Sets our main struct and passes it to the parent class.
Creates a new #GApplication instance.
Activates the application.
Add an option to be handled by @application.
Adds main option entries to be handled by @application.
The ::activate signal is emitted on the primary instance when an activation occurs. See g_application_activate().
The ::command-line signal is emitted on the primary instance when a commandline is not handled locally. See g_application_run() and the #GApplicationCommandLine documentation for more information.
The ::command-line signal is emitted on the primary instance when a commandline is not handled locally. See g_application_run() and the #GApplicationCommandLine documentation for more information.
The ::handle-local-options signal is emitted on the local instance after the parsing of the commandline options has occurred.
The ::open signal is emitted on the primary instance when there are files to open. See g_application_open() for more information.
The ::shutdown signal is emitted only on the registered primary instance immediately after the main loop terminates.
The ::startup signal is emitted on the primary instance immediately after registration. See g_application_register().
Adds a #GOptionGroup to the commandline handling of @application.
Marks @application as busy (see g_application_mark_busy()) while @property on @object is %TRUE.
Gets the unique identifier for @application.
Get the main Gtk struct
Gets the #GDBusConnection being used by the application, or %NULL.
Gets the D-Bus object path being used by the application, or %NULL.
Gets the flags for @application.
Gets the current inactivity timeout for the application.
Gets the application's current busy state, as set through g_application_mark_busy() or g_application_bind_busy_property().
Checks if @application is registered.
Checks if @application is remote.
Gets the resource base path of @application.
the main Gtk struct as a void*
Increases the use count of @application.
Increases the busy count of @application.
Opens the given files.
Immediately quits the application.
Attempts registration of the application.
Decrease the use count of @application.
Runs the application.
Sends a notification on behalf of @application to the desktop shell. There is no guarantee that the notification is displayed immediately, or even at all.
This used to be how actions were associated with a #GApplication. Now there is #GActionMap for that.
Sets the unique identifier for @application.
Sets or unsets the default application for the process, as returned by g_application_get_default().
Sets the flags for @application.
Sets the current inactivity timeout for the application.
Sets (or unsets) the base resource path of @application.
Destroys a binding between @property and the busy state of @application that was previously created with g_application_bind_busy_property().
Decreases the busy count of @application.
Withdraws a notification that was sent with g_application_send_notification().
Returns the default #GApplication instance for this process.
Checks if @application_id is a valid application identifier.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets a D Object from the objects table of associations.
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
Lists the properties of an interface.Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
Adds a weak reference from weak_pointer to @object to indicate that the pointer located at @weak_pointer_location is only valid during the lifetime of @object. When the @object is finalized, @weak_pointer will be set to %NULL.
Creates a binding between @source_property on @source and @target_property on @target. Whenever the @source_property is changed the @target_property is updated using the same value. For instance:
Complete version of g_object_bind_property().
Creates a binding between @source_property on @source and @target_property on @target, allowing you to set the transformation functions to be used by the binding.
This is a variant of g_object_get_data() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on @object. If the freeze count is non-zero, the emission of "notify" signals on @object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see g_object_set_data()).
Gets a property of an object. @value must have been initialized to the expected type of the property (or a type to which the expected type can be transformed) using g_value_init().
This function gets back user data pointers stored via g_object_set_qdata().
Gets properties of an object.
Checks whether @object has a floating[floating-ref] reference.
Emits a "notify" signal for the property @property_name on @object.
Emits a "notify" signal for the property specified by @pspec on @object.
Increases the reference count of @object.
Increase the reference count of @object, and possibly remove the floating[floating-ref] reference, if @object has a floating reference.
Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.
Removes a weak reference from @object that was previously added using g_object_add_weak_pointer(). The @weak_pointer_location has to match the one used with g_object_add_weak_pointer().
Compares the user data for the key @key on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Compares the user data for the key @quark on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.
Sets a property on an object.
This sets an opaque, named pointer on an object. The name is specified through a #GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the @object with g_object_get_qdata() until the @object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using #NULL as pointer essentially removes the data stored.
This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with @data as argument when the @object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same @quark.
Sets properties on an object.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via g_object_set_qdata() and removes the @data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example: |[<!-- language="C" --> void object_add_to_user_list (GObject *object, const gchar *new_string) { // the quark, naming the object data GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); // retrive the old string list GList *list = g_object_steal_qdata (object, quark_string_list);
Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on @object and when it reaches zero, queued "notify" signals are emitted.
Decreases the reference count of @object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
This function essentially limits the life time of the @closure to the life time of the object. That is, when the object is finalized, the @closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the @closure, to ensure that an extra reference count is held on @object during invocation of the @closure. Usually, this function will be called on closures that use this @object as closure data.
Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).
Removes a weak reference callback to an object.
Clears a reference to a #GObject.
Get the main Gtk struct
the main Gtk struct as a void*
Emits the #GActionGroup::action-added signal on @action_group.
Emits the #GActionGroup::action-enabled-changed signal on @action_group.
Emits the #GActionGroup::action-removed signal on @action_group.
Emits the #GActionGroup::action-state-changed signal on @action_group.
Activate the named action within @action_group.
Request for the state of the named action within @action_group to be changed to @value.
Checks if the named action within @action_group is currently enabled.
Queries the type of the parameter that must be given when activating the named action within @action_group.
Queries the current state of the named action within @action_group.
Requests a hint about the valid range of values for the state of the named action within @action_group.
Queries the type of the state of the named action within @action_group.
Checks if the named action exists within @action_group.
Lists the actions contained within @action_group.
Queries all aspects of the named action within an @action_group.
Signals that a new action was just added to the group. This signal is emitted after the action has been added and is now visible.
Signals that the enabled status of the named action has changed.
Signals that an action is just about to be removed from the group. This signal is emitted before the action is removed, so the action is still visible and can be queried from the signal handler.
Signals that the state of the named action has changed.
Get the main Gtk struct
the main Gtk struct as a void*
Adds an action to the @action_map.
A convenience function for creating multiple #GSimpleAction instances and adding them to a #GActionMap.
Looks up the action with the name @action_name in @action_map.
Removes the named action from the action map.
A #GApplication is the foundation of an application. It wraps some low-level platform-specific services and is intended to act as the foundation for higher-level application classes such as #GtkApplication or #MxApplication. In general, you should not use this class outside of a higher level framework.
GApplication provides convenient life cycle management by maintaining a "use count" for the primary application instance. The use count can be changed using g_application_hold() and g_application_release(). If it drops to zero, the application exits. Higher-level classes such as #GtkApplication employ the use count to ensure that the application stays alive as long as it has any opened windows.
Another feature that GApplication (optionally) provides is process uniqueness. Applications can make use of this functionality by providing a unique application ID. If given, only one application with this ID can be running at a time per session. The session concept is platform-dependent, but corresponds roughly to a graphical desktop login. When your application is launched again, its arguments are passed through platform communication to the already running program. The already running instance of the program is called the "primary instance"; for non-unique applications this is the always the current instance. On Linux, the D-Bus session bus is used for communication.
The use of #GApplication differs from some other commonly-used uniqueness libraries (such as libunique) in important ways. The application is not expected to manually register itself and check if it is the primary instance. Instead, the main() function of a #GApplication should do very little more than instantiating the application instance, possibly connecting signal handlers, then calling g_application_run(). All checks for uniqueness are done internally. If the application is the primary instance then the startup signal is emitted and the mainloop runs. If the application is not the primary instance then a signal is sent to the primary instance and g_application_run() promptly returns. See the code examples below.
If used, the expected form of an application identifier is very close to that of of a DBus bus name. Examples include: "com.example.MyApp", "org.example.internal-apps.Calculator". For details on valid application identifiers, see g_application_id_is_valid().
On Linux, the application identifier is claimed as a well-known bus name on the user's session bus. This means that the uniqueness of your application is scoped to the current session. It also means that your application may provide additional services (through registration of other object paths) at that bus name. The registration of these object paths should be done with the shared GDBus session bus. Note that due to the internal architecture of GDBus, method calls can be dispatched at any time (even if a main loop is not running). For this reason, you must ensure that any object paths that you wish to register are registered before #GApplication attempts to acquire the bus name of your application (which happens in g_application_register()). Unfortunately, this means that you cannot use g_application_get_is_remote() to decide if you want to register object paths.
GApplication also implements the #GActionGroup and #GActionMap interfaces and lets you easily export actions by adding them with g_action_map_add_action(). When invoking an action by calling g_action_group_activate_action() on the application, it is always invoked in the primary instance. The actions are also exported on the session bus, and GIO provides the #GDBusActionGroup wrapper to conveniently access them remotely. GIO provides a #GDBusMenuModel wrapper for remote access to exported #GMenuModels.
There is a number of different entry points into a GApplication:
- via 'Activate' (i.e. just starting the application)
- via 'Open' (i.e. opening some files)
- by handling a command-line
- via activating an action
The #GApplication::startup signal lets you handle the application initialization for all of these in a single place.
Regardless of which of these entry points is used to start the application, GApplication passes some "platform data from the launching instance to the primary instance, in the form of a #GVariant dictionary mapping strings to variants. To use platform data, override the @before_emit or @after_emit virtual functions in your #GApplication subclass. When dealing with #GApplicationCommandLine objects, the platform data is directly available via g_application_command_line_get_cwd(), g_application_command_line_get_environ() and g_application_command_line_get_platform_data().
As the name indicates, the platform data may vary depending on the operating system, but it always includes the current directory (key "cwd"), and optionally the environment (ie the set of environment variables and their values) of the calling process (key "environ"). The environment is only added to the platform data if the %G_APPLICATION_SEND_ENVIRONMENT flag is set. #GApplication subclasses can add their own platform data by overriding the @add_platform_data virtual function. For instance, #GtkApplication adds startup notification data in this way.
To parse commandline arguments you may handle the #GApplication::command-line signal or override the local_command_line() vfunc, to parse them in either the primary instance or the local instance, respectively.
For an example of opening files with a GApplication, see gapplication-example-open.c.
For an example of using actions with GApplication, see gapplication-example-actions.c.
For an example of using extra D-Bus hooks with GApplication, see gapplication-example-dbushooks.c.