DtlsConnectionIF.handshake

Attempts a TLS handshake on @conn.

On the client side, it is never necessary to call this method; although the connection needs to perform a handshake after connecting (or after sending a "STARTTLS"-type command) and may need to rehandshake later if the server requests it, #GDtlsConnection will handle this for you automatically when you try to send or receive data on the connection. However, you can call g_dtls_connection_handshake() manually if you want to know for sure whether the initial handshake succeeded or failed (as opposed to just immediately trying to write to @conn, in which case if it fails, it may not be possible to tell if it failed before or after completing the handshake).

Likewise, on the server side, although a handshake is necessary at the beginning of the communication, you do not need to call this function explicitly unless you want clearer error reporting.

If TLS 1.2 or older is in use, you may call g_dtls_connection_handshake() after the initial handshake to rehandshake; however, this usage is deprecated because rehandshaking is no longer part of the TLS protocol in TLS 1.3. Accordingly, the behavior of calling this function after the initial handshake is now undefined, except it is guaranteed to be reasonable and nondestructive so as to preserve compatibility with code written for older versions of GLib.

#GDtlsConnection::accept_certificate may be emitted during the handshake.

interface DtlsConnectionIF
bool
handshake

Parameters

cancellable Cancellable

a #GCancellable, or %NULL

Return Value

Type: bool

success or failure

Throws

GException on failure.

Meta

Since

2.48