ThreadedSocketService

A #GThreadedSocketService is a simple subclass of #GSocketService that handles incoming connections by creating a worker thread and dispatching the connection to it by emitting the #GThreadedSocketService::run signal in the new thread.

The signal handler may perform blocking IO and need not return until the connection is closed.

The service is implemented using a thread pool, so there is a limited amount of threads available to serve incoming requests. The service automatically stops the #GSocketService from accepting new connections when all threads are busy.

As with #GSocketService, you may connect to #GThreadedSocketService::run, or subclass and override the default handler.

Constructors

this
this(GThreadedSocketService* gThreadedSocketService, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this(int maxThreads)

Creates a new #GThreadedSocketService with no listeners. Listeners must be added with one of the #GSocketListener "add" methods.

Members

Functions

addOnRun
void addOnRun(bool delegate(SocketConnection, ObjectG, ThreadedSocketService) dlg, ConnectFlags connectFlags)

The ::run signal is emitted in a worker thread in response to an incoming connection. This thread is dedicated to handling @connection and may perform blocking IO. The signal handler need not return until the connection is closed.

getStruct
void* getStruct()

the main Gtk struct as a void*

getThreadedSocketServiceStruct
GThreadedSocketService* getThreadedSocketServiceStruct()

Get the main Gtk struct

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.

Static functions

callBackRun
int callBackRun(GThreadedSocketService* threadedsocketserviceStruct, GSocketConnection* connection, GObject* sourceObject, ThreadedSocketService _threadedsocketservice)
Undocumented in source. Be warned that the author may not have intended to support it.
getType
GType getType()

Variables

connectedSignals
int[string] connectedSignals;
Undocumented in source.
gThreadedSocketService
GThreadedSocketService* gThreadedSocketService;

the main Gtk struct

onRunListeners
bool delegate(SocketConnection, ObjectG, ThreadedSocketService)[] onRunListeners;
Undocumented in source.

Inherited Members

From SocketService

gSocketService
GSocketService* gSocketService;

the main Gtk struct

getSocketServiceStruct
GSocketService* getSocketServiceStruct()

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.
getType
GType getType()
isActive
bool isActive()

Check whether the service is active or not. An active service will accept new clients that connect, while a non-active service will let connecting clients queue up until the service is started.

start
void start()

Starts the service, i.e. start accepting connections from the added sockets when the mainloop runs.

stop
void stop()

Stops the service, i.e. stops accepting connections from the added sockets when the mainloop runs.

connectedSignals
int[string] connectedSignals;
Undocumented in source.
onIncomingListeners
bool delegate(SocketConnection, ObjectG, SocketService)[] onIncomingListeners;
Undocumented in source.
addOnIncoming
void addOnIncoming(bool delegate(SocketConnection, ObjectG, SocketService) dlg, ConnectFlags connectFlags)

The ::incoming signal is emitted when a new incoming connection to @service needs to be handled. The handler must initiate the handling of @connection, but may not block; in essence, asynchronous operations must be used.

callBackIncoming
int callBackIncoming(GSocketService* socketserviceStruct, GSocketConnection* connection, GObject* sourceObject, SocketService _socketservice)
Undocumented in source. Be warned that the author may not have intended to support it.

Meta

Since

2.22