1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gdk.Keymap; 26 27 private import gdk.Display; 28 private import glib.Str; 29 private import gobject.ObjectG; 30 private import gobject.Signals; 31 private import gtkc.gdk; 32 public import gtkc.gdktypes; 33 34 35 /** 36 * A #GdkKeymap defines the translation from keyboard state 37 * (including a hardware key, a modifier mask, and active keyboard group) 38 * to a keyval. This translation has two phases. The first phase is 39 * to determine the effective keyboard group and level for the keyboard 40 * state; the second phase is to look up the keycode/group/level triplet 41 * in the keymap and see what keyval it corresponds to. 42 */ 43 public class Keymap : ObjectG 44 { 45 /** the main Gtk struct */ 46 protected GdkKeymap* gdkKeymap; 47 48 /** Get the main Gtk struct */ 49 public GdkKeymap* getKeymapStruct() 50 { 51 return gdkKeymap; 52 } 53 54 /** the main Gtk struct as a void* */ 55 protected override void* getStruct() 56 { 57 return cast(void*)gdkKeymap; 58 } 59 60 protected override void setStruct(GObject* obj) 61 { 62 gdkKeymap = cast(GdkKeymap*)obj; 63 super.setStruct(obj); 64 } 65 66 /** 67 * Sets our main struct and passes it to the parent class. 68 */ 69 public this (GdkKeymap* gdkKeymap, bool ownedRef = false) 70 { 71 this.gdkKeymap = gdkKeymap; 72 super(cast(GObject*)gdkKeymap, ownedRef); 73 } 74 75 76 /** */ 77 public static GType getType() 78 { 79 return gdk_keymap_get_type(); 80 } 81 82 /** 83 * Returns the #GdkKeymap attached to the default display. 84 * 85 * Return: the #GdkKeymap attached to the default display. 86 */ 87 public static Keymap getDefault() 88 { 89 auto p = gdk_keymap_get_default(); 90 91 if(p is null) 92 { 93 return null; 94 } 95 96 return ObjectG.getDObject!(Keymap)(cast(GdkKeymap*) p); 97 } 98 99 /** 100 * Returns the #GdkKeymap attached to @display. 101 * 102 * Params: 103 * display = the #GdkDisplay. 104 * 105 * Return: the #GdkKeymap attached to @display. 106 * 107 * Since: 2.2 108 */ 109 public static Keymap getForDisplay(Display display) 110 { 111 auto p = gdk_keymap_get_for_display((display is null) ? null : display.getDisplayStruct()); 112 113 if(p is null) 114 { 115 return null; 116 } 117 118 return ObjectG.getDObject!(Keymap)(cast(GdkKeymap*) p); 119 } 120 121 /** 122 * Maps the non-virtual modifiers (i.e Mod2, Mod3, ...) which are set 123 * in @state to the virtual modifiers (i.e. Super, Hyper and Meta) and 124 * set the corresponding bits in @state. 125 * 126 * GDK already does this before delivering key events, but for 127 * compatibility reasons, it only sets the first virtual modifier 128 * it finds, whereas this function sets all matching virtual modifiers. 129 * 130 * This function is useful when matching key events against 131 * accelerators. 132 * 133 * Params: 134 * state = pointer to the modifier mask to change 135 * 136 * Since: 2.20 137 */ 138 public void addVirtualModifiers(ref GdkModifierType state) 139 { 140 gdk_keymap_add_virtual_modifiers(gdkKeymap, &state); 141 } 142 143 /** 144 * Returns whether the Caps Lock modifer is locked. 145 * 146 * Return: %TRUE if Caps Lock is on 147 * 148 * Since: 2.16 149 */ 150 public bool getCapsLockState() 151 { 152 return gdk_keymap_get_caps_lock_state(gdkKeymap) != 0; 153 } 154 155 /** 156 * Returns the direction of effective layout of the keymap. 157 * 158 * Return: %PANGO_DIRECTION_LTR or %PANGO_DIRECTION_RTL 159 * if it can determine the direction. %PANGO_DIRECTION_NEUTRAL 160 * otherwise. 161 */ 162 public PangoDirection getDirection() 163 { 164 return gdk_keymap_get_direction(gdkKeymap); 165 } 166 167 /** 168 * Returns the keyvals bound to @hardware_keycode. 169 * The Nth #GdkKeymapKey in @keys is bound to the Nth 170 * keyval in @keyvals. Free the returned arrays with g_free(). 171 * When a keycode is pressed by the user, the keyval from 172 * this list of entries is selected by considering the effective 173 * keyboard group and level. See gdk_keymap_translate_keyboard_state(). 174 * 175 * Params: 176 * hardwareKeycode = a keycode 177 * keys = return 178 * location for array of #GdkKeymapKey, or %NULL 179 * keyvals = return 180 * location for array of keyvals, or %NULL 181 * nEntries = length of @keys and @keyvals 182 * 183 * Return: %TRUE if there were any entries 184 */ 185 public bool getEntriesForKeycode(uint hardwareKeycode, out GdkKeymapKey[] keys, out uint[] keyvals) 186 { 187 GdkKeymapKey* outkeys = null; 188 uint* outkeyvals = null; 189 int nEntries; 190 191 auto p = gdk_keymap_get_entries_for_keycode(gdkKeymap, hardwareKeycode, &outkeys, &outkeyvals, &nEntries) != 0; 192 193 keys = outkeys[0 .. nEntries]; 194 keyvals = outkeyvals[0 .. nEntries]; 195 196 return p; 197 } 198 199 /** 200 * Obtains a list of keycode/group/level combinations that will 201 * generate @keyval. Groups and levels are two kinds of keyboard mode; 202 * in general, the level determines whether the top or bottom symbol 203 * on a key is used, and the group determines whether the left or 204 * right symbol is used. On US keyboards, the shift key changes the 205 * keyboard level, and there are no groups. A group switch key might 206 * convert a keyboard between Hebrew to English modes, for example. 207 * #GdkEventKey contains a %group field that indicates the active 208 * keyboard group. The level is computed from the modifier mask. 209 * The returned array should be freed 210 * with g_free(). 211 * 212 * Params: 213 * keyval = a keyval, such as %GDK_KEY_a, %GDK_KEY_Up, %GDK_KEY_Return, etc. 214 * keys = return location 215 * for an array of #GdkKeymapKey 216 * nKeys = return location for number of elements in returned array 217 * 218 * Return: %TRUE if keys were found and returned 219 */ 220 public bool getEntriesForKeyval(uint keyval, out GdkKeymapKey[] keys) 221 { 222 GdkKeymapKey* outkeys = null; 223 int nKeys; 224 225 auto p = gdk_keymap_get_entries_for_keyval(gdkKeymap, keyval, &outkeys, &nKeys) != 0; 226 227 keys = outkeys[0 .. nKeys]; 228 229 return p; 230 } 231 232 /** 233 * Returns the modifier mask the @keymap’s windowing system backend 234 * uses for a particular purpose. 235 * 236 * Note that this function always returns real hardware modifiers, not 237 * virtual ones (e.g. it will return #GDK_MOD1_MASK rather than 238 * #GDK_META_MASK if the backend maps MOD1 to META), so there are use 239 * cases where the return value of this function has to be transformed 240 * by gdk_keymap_add_virtual_modifiers() in order to contain the 241 * expected result. 242 * 243 * Params: 244 * intent = the use case for the modifier mask 245 * 246 * Return: the modifier mask used for @intent. 247 * 248 * Since: 3.4 249 */ 250 public GdkModifierType getModifierMask(GdkModifierIntent intent) 251 { 252 return gdk_keymap_get_modifier_mask(gdkKeymap, intent); 253 } 254 255 /** 256 * Returns the current modifier state. 257 * 258 * Return: the current modifier state. 259 * 260 * Since: 3.4 261 */ 262 public uint getModifierState() 263 { 264 return gdk_keymap_get_modifier_state(gdkKeymap); 265 } 266 267 /** 268 * Returns whether the Num Lock modifer is locked. 269 * 270 * Return: %TRUE if Num Lock is on 271 * 272 * Since: 3.0 273 */ 274 public bool getNumLockState() 275 { 276 return gdk_keymap_get_num_lock_state(gdkKeymap) != 0; 277 } 278 279 /** 280 * Returns whether the Scroll Lock modifer is locked. 281 * 282 * Return: %TRUE if Scroll Lock is on 283 * 284 * Since: 3.18 285 */ 286 public bool getScrollLockState() 287 { 288 return gdk_keymap_get_scroll_lock_state(gdkKeymap) != 0; 289 } 290 291 /** 292 * Determines if keyboard layouts for both right-to-left and left-to-right 293 * languages are in use. 294 * 295 * Return: %TRUE if there are layouts in both directions, %FALSE otherwise 296 * 297 * Since: 2.12 298 */ 299 public bool haveBidiLayouts() 300 { 301 return gdk_keymap_have_bidi_layouts(gdkKeymap) != 0; 302 } 303 304 /** 305 * Looks up the keyval mapped to a keycode/group/level triplet. 306 * If no keyval is bound to @key, returns 0. For normal user input, 307 * you want to use gdk_keymap_translate_keyboard_state() instead of 308 * this function, since the effective group/level may not be 309 * the same as the current keyboard state. 310 * 311 * Params: 312 * key = a #GdkKeymapKey with keycode, group, and level initialized 313 * 314 * Return: a keyval, or 0 if none was mapped to the given @key 315 */ 316 public uint lookupKey(GdkKeymapKey* key) 317 { 318 return gdk_keymap_lookup_key(gdkKeymap, key); 319 } 320 321 /** 322 * Maps the virtual modifiers (i.e. Super, Hyper and Meta) which 323 * are set in @state to their non-virtual counterparts (i.e. Mod2, 324 * Mod3,...) and set the corresponding bits in @state. 325 * 326 * This function is useful when matching key events against 327 * accelerators. 328 * 329 * Params: 330 * state = pointer to the modifier state to map 331 * 332 * Return: %FALSE if two virtual modifiers were mapped to the 333 * same non-virtual modifier. Note that %FALSE is also returned 334 * if a virtual modifier is mapped to a non-virtual modifier that 335 * was already set in @state. 336 * 337 * Since: 2.20 338 */ 339 public bool mapVirtualModifiers(ref GdkModifierType state) 340 { 341 return gdk_keymap_map_virtual_modifiers(gdkKeymap, &state) != 0; 342 } 343 344 /** 345 * Translates the contents of a #GdkEventKey into a keyval, effective 346 * group, and level. Modifiers that affected the translation and 347 * are thus unavailable for application use are returned in 348 * @consumed_modifiers. 349 * See [Groups][key-group-explanation] for an explanation of 350 * groups and levels. The @effective_group is the group that was 351 * actually used for the translation; some keys such as Enter are not 352 * affected by the active keyboard group. The @level is derived from 353 * @state. For convenience, #GdkEventKey already contains the translated 354 * keyval, so this function isn’t as useful as you might think. 355 * 356 * @consumed_modifiers gives modifiers that should be masked outfrom @state 357 * when comparing this key press to a hot key. For instance, on a US keyboard, 358 * the `plus` symbol is shifted, so when comparing a key press to a 359 * `<Control>plus` accelerator `<Shift>` should be masked out. 360 * 361 * |[<!-- language="C" --> 362 * // We want to ignore irrelevant modifiers like ScrollLock 363 * #define ALL_ACCELS_MASK (GDK_CONTROL_MASK | GDK_SHIFT_MASK | GDK_MOD1_MASK) 364 * gdk_keymap_translate_keyboard_state (keymap, event->hardware_keycode, 365 * event->state, event->group, 366 * &keyval, NULL, NULL, &consumed); 367 * if (keyval == GDK_PLUS && 368 * (event->state & ~consumed & ALL_ACCELS_MASK) == GDK_CONTROL_MASK) 369 * // Control was pressed 370 * ]| 371 * 372 * An older interpretation @consumed_modifiers was that it contained 373 * all modifiers that might affect the translation of the key; 374 * this allowed accelerators to be stored with irrelevant consumed 375 * modifiers, by doing: 376 * |[<!-- language="C" --> 377 * // XXX Don’t do this XXX 378 * if (keyval == accel_keyval && 379 * (event->state & ~consumed & ALL_ACCELS_MASK) == (accel_mods & ~consumed)) 380 * // Accelerator was pressed 381 * ]| 382 * 383 * However, this did not work if multi-modifier combinations were 384 * used in the keymap, since, for instance, `<Control>` would be 385 * masked out even if only `<Control><Alt>` was used in the keymap. 386 * To support this usage as well as well as possible, all single 387 * modifier combinations that could affect the key for any combination 388 * of modifiers will be returned in @consumed_modifiers; multi-modifier 389 * combinations are returned only when actually found in @state. When 390 * you store accelerators, you should always store them with consumed 391 * modifiers removed. Store `<Control>plus`, not `<Control><Shift>plus`, 392 * 393 * Params: 394 * hardwareKeycode = a keycode 395 * state = a modifier state 396 * group = active keyboard group 397 * keyval = return location for keyval, or %NULL 398 * effectiveGroup = return location for effective 399 * group, or %NULL 400 * level = return location for level, or %NULL 401 * consumedModifiers = return location for modifiers 402 * that were used to determine the group or level, or %NULL 403 * 404 * Return: %TRUE if there was a keyval bound to the keycode/state/group 405 */ 406 public bool translateKeyboardState(uint hardwareKeycode, GdkModifierType state, int group, out uint keyval, out int effectiveGroup, out int level, out GdkModifierType consumedModifiers) 407 { 408 return gdk_keymap_translate_keyboard_state(gdkKeymap, hardwareKeycode, state, group, &keyval, &effectiveGroup, &level, &consumedModifiers) != 0; 409 } 410 411 int[string] connectedSignals; 412 413 void delegate(Keymap)[] onDirectionChangedListeners; 414 /** 415 * The ::direction-changed signal gets emitted when the direction of 416 * the keymap changes. 417 * 418 * Since: 2.0 419 */ 420 void addOnDirectionChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 421 { 422 if ( "direction-changed" !in connectedSignals ) 423 { 424 Signals.connectData( 425 this, 426 "direction-changed", 427 cast(GCallback)&callBackDirectionChanged, 428 cast(void*)this, 429 null, 430 connectFlags); 431 connectedSignals["direction-changed"] = 1; 432 } 433 onDirectionChangedListeners ~= dlg; 434 } 435 extern(C) static void callBackDirectionChanged(GdkKeymap* keymapStruct, Keymap _keymap) 436 { 437 foreach ( void delegate(Keymap) dlg; _keymap.onDirectionChangedListeners ) 438 { 439 dlg(_keymap); 440 } 441 } 442 443 void delegate(Keymap)[] onKeysChangedListeners; 444 /** 445 * The ::keys-changed signal is emitted when the mapping represented by 446 * @keymap changes. 447 * 448 * Since: 2.2 449 */ 450 void addOnKeysChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 451 { 452 if ( "keys-changed" !in connectedSignals ) 453 { 454 Signals.connectData( 455 this, 456 "keys-changed", 457 cast(GCallback)&callBackKeysChanged, 458 cast(void*)this, 459 null, 460 connectFlags); 461 connectedSignals["keys-changed"] = 1; 462 } 463 onKeysChangedListeners ~= dlg; 464 } 465 extern(C) static void callBackKeysChanged(GdkKeymap* keymapStruct, Keymap _keymap) 466 { 467 foreach ( void delegate(Keymap) dlg; _keymap.onKeysChangedListeners ) 468 { 469 dlg(_keymap); 470 } 471 } 472 473 void delegate(Keymap)[] onStateChangedListeners; 474 /** 475 * The ::state-changed signal is emitted when the state of the 476 * keyboard changes, e.g when Caps Lock is turned on or off. 477 * See gdk_keymap_get_caps_lock_state(). 478 * 479 * Since: 2.16 480 */ 481 void addOnStateChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 482 { 483 if ( "state-changed" !in connectedSignals ) 484 { 485 Signals.connectData( 486 this, 487 "state-changed", 488 cast(GCallback)&callBackStateChanged, 489 cast(void*)this, 490 null, 491 connectFlags); 492 connectedSignals["state-changed"] = 1; 493 } 494 onStateChangedListeners ~= dlg; 495 } 496 extern(C) static void callBackStateChanged(GdkKeymap* keymapStruct, Keymap _keymap) 497 { 498 foreach ( void delegate(Keymap) dlg; _keymap.onStateChangedListeners ) 499 { 500 dlg(_keymap); 501 } 502 } 503 504 /** 505 * Obtains the upper- and lower-case versions of the keyval @symbol. 506 * Examples of keyvals are #GDK_KEY_a, #GDK_KEY_Enter, #GDK_KEY_F1, etc. 507 * 508 * Params: 509 * symbol = a keyval 510 * lower = return location for lowercase version of @symbol 511 * upper = return location for uppercase version of @symbol 512 */ 513 public static void keyvalConvertCase(uint symbol, out uint lower, out uint upper) 514 { 515 gdk_keyval_convert_case(symbol, &lower, &upper); 516 } 517 518 /** 519 * Converts a key name to a key value. 520 * 521 * The names are the same as those in the 522 * `gdk/gdkkeysyms.h` header file 523 * but without the leading “GDK_KEY_”. 524 * 525 * Params: 526 * keyvalName = a key name 527 * 528 * Return: the corresponding key value, or %GDK_KEY_VoidSymbol 529 * if the key name is not a valid key 530 */ 531 public static uint keyvalFromName(string keyvalName) 532 { 533 return gdk_keyval_from_name(Str.toStringz(keyvalName)); 534 } 535 536 /** 537 * Returns %TRUE if the given key value is in lower case. 538 * 539 * Params: 540 * keyval = a key value. 541 * 542 * Return: %TRUE if @keyval is in lower case, or if @keyval is not 543 * subject to case conversion. 544 */ 545 public static bool keyvalIsLower(uint keyval) 546 { 547 return gdk_keyval_is_lower(keyval) != 0; 548 } 549 550 /** 551 * Returns %TRUE if the given key value is in upper case. 552 * 553 * Params: 554 * keyval = a key value. 555 * 556 * Return: %TRUE if @keyval is in upper case, or if @keyval is not subject to 557 * case conversion. 558 */ 559 public static bool keyvalIsUpper(uint keyval) 560 { 561 return gdk_keyval_is_upper(keyval) != 0; 562 } 563 564 /** 565 * Converts a key value into a symbolic name. 566 * 567 * The names are the same as those in the 568 * `gdk/gdkkeysyms.h` header file 569 * but without the leading “GDK_KEY_”. 570 * 571 * Params: 572 * keyval = a key value 573 * 574 * Return: a string containing the name 575 * of the key, or %NULL if @keyval is not a valid key. The string 576 * should not be modified. 577 */ 578 public static string keyvalName(uint keyval) 579 { 580 return Str.toString(gdk_keyval_name(keyval)); 581 } 582 583 /** 584 * Converts a key value to lower case, if applicable. 585 * 586 * Params: 587 * keyval = a key value. 588 * 589 * Return: the lower case form of @keyval, or @keyval itself if it is already 590 * in lower case or it is not subject to case conversion. 591 */ 592 public static uint keyvalToLower(uint keyval) 593 { 594 return gdk_keyval_to_lower(keyval); 595 } 596 597 /** 598 * Convert from a GDK key symbol to the corresponding ISO10646 (Unicode) 599 * character. 600 * 601 * Params: 602 * keyval = a GDK key symbol 603 * 604 * Return: the corresponding unicode character, or 0 if there 605 * is no corresponding character. 606 */ 607 public static uint keyvalToUnicode(uint keyval) 608 { 609 return gdk_keyval_to_unicode(keyval); 610 } 611 612 /** 613 * Converts a key value to upper case, if applicable. 614 * 615 * Params: 616 * keyval = a key value. 617 * 618 * Return: the upper case form of @keyval, or @keyval itself if it is already 619 * in upper case or it is not subject to case conversion. 620 */ 621 public static uint keyvalToUpper(uint keyval) 622 { 623 return gdk_keyval_to_upper(keyval); 624 } 625 626 /** 627 * Convert from a ISO10646 character to a key symbol. 628 * 629 * Params: 630 * wc = a ISO10646 encoded character 631 * 632 * Return: the corresponding GDK key symbol, if one exists. 633 * or, if there is no corresponding symbol, 634 * wc | 0x01000000 635 */ 636 public static uint unicodeToKeyval(uint wc) 637 { 638 return gdk_unicode_to_keyval(wc); 639 } 640 }