VideoOverlay.setWindowHandle

This will call the video overlay's set_window_handle method. You should use this method to tell to an overlay to display video output to a specific window (e.g. an XWindow on X11). Passing 0 as the @handle will tell the overlay to stop using that window and create an internal one.

class VideoOverlay
void
setWindowHandle
(
size_t handle
)

Parameters

handle size_t

a handle referencing the window.

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