a bitwise combination from #GIOCondition, specifying which events should be polled for. Typically for reading from a file descriptor you would use %G_IO_IN | %G_IO_HUP | %G_IO_ERR, and for writing you would use %G_IO_OUT | %G_IO_ERR.
See Implementation
a bitwise combination from #GIOCondition, specifying which events should be polled for. Typically for reading from a file descriptor you would use %G_IO_IN | %G_IO_HUP | %G_IO_ERR, and for writing you would use %G_IO_OUT | %G_IO_ERR.