SocketListener.addSocket

Adds socket to the set of sockets that we try to accept new clients from. The socket must be bound to a local address and listened to. source_object will be passed out in the various calls to accept to identify this particular source, which is useful if you're listening on multiple addresses and do different things depending on what address is connected to. Since 2.22

class SocketListener
int
addSocket

Parameters

socket Socket

a listening GSocket

sourceObject ObjectG

Optional GObject identifying this source. [allow-none]

Return Value

Type: int

TRUE on success, FALSE on error.

Throws

GException on failure.

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