Timeout.this
- this(uint interval, bool delegate() dlg, bool fireNow)
- this(Duration interval, bool delegate() dlg, bool fireNow)
- this(uint interval, bool delegate() dlg, GPriority priority, bool fireNow)
- this(Duration interval, bool delegate() dlg, GPriority priority, bool fireNow)
- this(bool delegate() dlg, uint seconds, bool fireNow)
- this(bool delegate() dlg, Duration seconds, bool fireNow)
- this(bool delegate() dlg, uint seconds, GPriority priority, bool fireNow)
- this(bool delegate() dlg, Duration seconds, GPriority priority, bool fireNow)
glib Timeout Timeout
constructorsdestructorsfunctionsstatic functions
Creates a new timeout cycle with the default priority, GPriority.DEFAULT.
Note that timeout functions may be delayed, due to the processing of other event sources. Thus they should not be relied on for precise timing. After each call to the timeout function, the time of the next timeout is recalculated based on the current time and the given interval (it does not try to 'catch up' time lost in delays).