1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19  
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 /*
25  * Conversion parameters:
26  * inFile  = 
27  * outPack = gio
28  * outFile = Action
29  * strct   = 
30  * realStrct=
31  * ctorStrct=
32  * clss    = Action
33  * interf  = 
34  * class Code: Yes
35  * interface Code: No
36  * template for:
37  * extend  = ObjectG
38  * implements:
39  * 	- ActionIF
40  * prefixes:
41  * omit structs:
42  * omit prefixes:
43  * omit code:
44  * omit signals:
45  * imports:
46  * 	- gobject.ObjectG
47  * 	- gio.ActionT
48  * 	- gio.ActionIF
49  * structWrap:
50  * module aliases:
51  * local aliases:
52  * overrides:
53  */
54 
55 module gio.Action;
56 
57 public  import gtkc.giotypes;
58 
59 private import gtkc.gio;
60 private import glib.ConstructionException;
61 private import gobject.ObjectG;
62 
63 
64 private import gobject.ObjectG;
65 private import gio.ActionT;
66 private import gio.ActionIF;
67 
68 
69 
70 
71 /**
72  */
73 public class Action : ObjectG, ActionIF
74 {
75 	
76 	// Minimal implementation.
77 	mixin ActionT!(GAction);
78 	
79 	/** the main Gtk struct as a void* */
80 	protected override void* getStruct()
81 	{
82 		return cast(void*)gAction;
83 	}
84 	
85 	/**
86 	 * Sets our main struct and passes it to the parent class
87 	 */
88 	public this (GAction* gAction)
89 	{
90 		super(cast(GObject*)gAction);
91 		this.gAction = gAction;
92 	}
93 	
94 	/**
95 	 */
96 }