1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gdk.Testing; 26 27 private import gdk.Window; 28 private import gtkc.gdk; 29 public import gtkc.gdktypes; 30 31 32 /** */ 33 public struct Testing 34 { 35 36 /** 37 * Retrieves a pixel from @window to force the windowing 38 * system to carry out any pending rendering commands. 39 * 40 * This function is intended to be used to synchronize with rendering 41 * pipelines, to benchmark windowing system rendering operations. 42 * 43 * Params: 44 * window = a mapped #GdkWindow 45 * 46 * Since: 2.14 47 */ 48 public static void testRenderSync(Window window) 49 { 50 gdk_test_render_sync((window is null) ? null : window.getWindowStruct()); 51 } 52 53 /** 54 * This function is intended to be used in GTK+ test programs. 55 * It will warp the mouse pointer to the given (@x,@y) coordinates 56 * within @window and simulate a button press or release event. 57 * Because the mouse pointer needs to be warped to the target 58 * location, use of this function outside of test programs that 59 * run in their own virtual windowing system (e.g. Xvfb) is not 60 * recommended. 61 * 62 * Also, gdk_test_simulate_button() is a fairly low level function, 63 * for most testing purposes, gtk_test_widget_click() is the right 64 * function to call which will generate a button press event followed 65 * by its accompanying button release event. 66 * 67 * Params: 68 * window = a #GdkWindow to simulate a button event for 69 * x = x coordinate within @window for the button event 70 * y = y coordinate within @window for the button event 71 * button = Number of the pointer button for the event, usually 1, 2 or 3 72 * modifiers = Keyboard modifiers the event is setup with 73 * buttonPressrelease = either %GDK_BUTTON_PRESS or %GDK_BUTTON_RELEASE 74 * 75 * Return: whether all actions necessary for a button event simulation 76 * were carried out successfully 77 * 78 * Since: 2.14 79 */ 80 public static bool testSimulateButton(Window window, int x, int y, uint button, GdkModifierType modifiers, GdkEventType buttonPressrelease) 81 { 82 return gdk_test_simulate_button((window is null) ? null : window.getWindowStruct(), x, y, button, modifiers, buttonPressrelease) != 0; 83 } 84 85 /** 86 * This function is intended to be used in GTK+ test programs. 87 * If (@x,@y) are > (-1,-1), it will warp the mouse pointer to 88 * the given (@x,@y) coordinates within @window and simulate a 89 * key press or release event. 90 * 91 * When the mouse pointer is warped to the target location, use 92 * of this function outside of test programs that run in their 93 * own virtual windowing system (e.g. Xvfb) is not recommended. 94 * If (@x,@y) are passed as (-1,-1), the mouse pointer will not 95 * be warped and @window origin will be used as mouse pointer 96 * location for the event. 97 * 98 * Also, gdk_test_simulate_key() is a fairly low level function, 99 * for most testing purposes, gtk_test_widget_send_key() is the 100 * right function to call which will generate a key press event 101 * followed by its accompanying key release event. 102 * 103 * Params: 104 * window = a #GdkWindow to simulate a key event for 105 * x = x coordinate within @window for the key event 106 * y = y coordinate within @window for the key event 107 * keyval = A GDK keyboard value 108 * modifiers = Keyboard modifiers the event is setup with 109 * keyPressrelease = either %GDK_KEY_PRESS or %GDK_KEY_RELEASE 110 * 111 * Return: whether all actions necessary for a key event simulation 112 * were carried out successfully 113 * 114 * Since: 2.14 115 */ 116 public static bool testSimulateKey(Window window, int x, int y, uint keyval, GdkModifierType modifiers, GdkEventType keyPressrelease) 117 { 118 return gdk_test_simulate_key((window is null) ? null : window.getWindowStruct(), x, y, keyval, modifiers, keyPressrelease) != 0; 119 } 120 }