The GdkColor structure is used to describe an
allocated or unallocated color.
guint32 pixel;
For allocated colors, the value used to
draw this color on the screen.
guint16 red;
The red component of the color. This is
a value between 0 and 65535, with 65535 indicating
full intensitiy.
guint16 green;
The green component of the color.
guint16 blue;
The blue component of the color.
The GdkColor structure is used to describe an allocated or unallocated color. guint32 pixel; For allocated colors, the value used to draw this color on the screen. guint16 red; The red component of the color. This is a value between 0 and 65535, with 65535 indicating full intensitiy. guint16 green; The green component of the color. guint16 blue; The blue component of the color.