1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module glgtk.GLCapability; 26 27 private import gtkglc.glgtk; 28 public import gtkglc.glgtktypes; 29 30 31 /** */ 32 public import cairo.Context; 33 public import gdk.Event; 34 public import glgdk.GLWindow; 35 public import glgtk.GLWidget; 36 public import glgtk.GLWidget : widgetSetGlCapability = setGlCapability; 37 38 template GLCapability() 39 { 40 GLfloat width = 0; 41 GLfloat height = 0; 42 43 GLfloat getGlWidth() 44 { 45 return width; 46 } 47 GLfloat getGlHeight() 48 { 49 return height; 50 } 51 52 /** 53 * Sets the GL capabilities for the widget 54 */ 55 bool setGlCapability(GLConfig glConfig = null, int renderType = GdkGLRenderType.RGBA_TYPE) 56 { 57 if ( glConfig is null ) 58 { 59 glConfig = new GLConfig( 60 GdkGLConfigMode.RGB 61 | GdkGLConfigMode.DEPTH 62 | GdkGLConfigMode.DOUBLE, 63 GdkGLConfigMode.RGB 64 | GdkGLConfigMode.DEPTH 65 ); 66 } 67 return setGlCapability(this, glConfig, null, true, renderType); 68 } 69 70 /** 71 * Set the GL capabilities for the widget 72 */ 73 bool setGlCapability(Widget widget, GLConfig glConfig, GLContext shareList, bool direct, int renderType) 74 { 75 if(!widgetSetGlCapability(widget, glConfig, shareList, direct, renderType)) 76 return false; 77 78 addOnRealize(&realizeFrame); 79 addOnUnrealize(&realizeFrame); 80 addOnDraw(&drawFrame); 81 addOnConfigure(&configureFrame); 82 addOnMap(&mapFrame); 83 addOnUnmap(&unmapFrame); 84 addOnVisibilityNotify(&visibilityFrame); 85 return true; 86 } 87 88 /** 89 * The widget should use this method to redraw it self at any time 90 */ 91 bool drawFrame() 92 { 93 return drawFrame(null, this); 94 } 95 96 bool alreadyRealized; 97 98 bool getAlreadyRealized() 99 { 100 return alreadyRealized; 101 } 102 103 void realizeFrame(Widget widget) 104 { 105 alreadyRealized = true; 106 107 GLContext context = getGlContext(widget); 108 GLWindow drawable = getGlWindow(widget); 109 110 /*** OpenGL BEGIN ***/ 111 if ( !context.makeCurrent(drawable, drawable) ) 112 { 113 return; 114 } 115 116 /*** do user actions ***/ 117 typeof(this).initGL(); 118 119 /*** flush ***/ 120 if ( drawable.isDoubleBuffered() ) 121 { 122 drawable.swapBuffers(); 123 } 124 else 125 { 126 glFlush (); 127 } 128 129 context.releaseCurrent(); 130 /*** OpenGL END ***/ 131 } 132 133 bool drawFrame(Context cr, Widget widget) 134 { 135 GLContext context = getGlContext(widget); 136 GLWindow drawable = getGlWindow(widget); 137 138 /*** OpenGL BEGIN ***/ 139 if ( !context.makeCurrent(drawable, drawable) ) 140 { 141 return false; 142 } 143 144 /*** do user actions ***/ 145 bool consumeEvent = typeof(this).drawGL(); 146 147 /*** flush ***/ 148 if ( drawable.isDoubleBuffered() ) 149 { 150 drawable.swapBuffers(); 151 } 152 else 153 { 154 glFlush (); 155 } 156 157 context.releaseCurrent(); 158 /*** OpenGL END ***/ 159 160 return consumeEvent; 161 } 162 163 bool configureFrame(Event event, Widget widget) 164 { 165 if ( event.type == GdkEventType.CONFIGURE ) 166 { 167 width = event.configure.width; 168 height = event.configure.height; 169 } 170 171 GLContext context = getGlContext(widget); 172 GLWindow drawable = getGlWindow(widget); 173 174 /*** OpenGL BEGIN ***/ 175 if ( !context.makeCurrent(drawable, drawable) ) 176 { 177 return false; 178 } 179 180 /*** do user actions ***/ 181 bool consumeEvent = typeof(this).resizeGL(event); 182 183 /*** Seems to be the default on Linux, but not on Windows ***/ 184 version(Windows) 185 { 186 typeof(this).drawGL(); 187 } 188 189 /*** flush ***/ 190 if ( drawable.isDoubleBuffered() ) 191 { 192 drawable.swapBuffers(); 193 } 194 else 195 { 196 glFlush (); 197 } 198 199 context.releaseCurrent(); 200 /*** OpenGL END ***/ 201 202 return consumeEvent; 203 } 204 205 void mapFrame(Widget widget) 206 { 207 GLContext context = getGlContext(widget); 208 GLWindow drawable = getGlWindow(widget); 209 210 /*** OpenGL BEGIN ***/ 211 if ( !context.makeCurrent(drawable, drawable) ) 212 { 213 return; 214 } 215 216 /*** do user actions ***/ 217 typeof(this).onMap(); 218 219 /*** flush ***/ 220 if ( drawable.isDoubleBuffered() ) 221 { 222 drawable.swapBuffers(); 223 } 224 else 225 { 226 glFlush (); 227 } 228 229 context.releaseCurrent(); 230 /*** OpenGL END ***/ 231 } 232 233 void unmapFrame(Widget widget) 234 { 235 GLContext context = getGlContext(widget); 236 GLWindow drawable = getGlWindow(widget); 237 238 /*** OpenGL BEGIN ***/ 239 if ( !context.makeCurrent(drawable, drawable) ) 240 { 241 return; 242 } 243 244 /*** do user actions ***/ 245 typeof(this).onUnmap(); 246 247 /*** flush ***/ 248 if ( drawable.isDoubleBuffered() ) 249 { 250 drawable.swapBuffers(); 251 } 252 else 253 { 254 glFlush (); 255 } 256 257 context.releaseCurrent(); 258 /*** OpenGL END ***/ 259 } 260 261 bool visibilityFrame(Event event, Widget widget) 262 { 263 GLContext context = getGlContext(widget); 264 GLWindow drawable = getGlWindow(widget); 265 266 /*** OpenGL BEGIN ***/ 267 if ( !context.makeCurrent(drawable, drawable) ) 268 { 269 return false; 270 } 271 272 /*** do user actions ***/ 273 bool consumeEvent = typeof(this).onVisibility(event); 274 275 /*** flush ***/ 276 if ( drawable.isDoubleBuffered() ) 277 { 278 drawable.swapBuffers(); 279 } 280 else 281 { 282 glFlush (); 283 } 284 285 context.releaseCurrent(); 286 /*** OpenGL END ***/ 287 288 return consumeEvent; 289 } 290 291 void onMap() 292 { 293 return; 294 } 295 296 void onUnmap() 297 { 298 return; 299 } 300 301 bool onVisibility(Event event) 302 { 303 return true; 304 } 305 } 306 307 /** 308 */