DatagramBasedT.receiveMessages

Receive one or more data messages from @datagram_based in one go.

@messages must point to an array of #GInputMessage structs and @num_messages must be the length of this array. Each #GInputMessage contains a pointer to an array of #GInputVector structs describing the buffers that the data received in each message will be written to.

@flags modify how all messages are received. The commonly available arguments for this are available in the #GSocketMsgFlags enum, but the values there are the same as the system values, and the flags are passed in as-is, so you can pass in system-specific flags too. These flags affect the overall receive operation. Flags affecting individual messages are returned in #GInputMessage.flags.

The other members of #GInputMessage are treated as described in its documentation.

If @timeout is negative the call will block until @num_messages have been received, the connection is closed remotely (EOS), @cancellable is cancelled, or an error occurs.

If @timeout is 0 the call will return up to @num_messages without blocking, or %G_IO_ERROR_WOULD_BLOCK if no messages are queued in the operating system to be received.

If @timeout is positive the call will block on the same conditions as if @timeout were negative. If the timeout is reached before any messages are received, %G_IO_ERROR_TIMED_OUT is returned, otherwise it will return the number of messages received before timing out. (Note: This is effectively the behaviour of MSG_WAITFORONE with recvmmsg().)

To be notified when messages are available, wait for the %G_IO_IN condition. Note though that you may still receive %G_IO_ERROR_WOULD_BLOCK from g_datagram_based_receive_messages() even if you were previously notified of a %G_IO_IN condition.

If the remote peer closes the connection, any messages queued in the underlying receive buffer will be returned, and subsequent calls to g_datagram_based_receive_messages() will return 0 (with no error set).

If the connection is shut down or closed (by calling g_socket_close() or g_socket_shutdown() with @shutdown_read set, if it’s a #GSocket, for example), all calls to this function will return %G_IO_ERROR_CLOSED.

On error -1 is returned and @error is set accordingly. An error will only be returned if zero messages could be received; otherwise the number of messages successfully received before the error will be returned. If @cancellable is cancelled, %G_IO_ERROR_CANCELLED is returned as with any other error.

template DatagramBasedT(TStruct)
int
receiveMessages

Parameters

messages GInputMessage[]

an array of #GInputMessage structs

flags int

an int containing #GSocketMsgFlags flags for the overall operation

timeout long

the maximum time (in microseconds) to wait, 0 to not block, or -1 to block indefinitely

cancellable Cancellable

a %GCancellable

Return: number of messages received, or -1 on error. Note that the number of messages received may be smaller than @num_messages if @timeout is zero or positive, if the peer closed the connection, or if @num_messages was larger than UIO_MAXIOV (1024), in which case the caller may re-try to receive the remaining messages.

Throws

GException on failure.

Meta

Since

2.48