Set the bit gravity of the given window to static, and flag it so
all children get static subwindow gravity. This is used if you are
implementing scary features that involve deep knowledge of the
windowing system. Don't worry about it unless you have to.
Set the bit gravity of the given window to static, and flag it so all children get static subwindow gravity. This is used if you are implementing scary features that involve deep knowledge of the windowing system. Don't worry about it unless you have to.