Sets our main struct and passes it to the parent class.
Creates a new pad template with a name according to the given template and with the given arguments.
This signal is fired when an element creates a pad from this template.
Gets the capabilities of the pad template.
Get the main Gtk struct
the main Gtk struct as a void*
Emit the pad-created signal for this template when created by this pad.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Checks to see if there is any object named @name in @list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each #GstObject in the list to compare the name, so be careful when passing a list with a locked object.
A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print.
Increase the reference count of @object, and possibly remove the floating reference, if @object has a floating reference.
Atomically modifies a pointer to point to a new object. The reference count of @oldobj is decreased and the reference count of @newobj is increased.
Attach the #GstControlBinding to the object. If there already was a #GstControlBinding for this property it will be replaced.
A default error function that uses g_printerr() to display the error message and the optional debug sting..
Gets the corresponding #GstControlBinding for the property. This should be unreferenced again after use.
Obtain the control-rate for this @object. Audio processing #GstElement objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() inbetween. The length of the processing segment should be up to @control-rate nanoseconds.
Gets a number of #GValues for the given controlled property starting at the requested time. The array @values need to hold enough space for @n_values of #GValue.
Returns a copy of the name of @object. Caller should g_free() the return value after usage. For a nameless object, this returns %NULL, which you can safely g_free() as well.
Returns the parent of @object. This function increases the refcount of the parent object so you should gst_object_unref() it after usage.
Generates a string describing the path of @object in the object hierarchy. Only useful (or used) for debugging.
Gets the value for the given controlled property at the requested time.
Gets a number of values for the given controlled property starting at the requested time. The array @values need to hold enough space for @n_values of the same type as the objects property's type.
Check if the @object has active controlled properties.
Check if @object has an ancestor @ancestor somewhere up in the hierarchy. One can e.g. check if a #GstElement is inside a #GstPipeline.
Check if @object has an ancestor @ancestor somewhere up in the hierarchy. One can e.g. check if a #GstElement is inside a #GstPipeline.
Check if @parent is the parent of @object. E.g. a #GstElement can check if it owns a given #GstPad.
Increments the reference count on @object. This function does not take the lock on @object because it relies on atomic refcounting.
Removes the corresponding #GstControlBinding. If it was the last ref of the binding, it will be disposed.
This function is used to disable the control bindings on a property for some time, i.e. gst_object_sync_values() will do nothing for the property.
This function is used to disable all controlled properties of the @object for some time, i.e. gst_object_sync_values() will do nothing.
Change the control-rate for this @object. Audio processing #GstElement objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() inbetween. The length of the processing segment should be up to @control-rate nanoseconds.
Sets the name of @object, or gives @object a guaranteed unique name (if @name is %NULL). This function makes a copy of the provided name, so the caller retains ownership of the name it sent.
Sets the parent of @object to @parent. The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()).
Returns a suggestion for timestamps where buffers should be split to get best controller results.
Sets the properties of the object, according to the #GstControlSources that (maybe) handle them and for the given timestamp.
Clear the parent of @object, removing the associated reference. This function decreases the refcount of @object.
Decrements the reference count on @object. If reference count hits zero, destroy @object. This function does not take the lock on @object as it relies on atomic refcounting.
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
Padtemplates describe the possible media types a pad or an elementfactory can handle. This allows for both inspection of handled types before loading the element plugin as well as identifying pads on elements that are not yet created (request or sometimes pads).
Pad and PadTemplates have #GstCaps attached to it to describe the media type they are capable of dealing with. gst_pad_template_get_caps() or GST_PAD_TEMPLATE_CAPS() are used to get the caps of a padtemplate. It's not possible to modify the caps of a padtemplate after creation.
PadTemplates have a #GstPadPresence property which identifies the lifetime of the pad and that can be retrieved with GST_PAD_TEMPLATE_PRESENCE(). Also the direction of the pad can be retrieved from the #GstPadTemplate with GST_PAD_TEMPLATE_DIRECTION().
The GST_PAD_TEMPLATE_NAME_TEMPLATE () is important for GST_PAD_REQUEST pads because it has to be used as the name in the gst_element_get_request_pad() call to instantiate a pad from this template.
Padtemplates can be created with gst_pad_template_new() or with gst_static_pad_template_get (), which creates a #GstPadTemplate from a #GstStaticPadTemplate that can be filled with the convenient GST_STATIC_PAD_TEMPLATE() macro.
A padtemplate can be used to create a pad (see gst_pad_new_from_template() or gst_pad_new_from_static_template ()) or to add to an element class (see gst_element_class_add_static_pad_template ()).
The following code example shows the code to create a pad from a padtemplate. |[<!-- language="C" --> GstStaticPadTemplate my_template = GST_STATIC_PAD_TEMPLATE ( "sink", // the name of the pad GST_PAD_SINK, // the direction of the pad GST_PAD_ALWAYS, // when this pad will be present GST_STATIC_CAPS ( // the capabilities of the padtemplate "audio/x-raw, " "channels = (int) [ 1, 6 ]" ) ); void my_method (void) { GstPad *pad; pad = gst_pad_new_from_static_template (&my_template, "sink"); ... } ]|
The following example shows you how to add the padtemplate to an element class, this is usually done in the class_init of the class: |[<!-- language="C" --> static void my_element_class_init (GstMyElementClass *klass) { GstElementClass *gstelement_class = GST_ELEMENT_CLASS (klass);
gst_element_class_add_static_pad_template (gstelement_class, &my_template); } ]|