Sets our main struct and passes it to the parent class
Creates a new pad template with a name according to the given template and with the given arguments.
This signal is fired when an element creates a pad from this template. See Also GstPad, GstElementFactory
Gets the capabilities of the pad template.
Get the main Gtk struct
the main Gtk struct as a void*
Converts a GstStaticPadTemplate into a GstPadTemplate.
Gets the capabilities of the static pad template.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
Sets the name of object, or gives object a guaranteed unique name (if name is NULL). This function makes a copy of the provided name, so the caller retains ownership of the name it sent.
Returns a copy of the name of object. Caller should g_free() the return value after usage. For a nameless object, this returns NULL, which you can safely g_free() as well. Free-function: g_free
Sets the parent of object to parent. The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()).
Returns the parent of object. This function increases the refcount of the parent object so you should gst_object_unref() it after usage.
Clear the parent of object, removing the associated reference. This function decreases the refcount of object. MT safe. Grabs and releases object's lock.
A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print. MT safe. This function grabs and releases object's LOCK for getting its path string.
A default error function that uses g_printerr() to display the error message and the optional debug sting.. The default handler will simply print the error string using g_print.
Checks to see if there is any object named name in list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each GstObject in the list to compare the name, so be carefull when passing a list with a locked object.
Check if object has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a GstElement is inside a GstPipeline.
Increments the reference count on object. This function does not take the lock on object because it relies on atomic refcounting. This object returns the input parameter to ease writing
Decrements the reference count on object. If reference count hits zero, destroy object. This function does not take the lock on object as it relies on atomic refcounting. The unref method should never be called with the LOCK held since this might deadlock the dispose function.
Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference. In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Atomically modifies a pointer to point to a new object. The reference count of oldobj is decreased and the reference count of newobj is increased. Either newobj and the value pointed to by oldobj may be NULL.
Generates a string describing the path of object in the object hierarchy. Only useful (or used) for debugging. Free-function: g_free
Returns a suggestion for timestamps where buffers should be split to get best controller results.
Sets the properties of the object, according to the GstControlSources that (maybe) handle them and for the given timestamp. If this function fails, it is most likely the application developers fault. Most probably the control sources are not setup correctly.
Check if the object has an active controlled properties.
This function is used to disable all controlled properties of the object for some time, i.e. gst_object_sync_values() will do nothing.
This function is used to disable the GstController on a property for some time, i.e. gst_controller_sync_values() will do nothing for the property.
Attach the GstControlBinding to the object. If there already was a GstControlBinding for this property it will be replaced. The object will take ownership of the binding.
Gets the corresponding GstControlBinding for the property. This should be unreferenced again after use.
Removes the corresponding GstControlBinding. If it was the last ref of the binding, it will be disposed.
Gets the value for the given controlled property at the requested time.
Gets a number of values for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of the same type as the objects property's type. This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample. The values are unboxed and ready to be used. The similar function gst_object_get_g_value_array() returns the array as GValues and is better suites for bindings.
Gets a number of GValues for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of GValue. This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample.
Obtain the control-rate for this object. Audio processing GstElement objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() inbetween. The length of the processing segment should be up to control-rate nanoseconds. If the object is not under property control, this will return GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing. The control-rate is not expected to change if the element is in GST_STATE_PAUSED or GST_STATE_PLAYING.
Change the control-rate for this object. Audio processing GstElement objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() inbetween. The length of the processing segment should be up to control-rate nanoseconds. The control-rate should not change if the element is in GST_STATE_PAUSED or GST_STATE_PLAYING.
Padtemplates describe the possible media types a pad or an elementfactory can handle. This allows for both inspection of handled types before loading the element plugin as well as identifying pads on elements that are not yet created (request or sometimes pads).
Pad and PadTemplates have GstCaps attached to it to describe the media type they are capable of dealing with. gst_pad_template_get_caps() or GST_PAD_TEMPLATE_CAPS() are used to get the caps of a padtemplate. It's not possible to modify the caps of a padtemplate after creation.
PadTemplates have a GstPadPresence property which identifies the lifetime of the pad and that can be retrieved with GST_PAD_TEMPLATE_PRESENCE(). Also the direction of the pad can be retrieved from the GstPadTemplate with GST_PAD_TEMPLATE_DIRECTION().
The GST_PAD_TEMPLATE_NAME_TEMPLATE() is important for GST_PAD_REQUEST pads because it has to be used as the name in the gst_element_get_request_pad() call to instantiate a pad from this template.
Padtemplates can be created with gst_pad_template_new() or with gst_static_pad_template_get(), which creates a GstPadTemplate from a GstStaticPadTemplate that can be filled with the convenient GST_STATIC_PAD_TEMPLATE() macro.
A padtemplate can be used to create a pad (see gst_pad_new_from_template() or gst_pad_new_from_static_template()) or to add to an element class (see gst_element_class_add_pad_template()).
The following code example shows the code to create a pad from a padtemplate.
The following example shows you how to add the padtemplate to an element class, this is usually done in the class_init of the class:
Last reviewed on 2006-02-14 (0.10.3)