AsyncInitableIF.gAsyncInitableInitAsync

Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements GInitable you can optionally call g_initable_init() instead. When the initialization is finished, callback will be called. You can then call g_async_initable_init_finish() to get the result of the initialization. Implementations may also support cancellation. If cancellable is not NULL, then initialization can be cancelled by triggering the cancellable object from another thread. If the operation was cancelled, the error G_IO_ERROR_CANCELLED will be returned. If cancellable is not NULL, and the object doesn't support cancellable initialization, the error G_IO_ERROR_NOT_SUPPORTED will be returned. As with GInitable, if the object is not initialized, or initialization Since 2.22

interface AsyncInitableIF
void
gAsyncInitableInitAsync

Parameters

ioPriority int

the I/O priority of the operation.

cancellable Cancellable

optional GCancellable object, NULL to ignore.

callback GAsyncReadyCallback

a GAsyncReadyCallback to call when the request is satisfied

userData void*

the data to pass to callback function

Return Value

Type: void

with an error, then all operations on the object except g_object_ref() and g_object_unref() are considered to be invalid, and have undefined behaviour. They will often fail with g_critical() or g_warning(), but this must not be relied on. Implementations of this method must be idempotent: i.e. multiple calls to this function with the same argument should return the same results. Only the first call initializes the object; further calls return the result of the first call. This is so that it's safe to implement the singleton pattern in the GObject constructor function. For classes that also support the GInitable interface, the default implementation of this method will run the g_initable_init() function in a thread, so if you want to support asynchronous initialization via threads, just implement the GAsyncInitable interface without overriding any interface methods.

Meta