Sets our main struct and passes it to the parent class.
Creates a #GtkIconInfo for a #GdkPixbuf.
Make a copy of a #GtkIconInfo.
Free a #GtkIconInfo and associated information
This function is deprecated and always returns %FALSE.
Gets the base scale for the icon. The base scale is a scale for the icon that was specified by the icon theme creator. For instance an icon drawn for a high-dpi screen with window scale 2 for a base size of 32 will be 64 pixels tall and have a base scale of 2.
Gets the base size for the icon. The base size is a size for the icon that was specified by the icon theme creator. This may be different than the actual size of image; an example of this is small emblem icons that can be attached to a larger icon. These icons will be given the same base size as the larger icons to which they are attached.
Gets the built-in image for this icon, if any. To allow GTK+ to use built in icon images, you must pass the %GTK_ICON_LOOKUP_USE_BUILTIN to gtk_icon_theme_lookup_icon().
This function is deprecated and always returns %NULL.
This function is deprecated and always returns %FALSE.
Gets the filename for the icon. If the %GTK_ICON_LOOKUP_USE_BUILTIN flag was passed to gtk_icon_theme_lookup_icon(), there may be no filename if a builtin icon is returned; in this case, you should use gtk_icon_info_get_builtin_pixbuf().
Get the main Gtk struct
the main Gtk struct as a void*
Checks if the icon is symbolic or not. This currently uses only the file name and not the file contents for determining this. This behaviour may change in the future.
Renders an icon previously looked up in an icon theme using gtk_icon_theme_lookup_icon(); the size will be based on the size passed to gtk_icon_theme_lookup_icon(). Note that the resulting pixbuf may not be exactly this size; an icon theme may have icons that differ slightly from their nominal sizes, and in addition GTK+ will avoid scaling icons that it considers sufficiently close to the requested size or for which the source image would have to be scaled up too far. (This maintains sharpness.). This behaviour can be changed by passing the %GTK_ICON_LOOKUP_FORCE_SIZE flag when obtaining the #GtkIconInfo. If this flag has been specified, the pixbuf returned by this function will be scaled to the exact size.
Asynchronously load, render and scale an icon previously looked up from the icon theme using gtk_icon_theme_lookup_icon().
Finishes an async icon load, see gtk_icon_info_load_icon_async().
Renders an icon previously looked up in an icon theme using gtk_icon_theme_lookup_icon(); the size will be based on the size passed to gtk_icon_theme_lookup_icon(). Note that the resulting surface may not be exactly this size; an icon theme may have icons that differ slightly from their nominal sizes, and in addition GTK+ will avoid scaling icons that it considers sufficiently close to the requested size or for which the source image would have to be scaled up too far. (This maintains sharpness.). This behaviour can be changed by passing the %GTK_ICON_LOOKUP_FORCE_SIZE flag when obtaining the #GtkIconInfo. If this flag has been specified, the pixbuf returned by this function will be scaled to the exact size.
Loads an icon, modifying it to match the system colours for the foreground, success, warning and error colors provided. If the icon is not a symbolic one, the function will return the result from gtk_icon_info_load_icon().
Asynchronously load, render and scale a symbolic icon previously looked up from the icon theme using gtk_icon_theme_lookup_icon().
Finishes an async icon load, see gtk_icon_info_load_symbolic_async().
Loads an icon, modifying it to match the system colors for the foreground, success, warning and error colors provided. If the icon is not a symbolic one, the function will return the result from gtk_icon_info_load_icon(). This function uses the regular foreground color and the symbolic colors with the names “success_color”, “warning_color” and “error_color” from the context.
Asynchronously load, render and scale a symbolic icon previously looked up from the icon theme using gtk_icon_theme_lookup_icon().
Finishes an async icon load, see gtk_icon_info_load_symbolic_for_context_async().
Loads an icon, modifying it to match the system colours for the foreground, success, warning and error colors provided. If the icon is not a symbolic one, the function will return the result from gtk_icon_info_load_icon().
Sets whether the coordinates returned by gtk_icon_info_get_embedded_rect() and gtk_icon_info_get_attach_points() should be returned in their original form as specified in the icon theme, instead of scaled appropriately for the pixbuf returned by gtk_icon_info_load_icon().
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets a D Object from the objects table of associations.
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
Lists the properties of an interface.Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
Adds a weak reference from weak_pointer to @object to indicate that the pointer located at @weak_pointer_location is only valid during the lifetime of @object. When the @object is finalized, @weak_pointer will be set to %NULL.
Creates a binding between @source_property on @source and @target_property on @target. Whenever the @source_property is changed the @target_property is updated using the same value. For instance:
Complete version of g_object_bind_property().
Creates a binding between @source_property on @source and @target_property on @target, allowing you to set the transformation functions to be used by the binding.
This is a variant of g_object_get_data() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on @object. If the freeze count is non-zero, the emission of "notify" signals on @object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see g_object_set_data()).
Gets a property of an object.
This function gets back user data pointers stored via g_object_set_qdata().
Gets properties of an object.
Gets @n_properties properties for an @object. Obtained properties will be set to @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether @object has a floating[floating-ref] reference.
Emits a "notify" signal for the property @property_name on @object.
Emits a "notify" signal for the property specified by @pspec on @object.
Increases the reference count of @object.
Increase the reference count of @object, and possibly remove the floating[floating-ref] reference, if @object has a floating reference.
Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.
Removes a weak reference from @object that was previously added using g_object_add_weak_pointer(). The @weak_pointer_location has to match the one used with g_object_add_weak_pointer().
Compares the user data for the key @key on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Compares the user data for the key @quark on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.
Sets a property on an object.
This sets an opaque, named pointer on an object. The name is specified through a #GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the @object with g_object_get_qdata() until the @object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using #NULL as pointer essentially removes the data stored.
This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with @data as argument when the @object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same @quark.
Sets properties on an object.
Sets @n_properties properties for an @object. Properties to be set will be taken from @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via g_object_set_qdata() and removes the @data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example: |[<!-- language="C" --> void object_add_to_user_list (GObject *object, const gchar *new_string) { // the quark, naming the object data GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); // retrive the old string list GList *list = g_object_steal_qdata (object, quark_string_list);
Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on @object and when it reaches zero, queued "notify" signals are emitted.
Decreases the reference count of @object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
This function essentially limits the life time of the @closure to the life time of the object. That is, when the object is finalized, the @closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the @closure, to ensure that an extra reference count is held on @object during invocation of the @closure. Usually, this function will be called on closures that use this @object as closure data.
Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).
Removes a weak reference callback to an object.
Clears a reference to a #GObject.
Contains information found when looking up an icon in an icon theme.