1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gtk.GLArea; 26 27 private import gdk.GLContext; 28 private import glib.ConstructionException; 29 private import glib.ErrorG; 30 private import gobject.ObjectG; 31 private import gobject.Signals; 32 private import gtk.Widget; 33 public import gtkc.gdktypes; 34 private import gtkc.gtk; 35 public import gtkc.gtktypes; 36 37 38 /** 39 * #GtkGLArea is a widget that allows drawing with OpenGL. 40 * 41 * #GtkGLArea sets up its own #GdkGLContext for the window it creates, and 42 * creates a custom GL framebuffer that the widget will do GL rendering onto. 43 * It also ensures that this framebuffer is the default GL rendering target 44 * when rendering. 45 * 46 * In order to draw, you have to connect to the #GtkGLArea::render signal, 47 * or subclass #GtkGLArea and override the @GtkGLAreaClass.render() virtual 48 * function. 49 * 50 * The #GtkGLArea widget ensures that the #GdkGLContext is associated with 51 * the widget's drawing area, and it is kept updated when the size and 52 * position of the drawing area changes. 53 * 54 * ## Drawing with GtkGLArea ## 55 * 56 * The simplest way to draw using OpenGL commands in a #GtkGLArea is to 57 * create a widget instance and connect to the #GtkGLArea::render signal: 58 * 59 * |[<!-- language="C" --> 60 * // create a GtkGLArea instance 61 * GtkWidget *gl_area = gtk_gl_area_new (); 62 * 63 * // connect to the "render" signal 64 * g_signal_connect (gl_area, "render", G_CALLBACK (render), NULL); 65 * ]| 66 * 67 * The `render()` function will be called when the #GtkGLArea is ready 68 * for you to draw its content: 69 * 70 * |[<!-- language="C" --> 71 * static gboolean 72 * render (GtkGLArea *area, GdkGLContext *context) 73 * { 74 * // inside this function it's safe to use GL; the given 75 * // #GdkGLContext has been made current to the drawable 76 * // surface used by the #GtkGLArea and the viewport has 77 * // already been set to be the size of the allocation 78 * 79 * // we can start by clearing the buffer 80 * glClearColor (0, 0, 0, 0); 81 * glClear (GL_COLOR_BUFFER_BIT); 82 * 83 * // draw your object 84 * draw_an_object (); 85 * 86 * // we completed our drawing; the draw commands will be 87 * // flushed at the end of the signal emission chain, and 88 * // the buffers will be drawn on the window 89 * return TRUE; 90 * } 91 * ]| 92 * 93 * If you need to initialize OpenGL state, e.g. buffer objects or 94 * shaders, you should use the #GtkWidget::realize signal; you 95 * can use the #GtkWidget::unrealize signal to clean up. Since the 96 * #GdkGLContext creation and initialization may fail, you will 97 * need to check for errors, using gtk_gl_area_get_error(). An example 98 * of how to safely initialize the GL state is: 99 * 100 * |[<!-- language="C" --> 101 * static void 102 * on_realize (GtkGLarea *area) 103 * { 104 * // We need to make the context current if we want to 105 * // call GL API 106 * gtk_gl_area_make_current (area); 107 * 108 * // If there were errors during the initialization or 109 * // when trying to make the context current, this 110 * // function will return a #GError for you to catch 111 * if (gtk_gl_area_get_error (area) != NULL) 112 * return; 113 * 114 * // You can also use gtk_gl_area_set_error() in order 115 * // to show eventual initialization errors on the 116 * // GtkGLArea widget itself 117 * GError *internal_error = NULL; 118 * init_buffer_objects (&error); 119 * if (error != NULL) 120 * { 121 * gtk_gl_area_set_error (area, error); 122 * g_error_free (error); 123 * return; 124 * } 125 * 126 * init_shaders (&error); 127 * if (error != NULL) 128 * { 129 * gtk_gl_area_set_error (area, error); 130 * g_error_free (error); 131 * return; 132 * } 133 * } 134 * ]| 135 * 136 * If you need to change the options for creating the #GdkGLContext 137 * you should use the #GtkGLArea::create-context signal. 138 * 139 * Since: 3.16 140 */ 141 public class GLArea : Widget 142 { 143 /** the main Gtk struct */ 144 protected GtkGLArea* gtkGLArea; 145 146 /** Get the main Gtk struct */ 147 public GtkGLArea* getGLAreaStruct() 148 { 149 return gtkGLArea; 150 } 151 152 /** the main Gtk struct as a void* */ 153 protected override void* getStruct() 154 { 155 return cast(void*)gtkGLArea; 156 } 157 158 protected override void setStruct(GObject* obj) 159 { 160 gtkGLArea = cast(GtkGLArea*)obj; 161 super.setStruct(obj); 162 } 163 164 /** 165 * Sets our main struct and passes it to the parent class. 166 */ 167 public this (GtkGLArea* gtkGLArea, bool ownedRef = false) 168 { 169 this.gtkGLArea = gtkGLArea; 170 super(cast(GtkWidget*)gtkGLArea, ownedRef); 171 } 172 173 174 /** */ 175 public static GType getType() 176 { 177 return gtk_gl_area_get_type(); 178 } 179 180 /** 181 * Creates a new #GtkGLArea widget. 182 * 183 * Return: the newly created #GtkGLArea 184 * 185 * Since: 3.16 186 * 187 * Throws: ConstructionException GTK+ fails to create the object. 188 */ 189 public this() 190 { 191 auto p = gtk_gl_area_new(); 192 193 if(p is null) 194 { 195 throw new ConstructionException("null returned by new"); 196 } 197 198 this(cast(GtkGLArea*) p, true); 199 } 200 201 /** 202 * Ensures that the @area framebuffer object is made the current draw 203 * and read target, and that all the required buffers for the @area 204 * are created and bound to the frambuffer. 205 * 206 * This function is automatically called before emitting the 207 * #GtkGLArea::render signal, and doesn't normally need to be called 208 * by application code. 209 * 210 * Since: 3.16 211 */ 212 public void attachBuffers() 213 { 214 gtk_gl_area_attach_buffers(gtkGLArea); 215 } 216 217 /** 218 * Returns whether the area is in auto render mode or not. 219 * 220 * Return: %TRUE if the @area is auto rendering, %FALSE otherwise 221 * 222 * Since: 3.16 223 */ 224 public bool getAutoRender() 225 { 226 return gtk_gl_area_get_auto_render(gtkGLArea) != 0; 227 } 228 229 /** 230 * Retrieves the #GdkGLContext used by @area. 231 * 232 * Return: the #GdkGLContext 233 * 234 * Since: 3.16 235 */ 236 public GLContext getContext() 237 { 238 auto p = gtk_gl_area_get_context(gtkGLArea); 239 240 if(p is null) 241 { 242 return null; 243 } 244 245 return ObjectG.getDObject!(GLContext)(cast(GdkGLContext*) p); 246 } 247 248 /** 249 * Gets the current error set on the @area. 250 * 251 * Return: the #GError or %NULL 252 * 253 * Since: 3.16 254 */ 255 public ErrorG getError() 256 { 257 auto p = gtk_gl_area_get_error(gtkGLArea); 258 259 if(p is null) 260 { 261 return null; 262 } 263 264 return new ErrorG(cast(GError*) p); 265 } 266 267 /** 268 * Returns whether the area has an alpha component. 269 * 270 * Return: %TRUE if the @area has an alpha component, %FALSE otherwise 271 * 272 * Since: 3.16 273 */ 274 public bool getHasAlpha() 275 { 276 return gtk_gl_area_get_has_alpha(gtkGLArea) != 0; 277 } 278 279 /** 280 * Returns whether the area has a depth buffer. 281 * 282 * Return: %TRUE if the @area has a depth buffer, %FALSE otherwise 283 * 284 * Since: 3.16 285 */ 286 public bool getHasDepthBuffer() 287 { 288 return gtk_gl_area_get_has_depth_buffer(gtkGLArea) != 0; 289 } 290 291 /** 292 * Returns whether the area has a stencil buffer. 293 * 294 * Return: %TRUE if the @area has a stencil buffer, %FALSE otherwise 295 * 296 * Since: 3.16 297 */ 298 public bool getHasStencilBuffer() 299 { 300 return gtk_gl_area_get_has_stencil_buffer(gtkGLArea) != 0; 301 } 302 303 /** 304 * Retrieves the required version of OpenGL set 305 * using gtk_gl_area_set_required_version(). 306 * 307 * Params: 308 * major = return location for the required major version 309 * minor = return location for the required minor version 310 * 311 * Since: 3.16 312 */ 313 public void getRequiredVersion(out int major, out int minor) 314 { 315 gtk_gl_area_get_required_version(gtkGLArea, &major, &minor); 316 } 317 318 /** 319 * Ensures that the #GdkGLContext used by @area is associated with 320 * the #GtkGLArea. 321 * 322 * This function is automatically called before emitting the 323 * #GtkGLArea::render signal, and doesn't normally need to be called 324 * by application code. 325 * 326 * Since: 3.16 327 */ 328 public void makeCurrent() 329 { 330 gtk_gl_area_make_current(gtkGLArea); 331 } 332 333 /** 334 * Marks the currently rendered data (if any) as invalid, and queues 335 * a redraw of the widget, ensuring that the #GtkGLArea::render signal 336 * is emitted during the draw. 337 * 338 * This is only needed when the gtk_gl_area_set_auto_render() has 339 * been called with a %FALSE value. The default behaviour is to 340 * emit #GtkGLArea::render on each draw. 341 * 342 * Since: 3.16 343 */ 344 public void queueRender() 345 { 346 gtk_gl_area_queue_render(gtkGLArea); 347 } 348 349 /** 350 * If @auto_render is %TRUE the #GtkGLArea::render signal will be 351 * emitted every time the widget draws. This is the default and is 352 * useful if drawing the widget is faster. 353 * 354 * If @auto_render is %FALSE the data from previous rendering is kept 355 * around and will be used for drawing the widget the next time, 356 * unless the window is resized. In order to force a rendering 357 * gtk_gl_area_queue_render() must be called. This mode is useful when 358 * the scene changes seldomly, but takes a long time to redraw. 359 * 360 * Params: 361 * autoRender = a boolean 362 * 363 * Since: 3.16 364 */ 365 public void setAutoRender(bool autoRender) 366 { 367 gtk_gl_area_set_auto_render(gtkGLArea, autoRender); 368 } 369 370 /** 371 * Sets an error on the area which will be shown instead of the 372 * GL rendering. This is useful in the #GtkGLArea::create-context 373 * signal if GL context creation fails. 374 * 375 * Params: 376 * error = a new #GError, or %NULL to unset the error 377 * 378 * Since: 3.16 379 */ 380 public void setError(ErrorG error) 381 { 382 gtk_gl_area_set_error(gtkGLArea, (error is null) ? null : error.getErrorGStruct()); 383 } 384 385 /** 386 * If @has_alpha is %TRUE the buffer allocated by the widget will have 387 * an alpha channel component, and when rendering to the window the 388 * result will be composited over whatever is below the widget. 389 * 390 * If @has_alpha is %FALSE there will be no alpha channel, and the 391 * buffer will fully replace anything below the widget. 392 * 393 * Params: 394 * hasAlpha = %TRUE to add an alpha component 395 * 396 * Since: 3.16 397 */ 398 public void setHasAlpha(bool hasAlpha) 399 { 400 gtk_gl_area_set_has_alpha(gtkGLArea, hasAlpha); 401 } 402 403 /** 404 * If @has_depth_buffer is %TRUE the widget will allocate and 405 * enable a depth buffer for the target framebuffer. Otherwise 406 * there will be none. 407 * 408 * Params: 409 * hasDepthBuffer = %TRUE to add a depth buffer 410 * 411 * Since: 3.16 412 */ 413 public void setHasDepthBuffer(bool hasDepthBuffer) 414 { 415 gtk_gl_area_set_has_depth_buffer(gtkGLArea, hasDepthBuffer); 416 } 417 418 /** 419 * If @has_stencil_buffer is %TRUE the widget will allocate and 420 * enable a stencil buffer for the target framebuffer. Otherwise 421 * there will be none. 422 * 423 * Params: 424 * hasStencilBuffer = %TRUE to add a stencil buffer 425 * 426 * Since: 3.16 427 */ 428 public void setHasStencilBuffer(bool hasStencilBuffer) 429 { 430 gtk_gl_area_set_has_stencil_buffer(gtkGLArea, hasStencilBuffer); 431 } 432 433 /** 434 * Sets the required version of OpenGL to be used when creating the context 435 * for the widget. 436 * 437 * This function must be called before the area has been realized. 438 * 439 * Params: 440 * major = the major version 441 * minor = the minor version 442 * 443 * Since: 3.16 444 */ 445 public void setRequiredVersion(int major, int minor) 446 { 447 gtk_gl_area_set_required_version(gtkGLArea, major, minor); 448 } 449 450 int[string] connectedSignals; 451 452 GLContext delegate(GLArea)[] onCreateContextListeners; 453 /** 454 * The ::create-context signal is emitted when the widget is being 455 * realized, and allows you to override how the GL context is 456 * created. This is useful when you want to reuse an existing GL 457 * context, or if you want to try creating different kinds of GL 458 * options. 459 * 460 * If context creation fails then the signal handler can use 461 * gtk_gl_area_set_error() to register a more detailed error 462 * of how the construction failed. 463 * 464 * Return: a newly created #GdkGLContext; 465 * the #GtkGLArea widget will take ownership of the returned value. 466 * 467 * Since: 3.16 468 */ 469 void addOnCreateContext(GLContext delegate(GLArea) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 470 { 471 if ( "create-context" !in connectedSignals ) 472 { 473 Signals.connectData( 474 this, 475 "create-context", 476 cast(GCallback)&callBackCreateContext, 477 cast(void*)this, 478 null, 479 connectFlags); 480 connectedSignals["create-context"] = 1; 481 } 482 onCreateContextListeners ~= dlg; 483 } 484 extern(C) static GdkGLContext* callBackCreateContext(GtkGLArea* glareaStruct, GLArea _glarea) 485 { 486 foreach ( GLContext delegate(GLArea) dlg; _glarea.onCreateContextListeners ) 487 { 488 if ( auto r = dlg(_glarea) ) 489 return r.getGLContextStruct(); 490 } 491 492 return null; 493 } 494 495 bool delegate(GLContext, GLArea)[] onRenderListeners; 496 /** 497 * The ::render signal is emitted every time the contents 498 * of the #GtkGLArea should be redrawn. 499 * 500 * The @context is bound to the @area prior to emitting this function, 501 * and the buffers are painted to the window once the emission terminates. 502 * 503 * Params: 504 * context = the #GdkGLContext used by @area 505 * 506 * Return: %TRUE to stop other handlers from being invoked for the event. 507 * %FALSE to propagate the event further. 508 * 509 * Since: 3.16 510 */ 511 void addOnRender(bool delegate(GLContext, GLArea) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 512 { 513 if ( "render" !in connectedSignals ) 514 { 515 Signals.connectData( 516 this, 517 "render", 518 cast(GCallback)&callBackRender, 519 cast(void*)this, 520 null, 521 connectFlags); 522 connectedSignals["render"] = 1; 523 } 524 onRenderListeners ~= dlg; 525 } 526 extern(C) static int callBackRender(GtkGLArea* glareaStruct, GdkGLContext* context, GLArea _glarea) 527 { 528 foreach ( bool delegate(GLContext, GLArea) dlg; _glarea.onRenderListeners ) 529 { 530 if ( dlg(ObjectG.getDObject!(GLContext)(context), _glarea) ) 531 { 532 return 1; 533 } 534 } 535 536 return 0; 537 } 538 539 void delegate(int, int, GLArea)[] onResizeListeners; 540 /** 541 * The ::resize signal is emitted once when the widget is realized, and 542 * then each time the widget is changed while realized. This is useful 543 * in order to keep GL state up to date with the widget size, like for 544 * instance camera properties which may depend on the width/height ratio. 545 * 546 * The GL context for the area is guaranteed to be current when this signal 547 * is emitted. 548 * 549 * The default handler sets up the GL viewport. 550 * 551 * Params: 552 * width = the width of the viewport 553 * height = the height of the viewport 554 * 555 * Since: 3.16 556 */ 557 void addOnResize(void delegate(int, int, GLArea) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 558 { 559 if ( "resize" !in connectedSignals ) 560 { 561 Signals.connectData( 562 this, 563 "resize", 564 cast(GCallback)&callBackResize, 565 cast(void*)this, 566 null, 567 connectFlags); 568 connectedSignals["resize"] = 1; 569 } 570 onResizeListeners ~= dlg; 571 } 572 extern(C) static void callBackResize(GtkGLArea* glareaStruct, int width, int height, GLArea _glarea) 573 { 574 foreach ( void delegate(int, int, GLArea) dlg; _glarea.onResizeListeners ) 575 { 576 dlg(width, height, _glarea); 577 } 578 } 579 }