Sets our main struct and passes it to the parent class.
Returns the best engine listed in the map for a given script
Finds engines in the map that handle the given script. The returned lists should be freed with g_slist_free, but the engines in the lists are owned by GLib and will be kept around permanently, so they should not be unref'ed.
Get the main Gtk struct
the main Gtk struct as a void*
Locate a #PangoMap for a particular engine type and render type. The resulting map can be used to determine the engine for each character.
Registers a statically linked module with Pango. The #PangoIncludedModule structure that is passed in contains the functions that would otherwise be loaded from a dynamically loaded module.
the main Gtk struct
A #PangoMap structure can be used to determine the engine to use for each character.