Event.parseStreamStart

Parse a stream-id event and store the result in the given stream_id location. The string stored in stream_id must not be modified and will remain valid only until event gets freed. Make a copy if you want to modify it or store it for later use.

class Event
void
parseStreamStart
(
out string streamId
)

Parameters

streamId string

pointer to store the stream-id. out[transfer none]

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