ObjectG.refSink

Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference. In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one. Since 2.10

class ObjectG
static
void*
refSink
(
void* object
)

Parameters

object void*

a GObject. [type GObject.Object]

Return Value

Type: void*

object. [type GObject.Object][transfer none]

Meta