Device.reconfigureElement

Tries to reconfigure an existing element to use the device. If this function fails, then one must destroy the element and create a new one using gst_device_create_element().

Note: This should only be implemented for elements can change their device in the PLAYING state.

class Device
bool
reconfigureElement

Parameters

element Element

a #GstElement

Return: %TRUE if the element could be reconfigured to use this device, %FALSE otherwise.

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