then writing to the #GDatagramBased if it succeeds, it is generally better to 123 * simply try writing right away, and try again later if the initial attempt 124 * returns %G_IO_ERROR_WOULD_BLOCK. 125 * 126 * It is meaningless to specify %G_IO_ERR or %G_IO_HUP in @condition; these 127 * conditions will always be set in the output if they are true. Apart from 128 * these flags, the output is guaranteed to be masked by @condition. 129 * 130 * This call never blocks. 131 * 132 * Params: 133 * condition = a #GIOCondition mask to check 134 * 135 * Return: the #GIOCondition mask of the current state 136 * 137 * Since: 2.48 138 */ 139 public GIOCondition conditionCheck(GIOCondition condition); 140 141 /** 142 * Waits for up to @timeout microseconds for condition to become true on 143 * @datagram_based. If the condition is met, %TRUE is returned. 144 * 145 * If @cancellable is cancelled before the condition is met, or if @timeout is 146 * reached before the condition is met, then %FALSE is returned and @error is 147 * set appropriately (%G_IO_ERROR_CANCELLED or %G_IO_ERROR_TIMED_OUT). 148 * 149 * Params: 150 * condition = a #GIOCondition mask to wait for 151 * timeout = the maximum time (in microseconds) to wait, 0 to not block, or -1 152 * to block indefinitely 153 * cancellable = a #GCancellable 154 * 155 * Return: %TRUE if the condition was met, %FALSE otherwise 156 * 157 * Since: 2.48 158 * 159 * Throws: GException on failure. 160 */ 161 public bool conditionWait(GIOCondition condition, long timeout, Cancellable cancellable); 162 163 /** 164 * Creates a #GSource that can be attached to a #GMainContext to monitor for 165 * the availability of the specified @condition on the #GDatagramBased. The 166 * #GSource keeps a reference to the @datagram_based. 167 * 168 * The callback on the source is of the #GDatagramBasedSourceFunc type. 169 * 170 * It is meaningless to specify %G_IO_ERR or %G_IO_HUP in @condition; these 171 * conditions will always be reported in the callback if they are true. 172 * 173 * If non-%NULL, @cancellable can be used to cancel the source, which will 174 * cause the source to trigger, reporting the current condition (which is 175 * likely 0 unless cancellation happened at the same time as a condition 176 * change). You can check for this in the callback using 177 * g_cancellable_is_cancelled(). 178 * 179 * Params: 180 * condition = a #GIOCondition mask to monitor 181 * cancellable = a #GCancellable 182 * 183 * Return: a newly allocated #GSource 184 * 185 * Since: 2.48 186 */ 187 public Source createSource(GIOCondition condition, Cancellable cancellable); 188 189 /** 190 * Receive one or more data messages from @datagram_based in one go. 191 * 192 * @messages must point to an array of #GInputMessage structs and 193 * @num_messages must be the length of this array. Each #GInputMessage 194 * contains a pointer to an array of #GInputVector structs describing the 195 * buffers that the data received in each message will be written to. 196 * 197 * @flags modify how all messages are received. The commonly available 198 * arguments for this are available in the #GSocketMsgFlags enum, but the 199 * values there are the same as the system values, and the flags 200 * are passed in as-is, so you can pass in system-specific flags too. These 201 * flags affect the overall receive operation. Flags affecting individual 202 * messages are returned in #GInputMessage.flags. 203 * 204 * The other members of #GInputMessage are treated as described in its 205 * documentation. 206 * 207 * If @timeout is negative the call will block until @num_messages have been 208 * received, the connection is closed remotely (EOS), @cancellable is cancelled, 209 * or an error occurs. 210 * 211 * If @timeout is 0 the call will return up to @num_messages without blocking, 212 * or %G_IO_ERROR_WOULD_BLOCK if no messages are queued in the operating system 213 * to be received. 214 * 215 * If @timeout is positive the call will block on the same conditions as if 216 * @timeout were negative. If the timeout is reached 217 * before any messages are received, %G_IO_ERROR_TIMED_OUT is returned, 218 * otherwise it will return the number of messages received before timing out. 219 * (Note: This is effectively the behaviour of `MSG_WAITFORONE` with 220 * recvmmsg().) 221 * 222 * To be notified when messages are available, wait for the %G_IO_IN condition. 223 * Note though that you may still receive %G_IO_ERROR_WOULD_BLOCK from 224 * g_datagram_based_receive_messages() even if you were previously notified of a 225 * %G_IO_IN condition. 226 * 227 * If the remote peer closes the connection, any messages queued in the 228 * underlying receive buffer will be returned, and subsequent calls to 229 * g_datagram_based_receive_messages() will return 0 (with no error set). 230 * 231 * If the connection is shut down or closed (by calling g_socket_close() or 232 * g_socket_shutdown() with @shutdown_read set, if it’s a #GSocket, for 233 * example), all calls to this function will return %G_IO_ERROR_CLOSED. 234 * 235 * On error -1 is returned and @error is set accordingly. An error will only 236 * be returned if zero messages could be received; otherwise the number of 237 * messages successfully received before the error will be returned. If 238 * @cancellable is cancelled, %G_IO_ERROR_CANCELLED is returned as with any 239 * other error. 240 * 241 * Params: 242 * messages = an array of #GInputMessage structs 243 * numMessages = the number of elements in @messages 244 * flags = an int containing #GSocketMsgFlags flags for the overall operation 245 * timeout = the maximum time (in microseconds) to wait, 0 to not block, or -1 246 * to block indefinitely 247 * cancellable = a %GCancellable 248 * 249 * Return: number of messages received, or -1 on error. Note that the number 250 * of messages received may be smaller than @num_messages if @timeout is 251 * zero or positive, if the peer closed the connection, or if @num_messages 252 * was larger than `UIO_MAXIOV` (1024), in which case the caller may re-try 253 * to receive the remaining messages. 254 * 255 * Since: 2.48 256 * 257 * Throws: GException on failure. 258 */ 259 public int receiveMessages(GInputMessage[] messages, int flags, long timeout, Cancellable cancellable); 260 261 /** 262 * Send one or more data messages from @datagram_based in one go. 263 * 264 * @messages must point to an array of #GOutputMessage structs and 265 * @num_messages must be the length of this array. Each #GOutputMessage 266 * contains an address to send the data to, and a pointer to an array of 267 * #GOutputVector structs to describe the buffers that the data to be sent 268 * for each message will be gathered from. 269 * 270 * @flags modify how the message is sent. The commonly available arguments 271 * for this are available in the #GSocketMsgFlags enum, but the 272 * values there are the same as the system values, and the flags 273 * are passed in as-is, so you can pass in system-specific flags too. 274 * 275 * The other members of #GOutputMessage are treated as described in its 276 * documentation. 277 * 278 * If @timeout is negative the call will block until @num_messages have been 279 * sent, @cancellable is cancelled, or an error occurs. 280 * 281 * If @timeout is 0 the call will send up to @num_messages without blocking, 282 * or will return %G_IO_ERROR_WOULD_BLOCK if there is no space to send messages. 283 * 284 * If @timeout is positive the call will block on the same conditions as if 285 * @timeout were negative. If the timeout is reached before any messages are 286 * sent, %G_IO_ERROR_TIMED_OUT is returned, otherwise it will return the number 287 * of messages sent before timing out. 288 * 289 * To be notified when messages can be sent, wait for the %G_IO_OUT condition. 290 * Note though that you may still receive %G_IO_ERROR_WOULD_BLOCK from 291 * g_datagram_based_send_messages() even if you were previously notified of a 292 * %G_IO_OUT condition. (On Windows in particular, this is very common due to 293 * the way the underlying APIs work.) 294 * 295 * If the connection is shut down or closed (by calling g_socket_close() or 296 * g_socket_shutdown() with @shutdown_write set, if it’s a #GSocket, for 297 * example), all calls to this function will return %G_IO_ERROR_CLOSED. 298 * 299 * On error -1 is returned and @error is set accordingly. An error will only 300 * be returned if zero messages could be sent; otherwise the number of messages 301 * successfully sent before the error will be returned. If @cancellable is 302 * cancelled, %G_IO_ERROR_CANCELLED is returned as with any other error. 303 * 304 * Params: 305 * messages = an array of #GOutputMessage structs 306 * numMessages = the number of elements in @messages 307 * flags = an int containing #GSocketMsgFlags flags 308 * timeout = the maximum time (in microseconds) to wait, 0 to not block, or -1 309 * to block indefinitely 310 * cancellable = a %GCancellable 311 * 312 * Return: number of messages sent, or -1 on error. Note that the number of 313 * messages sent may be smaller than @num_messages if @timeout is zero 314 * or positive, or if @num_messages was larger than `UIO_MAXIOV` (1024), in 315 * which case the caller may re-try to send the remaining messages. 316 * 317 * Since: 2.48 318 * 319 * Throws: GException on failure. 320 */ 321 public int sendMessages(GOutputMessage[] messages, int flags, long timeout, Cancellable cancellable); 322 }