1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gdk.Testing; 26 27 private import gdk.Window; 28 private import gtkc.gdk; 29 public import gtkc.gdktypes; 30 31 32 public struct Testing 33 { 34 /** 35 */ 36 37 /** 38 * Retrieves a pixel from @window to force the windowing 39 * system to carry out any pending rendering commands. 40 * 41 * This function is intended to be used to synchronize with rendering 42 * pipelines, to benchmark windowing system rendering operations. 43 * 44 * Params: 45 * window = a mapped #GdkWindow 46 * 47 * Since: 2.14 48 */ 49 public static void testRenderSync(Window window) 50 { 51 gdk_test_render_sync((window is null) ? null : window.getWindowStruct()); 52 } 53 54 /** 55 * This function is intended to be used in GTK+ test programs. 56 * It will warp the mouse pointer to the given (@x,@y) coordinates 57 * within @window and simulate a button press or release event. 58 * Because the mouse pointer needs to be warped to the target 59 * location, use of this function outside of test programs that 60 * run in their own virtual windowing system (e.g. Xvfb) is not 61 * recommended. 62 * 63 * Also, gdk_test_simulate_button() is a fairly low level function, 64 * for most testing purposes, gtk_test_widget_click() is the right 65 * function to call which will generate a button press event followed 66 * by its accompanying button release event. 67 * 68 * Params: 69 * window = a #GdkWindow to simulate a button event for 70 * x = x coordinate within @window for the button event 71 * y = y coordinate within @window for the button event 72 * button = Number of the pointer button for the event, usually 1, 2 or 3 73 * modifiers = Keyboard modifiers the event is setup with 74 * buttonPressrelease = either %GDK_BUTTON_PRESS or %GDK_BUTTON_RELEASE 75 * 76 * Return: whether all actions necessary for a button event simulation 77 * were carried out successfully 78 * 79 * Since: 2.14 80 */ 81 public static bool testSimulateButton(Window window, int x, int y, uint button, GdkModifierType modifiers, GdkEventType buttonPressrelease) 82 { 83 return gdk_test_simulate_button((window is null) ? null : window.getWindowStruct(), x, y, button, modifiers, buttonPressrelease) != 0; 84 } 85 86 /** 87 * This function is intended to be used in GTK+ test programs. 88 * If (@x,@y) are > (-1,-1), it will warp the mouse pointer to 89 * the given (@x,@y) coordinates within @window and simulate a 90 * key press or release event. 91 * 92 * When the mouse pointer is warped to the target location, use 93 * of this function outside of test programs that run in their 94 * own virtual windowing system (e.g. Xvfb) is not recommended. 95 * If (@x,@y) are passed as (-1,-1), the mouse pointer will not 96 * be warped and @window origin will be used as mouse pointer 97 * location for the event. 98 * 99 * Also, gdk_test_simulate_key() is a fairly low level function, 100 * for most testing purposes, gtk_test_widget_send_key() is the 101 * right function to call which will generate a key press event 102 * followed by its accompanying key release event. 103 * 104 * Params: 105 * window = a #GdkWindow to simulate a key event for 106 * x = x coordinate within @window for the key event 107 * y = y coordinate within @window for the key event 108 * keyval = A GDK keyboard value 109 * modifiers = Keyboard modifiers the event is setup with 110 * keyPressrelease = either %GDK_KEY_PRESS or %GDK_KEY_RELEASE 111 * 112 * Return: whether all actions necessary for a key event simulation 113 * were carried out successfully 114 * 115 * Since: 2.14 116 */ 117 public static bool testSimulateKey(Window window, int x, int y, uint keyval, GdkModifierType modifiers, GdkEventType keyPressrelease) 118 { 119 return gdk_test_simulate_key((window is null) ? null : window.getWindowStruct(), x, y, keyval, modifiers, keyPressrelease) != 0; 120 } 121 }