1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gdk.Keymap; 26 27 private import gdk.Display; 28 private import glib.Str; 29 private import gobject.ObjectG; 30 private import gobject.Signals; 31 private import gtkc.gdk; 32 public import gtkc.gdktypes; 33 34 35 /** 36 * A #GdkKeymap defines the translation from keyboard state 37 * (including a hardware key, a modifier mask, and active keyboard group) 38 * to a keyval. This translation has two phases. The first phase is 39 * to determine the effective keyboard group and level for the keyboard 40 * state; the second phase is to look up the keycode/group/level triplet 41 * in the keymap and see what keyval it corresponds to. 42 */ 43 public class Keymap : ObjectG 44 { 45 /** the main Gtk struct */ 46 protected GdkKeymap* gdkKeymap; 47 48 /** Get the main Gtk struct */ 49 public GdkKeymap* getKeymapStruct() 50 { 51 return gdkKeymap; 52 } 53 54 /** the main Gtk struct as a void* */ 55 protected override void* getStruct() 56 { 57 return cast(void*)gdkKeymap; 58 } 59 60 protected override void setStruct(GObject* obj) 61 { 62 gdkKeymap = cast(GdkKeymap*)obj; 63 super.setStruct(obj); 64 } 65 66 /** 67 * Sets our main struct and passes it to the parent class. 68 */ 69 public this (GdkKeymap* gdkKeymap, bool ownedRef = false) 70 { 71 this.gdkKeymap = gdkKeymap; 72 super(cast(GObject*)gdkKeymap, ownedRef); 73 } 74 75 /** 76 */ 77 78 public static GType getType() 79 { 80 return gdk_keymap_get_type(); 81 } 82 83 /** 84 * Returns the #GdkKeymap attached to the default display. 85 * 86 * Return: the #GdkKeymap attached to the default display. 87 */ 88 public static Keymap getDefault() 89 { 90 auto p = gdk_keymap_get_default(); 91 92 if(p is null) 93 { 94 return null; 95 } 96 97 return ObjectG.getDObject!(Keymap)(cast(GdkKeymap*) p); 98 } 99 100 /** 101 * Returns the #GdkKeymap attached to @display. 102 * 103 * Params: 104 * display = the #GdkDisplay. 105 * 106 * Return: the #GdkKeymap attached to @display. 107 * 108 * Since: 2.2 109 */ 110 public static Keymap getForDisplay(Display display) 111 { 112 auto p = gdk_keymap_get_for_display((display is null) ? null : display.getDisplayStruct()); 113 114 if(p is null) 115 { 116 return null; 117 } 118 119 return ObjectG.getDObject!(Keymap)(cast(GdkKeymap*) p); 120 } 121 122 /** 123 * Maps the non-virtual modifiers (i.e Mod2, Mod3, ...) which are set 124 * in @state to the virtual modifiers (i.e. Super, Hyper and Meta) and 125 * set the corresponding bits in @state. 126 * 127 * GDK already does this before delivering key events, but for 128 * compatibility reasons, it only sets the first virtual modifier 129 * it finds, whereas this function sets all matching virtual modifiers. 130 * 131 * This function is useful when matching key events against 132 * accelerators. 133 * 134 * Params: 135 * state = pointer to the modifier mask to change 136 * 137 * Since: 2.20 138 */ 139 public void addVirtualModifiers(ref GdkModifierType state) 140 { 141 gdk_keymap_add_virtual_modifiers(gdkKeymap, &state); 142 } 143 144 /** 145 * Returns whether the Caps Lock modifer is locked. 146 * 147 * Return: %TRUE if Caps Lock is on 148 * 149 * Since: 2.16 150 */ 151 public bool getCapsLockState() 152 { 153 return gdk_keymap_get_caps_lock_state(gdkKeymap) != 0; 154 } 155 156 /** 157 * Returns the direction of effective layout of the keymap. 158 * 159 * Return: %PANGO_DIRECTION_LTR or %PANGO_DIRECTION_RTL 160 * if it can determine the direction. %PANGO_DIRECTION_NEUTRAL 161 * otherwise. 162 */ 163 public PangoDirection getDirection() 164 { 165 return gdk_keymap_get_direction(gdkKeymap); 166 } 167 168 /** 169 * Returns the keyvals bound to @hardware_keycode. 170 * The Nth #GdkKeymapKey in @keys is bound to the Nth 171 * keyval in @keyvals. Free the returned arrays with g_free(). 172 * When a keycode is pressed by the user, the keyval from 173 * this list of entries is selected by considering the effective 174 * keyboard group and level. See gdk_keymap_translate_keyboard_state(). 175 * 176 * Params: 177 * hardwareKeycode = a keycode 178 * keys = return 179 * location for array of #GdkKeymapKey, or %NULL 180 * keyvals = return 181 * location for array of keyvals, or %NULL 182 * nEntries = length of @keys and @keyvals 183 * 184 * Return: %TRUE if there were any entries 185 */ 186 public bool getEntriesForKeycode(uint hardwareKeycode, out GdkKeymapKey[] keys, out uint[] keyvals) 187 { 188 GdkKeymapKey* outkeys = null; 189 uint* outkeyvals = null; 190 int nEntries; 191 192 auto p = gdk_keymap_get_entries_for_keycode(gdkKeymap, hardwareKeycode, &outkeys, &outkeyvals, &nEntries) != 0; 193 194 keys = outkeys[0 .. nEntries]; 195 keyvals = outkeyvals[0 .. nEntries]; 196 197 return p; 198 } 199 200 /** 201 * Obtains a list of keycode/group/level combinations that will 202 * generate @keyval. Groups and levels are two kinds of keyboard mode; 203 * in general, the level determines whether the top or bottom symbol 204 * on a key is used, and the group determines whether the left or 205 * right symbol is used. On US keyboards, the shift key changes the 206 * keyboard level, and there are no groups. A group switch key might 207 * convert a keyboard between Hebrew to English modes, for example. 208 * #GdkEventKey contains a %group field that indicates the active 209 * keyboard group. The level is computed from the modifier mask. 210 * The returned array should be freed 211 * with g_free(). 212 * 213 * Params: 214 * keyval = a keyval, such as %GDK_KEY_a, %GDK_KEY_Up, %GDK_KEY_Return, etc. 215 * keys = return location 216 * for an array of #GdkKeymapKey 217 * nKeys = return location for number of elements in returned array 218 * 219 * Return: %TRUE if keys were found and returned 220 */ 221 public bool getEntriesForKeyval(uint keyval, out GdkKeymapKey[] keys) 222 { 223 GdkKeymapKey* outkeys = null; 224 int nKeys; 225 226 auto p = gdk_keymap_get_entries_for_keyval(gdkKeymap, keyval, &outkeys, &nKeys) != 0; 227 228 keys = outkeys[0 .. nKeys]; 229 230 return p; 231 } 232 233 /** 234 * Returns the modifier mask the @keymap’s windowing system backend 235 * uses for a particular purpose. 236 * 237 * Note that this function always returns real hardware modifiers, not 238 * virtual ones (e.g. it will return #GDK_MOD1_MASK rather than 239 * #GDK_META_MASK if the backend maps MOD1 to META), so there are use 240 * cases where the return value of this function has to be transformed 241 * by gdk_keymap_add_virtual_modifiers() in order to contain the 242 * expected result. 243 * 244 * Params: 245 * intent = the use case for the modifier mask 246 * 247 * Return: the modifier mask used for @intent. 248 * 249 * Since: 3.4 250 */ 251 public GdkModifierType getModifierMask(GdkModifierIntent intent) 252 { 253 return gdk_keymap_get_modifier_mask(gdkKeymap, intent); 254 } 255 256 /** 257 * Returns the current modifier state. 258 * 259 * Return: the current modifier state. 260 * 261 * Since: 3.4 262 */ 263 public uint getModifierState() 264 { 265 return gdk_keymap_get_modifier_state(gdkKeymap); 266 } 267 268 /** 269 * Returns whether the Num Lock modifer is locked. 270 * 271 * Return: %TRUE if Num Lock is on 272 * 273 * Since: 3.0 274 */ 275 public bool getNumLockState() 276 { 277 return gdk_keymap_get_num_lock_state(gdkKeymap) != 0; 278 } 279 280 /** 281 * Determines if keyboard layouts for both right-to-left and left-to-right 282 * languages are in use. 283 * 284 * Return: %TRUE if there are layouts in both directions, %FALSE otherwise 285 * 286 * Since: 2.12 287 */ 288 public bool haveBidiLayouts() 289 { 290 return gdk_keymap_have_bidi_layouts(gdkKeymap) != 0; 291 } 292 293 /** 294 * Looks up the keyval mapped to a keycode/group/level triplet. 295 * If no keyval is bound to @key, returns 0. For normal user input, 296 * you want to use gdk_keymap_translate_keyboard_state() instead of 297 * this function, since the effective group/level may not be 298 * the same as the current keyboard state. 299 * 300 * Params: 301 * key = a #GdkKeymapKey with keycode, group, and level initialized 302 * 303 * Return: a keyval, or 0 if none was mapped to the given @key 304 */ 305 public uint lookupKey(GdkKeymapKey* key) 306 { 307 return gdk_keymap_lookup_key(gdkKeymap, key); 308 } 309 310 /** 311 * Maps the virtual modifiers (i.e. Super, Hyper and Meta) which 312 * are set in @state to their non-virtual counterparts (i.e. Mod2, 313 * Mod3,...) and set the corresponding bits in @state. 314 * 315 * This function is useful when matching key events against 316 * accelerators. 317 * 318 * Params: 319 * state = pointer to the modifier state to map 320 * 321 * Return: %TRUE if no virtual modifiers were mapped to the 322 * same non-virtual modifier. Note that %FALSE is also returned 323 * if a virtual modifier is mapped to a non-virtual modifier that 324 * was already set in @state. 325 * 326 * Since: 2.20 327 */ 328 public bool mapVirtualModifiers(ref GdkModifierType state) 329 { 330 return gdk_keymap_map_virtual_modifiers(gdkKeymap, &state) != 0; 331 } 332 333 /** 334 * Translates the contents of a #GdkEventKey into a keyval, effective 335 * group, and level. Modifiers that affected the translation and 336 * are thus unavailable for application use are returned in 337 * @consumed_modifiers. 338 * See [Groups][key-group-explanation] for an explanation of 339 * groups and levels. The @effective_group is the group that was 340 * actually used for the translation; some keys such as Enter are not 341 * affected by the active keyboard group. The @level is derived from 342 * @state. For convenience, #GdkEventKey already contains the translated 343 * keyval, so this function isn’t as useful as you might think. 344 * 345 * @consumed_modifiers gives modifiers that should be masked outfrom @state 346 * when comparing this key press to a hot key. For instance, on a US keyboard, 347 * the `plus` symbol is shifted, so when comparing a key press to a 348 * `<Control>plus` accelerator `<Shift>` should be masked out. 349 * 350 * |[<!-- language="C" --> 351 * // We want to ignore irrelevant modifiers like ScrollLock 352 * #define ALL_ACCELS_MASK (GDK_CONTROL_MASK | GDK_SHIFT_MASK | GDK_MOD1_MASK) 353 * gdk_keymap_translate_keyboard_state (keymap, event->hardware_keycode, 354 * event->state, event->group, 355 * &keyval, NULL, NULL, &consumed); 356 * if (keyval == GDK_PLUS && 357 * (event->state & ~consumed & ALL_ACCELS_MASK) == GDK_CONTROL_MASK) 358 * // Control was pressed 359 * ]| 360 * 361 * An older interpretation @consumed_modifiers was that it contained 362 * all modifiers that might affect the translation of the key; 363 * this allowed accelerators to be stored with irrelevant consumed 364 * modifiers, by doing: 365 * |[<!-- language="C" --> 366 * // XXX Don’t do this XXX 367 * if (keyval == accel_keyval && 368 * (event->state & ~consumed & ALL_ACCELS_MASK) == (accel_mods & ~consumed)) 369 * // Accelerator was pressed 370 * ]| 371 * 372 * However, this did not work if multi-modifier combinations were 373 * used in the keymap, since, for instance, `<Control>` would be 374 * masked out even if only `<Control><Alt>` was used in the keymap. 375 * To support this usage as well as well as possible, all single 376 * modifier combinations that could affect the key for any combination 377 * of modifiers will be returned in @consumed_modifiers; multi-modifier 378 * combinations are returned only when actually found in @state. When 379 * you store accelerators, you should always store them with consumed 380 * modifiers removed. Store `<Control>plus`, not `<Control><Shift>plus`, 381 * 382 * Params: 383 * hardwareKeycode = a keycode 384 * state = a modifier state 385 * group = active keyboard group 386 * keyval = return location for keyval, or %NULL 387 * effectiveGroup = return location for effective 388 * group, or %NULL 389 * level = return location for level, or %NULL 390 * consumedModifiers = return location for modifiers 391 * that were used to determine the group or level, or %NULL 392 * 393 * Return: %TRUE if there was a keyval bound to the keycode/state/group 394 */ 395 public bool translateKeyboardState(uint hardwareKeycode, GdkModifierType state, int group, out uint keyval, out int effectiveGroup, out int level, out GdkModifierType consumedModifiers) 396 { 397 return gdk_keymap_translate_keyboard_state(gdkKeymap, hardwareKeycode, state, group, &keyval, &effectiveGroup, &level, &consumedModifiers) != 0; 398 } 399 400 int[string] connectedSignals; 401 402 void delegate(Keymap)[] onDirectionChangedListeners; 403 /** 404 * The ::direction-changed signal gets emitted when the direction of 405 * the keymap changes. 406 * 407 * Since: 2.0 408 */ 409 void addOnDirectionChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 410 { 411 if ( "direction-changed" !in connectedSignals ) 412 { 413 Signals.connectData( 414 this, 415 "direction-changed", 416 cast(GCallback)&callBackDirectionChanged, 417 cast(void*)this, 418 null, 419 connectFlags); 420 connectedSignals["direction-changed"] = 1; 421 } 422 onDirectionChangedListeners ~= dlg; 423 } 424 extern(C) static void callBackDirectionChanged(GdkKeymap* keymapStruct, Keymap _keymap) 425 { 426 foreach ( void delegate(Keymap) dlg; _keymap.onDirectionChangedListeners ) 427 { 428 dlg(_keymap); 429 } 430 } 431 432 void delegate(Keymap)[] onKeysChangedListeners; 433 /** 434 * The ::keys-changed signal is emitted when the mapping represented by 435 * @keymap changes. 436 * 437 * Since: 2.2 438 */ 439 void addOnKeysChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 440 { 441 if ( "keys-changed" !in connectedSignals ) 442 { 443 Signals.connectData( 444 this, 445 "keys-changed", 446 cast(GCallback)&callBackKeysChanged, 447 cast(void*)this, 448 null, 449 connectFlags); 450 connectedSignals["keys-changed"] = 1; 451 } 452 onKeysChangedListeners ~= dlg; 453 } 454 extern(C) static void callBackKeysChanged(GdkKeymap* keymapStruct, Keymap _keymap) 455 { 456 foreach ( void delegate(Keymap) dlg; _keymap.onKeysChangedListeners ) 457 { 458 dlg(_keymap); 459 } 460 } 461 462 void delegate(Keymap)[] onStateChangedListeners; 463 /** 464 * The ::state-changed signal is emitted when the state of the 465 * keyboard changes, e.g when Caps Lock is turned on or off. 466 * See gdk_keymap_get_caps_lock_state(). 467 * 468 * Since: 2.16 469 */ 470 void addOnStateChanged(void delegate(Keymap) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 471 { 472 if ( "state-changed" !in connectedSignals ) 473 { 474 Signals.connectData( 475 this, 476 "state-changed", 477 cast(GCallback)&callBackStateChanged, 478 cast(void*)this, 479 null, 480 connectFlags); 481 connectedSignals["state-changed"] = 1; 482 } 483 onStateChangedListeners ~= dlg; 484 } 485 extern(C) static void callBackStateChanged(GdkKeymap* keymapStruct, Keymap _keymap) 486 { 487 foreach ( void delegate(Keymap) dlg; _keymap.onStateChangedListeners ) 488 { 489 dlg(_keymap); 490 } 491 } 492 493 /** 494 * Obtains the upper- and lower-case versions of the keyval @symbol. 495 * Examples of keyvals are #GDK_KEY_a, #GDK_KEY_Enter, #GDK_KEY_F1, etc. 496 * 497 * Params: 498 * symbol = a keyval 499 * lower = return location for lowercase version of @symbol 500 * upper = return location for uppercase version of @symbol 501 */ 502 public static void keyvalConvertCase(uint symbol, out uint lower, out uint upper) 503 { 504 gdk_keyval_convert_case(symbol, &lower, &upper); 505 } 506 507 /** 508 * Converts a key name to a key value. 509 * 510 * The names are the same as those in the 511 * `gdk/gdkkeysyms.h` header file 512 * but without the leading “GDK_KEY_”. 513 * 514 * Params: 515 * keyvalName = a key name 516 * 517 * Return: the corresponding key value, or %GDK_KEY_VoidSymbol 518 * if the key name is not a valid key 519 */ 520 public static uint keyvalFromName(string keyvalName) 521 { 522 return gdk_keyval_from_name(Str.toStringz(keyvalName)); 523 } 524 525 /** 526 * Returns %TRUE if the given key value is in lower case. 527 * 528 * Params: 529 * keyval = a key value. 530 * 531 * Return: %TRUE if @keyval is in lower case, or if @keyval is not 532 * subject to case conversion. 533 */ 534 public static bool keyvalIsLower(uint keyval) 535 { 536 return gdk_keyval_is_lower(keyval) != 0; 537 } 538 539 /** 540 * Returns %TRUE if the given key value is in upper case. 541 * 542 * Params: 543 * keyval = a key value. 544 * 545 * Return: %TRUE if @keyval is in upper case, or if @keyval is not subject to 546 * case conversion. 547 */ 548 public static bool keyvalIsUpper(uint keyval) 549 { 550 return gdk_keyval_is_upper(keyval) != 0; 551 } 552 553 /** 554 * Converts a key value into a symbolic name. 555 * 556 * The names are the same as those in the 557 * `gdk/gdkkeysyms.h` header file 558 * but without the leading “GDK_KEY_”. 559 * 560 * Params: 561 * keyval = a key value 562 * 563 * Return: a string containing the name 564 * of the key, or %NULL if @keyval is not a valid key. The string 565 * should not be modified. 566 */ 567 public static string keyvalName(uint keyval) 568 { 569 return Str.toString(gdk_keyval_name(keyval)); 570 } 571 572 /** 573 * Converts a key value to lower case, if applicable. 574 * 575 * Params: 576 * keyval = a key value. 577 * 578 * Return: the lower case form of @keyval, or @keyval itself if it is already 579 * in lower case or it is not subject to case conversion. 580 */ 581 public static uint keyvalToLower(uint keyval) 582 { 583 return gdk_keyval_to_lower(keyval); 584 } 585 586 /** 587 * Convert from a GDK key symbol to the corresponding ISO10646 (Unicode) 588 * character. 589 * 590 * Params: 591 * keyval = a GDK key symbol 592 * 593 * Return: the corresponding unicode character, or 0 if there 594 * is no corresponding character. 595 */ 596 public static uint keyvalToUnicode(uint keyval) 597 { 598 return gdk_keyval_to_unicode(keyval); 599 } 600 601 /** 602 * Converts a key value to upper case, if applicable. 603 * 604 * Params: 605 * keyval = a key value. 606 * 607 * Return: the upper case form of @keyval, or @keyval itself if it is already 608 * in upper case or it is not subject to case conversion. 609 */ 610 public static uint keyvalToUpper(uint keyval) 611 { 612 return gdk_keyval_to_upper(keyval); 613 } 614 615 /** 616 * Convert from a ISO10646 character to a key symbol. 617 * 618 * Params: 619 * wc = a ISO10646 encoded character 620 * 621 * Return: the corresponding GDK key symbol, if one exists. 622 * or, if there is no corresponding symbol, 623 * wc | 0x01000000 624 */ 625 public static uint unicodeToKeyval(uint wc) 626 { 627 return gdk_unicode_to_keyval(wc); 628 } 629 }