Idle.add

Adds a function to be called whenever there are no higher priority events pending to the default main loop. The function is given the default idle priority, #G_PRIORITY_DEFAULT_IDLE. If the function returns %FALSE it is automatically removed from the list of event sources and will not be called again.

This internally creates a main loop source using g_idle_source_new() and attaches it to the main loop context using g_source_attach(). You can do these steps manually if you need greater control.

class Idle
static
uint
add

Parameters

funct GSourceFunc

function to call

data void*

data to pass to @function.

Return: the ID (greater than 0) of the event source.

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