- constructProperties
GSList* constructProperties;
Undocumented in source.
- constructed
void function(GObject* object) constructed;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- constructor
GObject* function(GType type, uint nConstructProperties, GObjectConstructParam* constructProperties) constructor;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- dispatchPropertiesChanged
void function(GObject* object, uint nPspecs, GParamSpec** pspecs) dispatchPropertiesChanged;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- dispose
void function(GObject* object) dispose;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- dummy
gpointer dummy;
Undocumented in source.
- finalize
void function(GObject* object) finalize;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- gTypeClass
GTypeClass gTypeClass;
Undocumented in source.
- getProperty
void function(GObject* object, uint propertyId, GValue* value, GParamSpec* pspec) getProperty;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- notify
void function(GObject* object, GParamSpec* pspec) notify;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
- setProperty
void function(GObject* object, uint propertyId, GValue* value, GParamSpec* pspec) setProperty;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
The class structure for the GObject type. Example4.Implementing singletons using a constructor static MySingleton *the_singleton = NULL; static GObject* my_singleton_constructor (GType type,