IconFactory

An icon factory manages a collection of #GtkIconSet; a #GtkIconSet manages a set of variants of a particular icon (i.e. a #GtkIconSet contains variants for different sizes and widget states). Icons in an icon factory are named by a stock ID, which is a simple string identifying the icon. Each #GtkStyle has a list of #GtkIconFactory derived from the current theme; those icon factories are consulted first when searching for an icon. If the theme doesn’t set a particular icon, GTK+ looks for the icon in a list of default icon factories, maintained by gtk_icon_factory_add_default() and gtk_icon_factory_remove_default(). Applications with icons should add a default icon factory with their icons, which will allow themes to override the icons for the application.

To display an icon, always use gtk_style_lookup_icon_set() on the widget that will display the icon, or the convenience function gtk_widget_render_icon(). These functions take the theme into account when looking up the icon to use for a given stock ID.

GtkIconFactory as GtkBuildable # {#GtkIconFactory-BUILDER-UI}

GtkIconFactory supports a custom <sources> element, which can contain multiple <source> elements. The following attributes are allowed:

- stock-id

The stock id of the source, a string. This attribute is mandatory

- filename

The filename of the source, a string. This attribute is optional

- icon-name

The icon name for the source, a string. This attribute is optional.

- size

Size of the icon, a #GtkIconSize enum value. This attribute is optional.

- direction

Direction of the source, a #GtkTextDirection enum value. This attribute is optional.

- state

State of the source, a #GtkStateType enum value. This attribute is optional.

More...

Constructors

this
this(GtkIconFactory* gtkIconFactory, bool ownedRef)

Sets our main struct and passes it to the parent class.

this
this()

Creates a new #GtkIconFactory. An icon factory manages a collection of #GtkIconSets; a #GtkIconSet manages a set of variants of a particular icon (i.e. a #GtkIconSet contains variants for different sizes and widget states). Icons in an icon factory are named by a stock ID, which is a simple string identifying the icon. Each #GtkStyle has a list of #GtkIconFactorys derived from the current theme; those icon factories are consulted first when searching for an icon. If the theme doesn’t set a particular icon, GTK+ looks for the icon in a list of default icon factories, maintained by gtk_icon_factory_add_default() and gtk_icon_factory_remove_default(). Applications with icons should add a default icon factory with their icons, which will allow themes to override the icons for the application.

Members

Functions

add
void add(string stockId, IconSet iconSet)

Adds the given @icon_set to the icon factory, under the name @stock_id. @stock_id should be namespaced for your application, e.g. “myapp-whatever-icon”. Normally applications create a #GtkIconFactory, then add it to the list of default factories with gtk_icon_factory_add_default(). Then they pass the @stock_id to widgets such as #GtkImage to display the icon. Themes can provide an icon with the same name (such as "myapp-whatever-icon") to override your application’s default icons. If an icon already existed in @factory for @stock_id, it is unreferenced and replaced with the new @icon_set.

addDefault
void addDefault()

Adds an icon factory to the list of icon factories searched by gtk_style_lookup_icon_set(). This means that, for example, gtk_image_new_from_stock() will be able to find icons in @factory. There will normally be an icon factory added for each library or application that comes with icons. The default icon factories can be overridden by themes.

getIconFactoryStruct
GtkIconFactory* getIconFactoryStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

lookup
IconSet lookup(string stockId)

Looks up @stock_id in the icon factory, returning an icon set if found, otherwise %NULL. For display to the user, you should use gtk_style_lookup_icon_set() on the #GtkStyle for the widget that will display the icon, instead of using this function directly, so that themes are taken into account.

removeDefault
void removeDefault()

Removes an icon factory from the list of default icon factories. Not normally used; you might use it for a library that can be unloaded or shut down.

Mixins

__anonymous
mixin BuildableT!(GtkIconFactory)
Undocumented in source.

Static functions

getType
GType getType()
lookupDefault
IconSet lookupDefault(string stockId)

Looks for an icon in the list of default icon factories. For display to the user, you should use gtk_style_lookup_icon_set() on the #GtkStyle for the widget that will display the icon, instead of using this function directly, so that themes are taken into account.

Variables

gtkIconFactory
GtkIconFactory* gtkIconFactory;

the main Gtk struct

Inherited Members

From ObjectG

gObject
GObject* gObject;

the main Gtk struct

ownedRef
bool ownedRef;
Undocumented in source.
getObjectGStruct
GObject* getObjectGStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

isGcRoot
bool isGcRoot;
Undocumented in source.
destroyNotify
void destroyNotify(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
toggleNotify
void toggleNotify(ObjectG obj, GObject* object, int isLastRef)
Undocumented in source. Be warned that the author may not have intended to support it.
~this
~this()
Undocumented in source.
opCast
T opCast()
getDObject
RT getDObject(U obj, bool ownedRef)

Gets a D Object from the objects table of associations.

setProperty
void setProperty(string propertyName, T value)
unref
deprecated void unref(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
doref
deprecated ObjectG doref(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
addOnNotify
gulong addOnNotify(void delegate(ParamSpec, ObjectG) dlg, string property, ConnectFlags connectFlags)

The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.

getType
GType getType()
compatControl
size_t compatControl(size_t what, void* data)
interfaceFindProperty
ParamSpec interfaceFindProperty(TypeInterface gIface, string propertyName)

Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

interfaceInstallProperty
void interfaceInstallProperty(TypeInterface gIface, ParamSpec pspec)

Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

interfaceListProperties
ParamSpec[] interfaceListProperties(TypeInterface gIface)

Lists the properties of an interface.Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

addToggleRef
void addToggleRef(GToggleNotify notify, void* data)

Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.

addWeakPointer
void addWeakPointer(void* weakPointerLocation)

Adds a weak reference from weak_pointer to @object to indicate that the pointer located at @weak_pointer_location is only valid during the lifetime of @object. When the @object is finalized, @weak_pointer will be set to %NULL.

bindProperty
Binding bindProperty(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags)

Creates a binding between @source_property on @source and @target_property on @target. Whenever the @source_property is changed the @target_property is updated using the same value. For instance:

bindPropertyFull
Binding bindPropertyFull(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, GBindingTransformFunc transformTo, GBindingTransformFunc transformFrom, void* userData, GDestroyNotify notify)

Complete version of g_object_bind_property().

bindPropertyWithClosures
Binding bindPropertyWithClosures(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, Closure transformTo, Closure transformFrom)

Creates a binding between @source_property on @source and @target_property on @target, allowing you to set the transformation functions to be used by the binding.

dupData
void* dupData(string key, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_data() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

dupQdata
void* dupQdata(GQuark quark, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

freezeNotify
void freezeNotify()

Increases the freeze count on @object. If the freeze count is non-zero, the emission of "notify" signals on @object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see g_object_set_data()).

getProperty
void getProperty(string propertyName, Value value)

Gets a property of an object. @value must have been initialized to the expected type of the property (or a type to which the expected type can be transformed) using g_value_init().

getQdata
void* getQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata().

getValist
void getValist(string firstPropertyName, void* varArgs)

Gets properties of an object.

getv
void getv(string[] names, Value[] values)

Gets @n_properties properties for an @object. Obtained properties will be set to @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether @object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property @property_name on @object.

notifyByPspec
void notifyByPspec(ParamSpec pspec)

Emits a "notify" signal for the property specified by @pspec on @object.

doref
ObjectG doref()

Increases the reference count of @object.

refSink
ObjectG refSink()

Increase the reference count of @object, and possibly remove the floating[floating-ref] reference, if @object has a floating reference.

removeToggleRef
void removeToggleRef(GToggleNotify notify, void* data)

Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.

removeWeakPointer
void removeWeakPointer(void* weakPointerLocation)

Removes a weak reference from @object that was previously added using g_object_add_weak_pointer(). The @weak_pointer_location has to match the one used with g_object_add_weak_pointer().

replaceData
bool replaceData(string key, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify oldDestroy)

Compares the user data for the key @key on @object with @oldval, and if they are the same, replaces @oldval with @newval.

replaceQdata
bool replaceQdata(GQuark quark, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify oldDestroy)

Compares the user data for the key @quark on @object with @oldval, and if they are the same, replaces @oldval with @newval.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setDataFull
void setDataFull(string key, void* data, GDestroyNotify destroy)

Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.

setProperty
void setProperty(string propertyName, Value value)

Sets a property on an object.

setQdata
void setQdata(GQuark quark, void* data)

This sets an opaque, named pointer on an object. The name is specified through a #GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the @object with g_object_get_qdata() until the @object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using #NULL as pointer essentially removes the data stored.

setQdataFull
void setQdataFull(GQuark quark, void* data, GDestroyNotify destroy)

This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with @data as argument when the @object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same @quark.

setValist
void setValist(string firstPropertyName, void* varArgs)

Sets properties on an object.

setv
void setv(string[] names, Value[] values)

Sets @n_properties properties for an @object. Properties to be set will be taken from @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata() and removes the @data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example: |[<!-- language="C" --> void object_add_to_user_list (GObject *object, const gchar *new_string) { // the quark, naming the object data GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); // retrive the old string list GList *list = g_object_steal_qdata (object, quark_string_list);

thawNotify
void thawNotify()

Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on @object and when it reaches zero, queued "notify" signals are emitted.

unref
void unref()

Decreases the reference count of @object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

watchClosure
void watchClosure(Closure closure)

This function essentially limits the life time of the @closure to the life time of the object. That is, when the object is finalized, the @closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the @closure, to ensure that an extra reference count is held on @object during invocation of the @closure. Usually, this function will be called on closures that use this @object as closure data.

weakRef
void weakRef(GWeakNotify notify, void* data)

Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).

weakUnref
void weakUnref(GWeakNotify notify, void* data)

Removes a weak reference callback to an object.

clearObject
void clearObject(ObjectG objectPtr)

Clears a reference to a #GObject.

From BuildableIF

getBuildableStruct
GtkBuildable* getBuildableStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getType
GType getType()
addChild
void addChild(Builder builder, ObjectG child, string type)

Adds a child to @buildable. @type is an optional string describing how the child should be added.

constructChild
ObjectG constructChild(Builder builder, string name)

Constructs a child of @buildable with the name @name.

customFinished
void customFinished(Builder builder, ObjectG child, string tagname, void* data)

This is similar to gtk_buildable_parser_finished() but is called once for each custom tag handled by the @buildable.

customTagEnd
void customTagEnd(Builder builder, ObjectG child, string tagname, void** data)

This is called at the end of each custom element handled by the buildable.

customTagStart
bool customTagStart(Builder builder, ObjectG child, string tagname, GMarkupParser parser, void* data)

This is called for each unknown element under <child>.

getInternalChild
ObjectG getInternalChild(Builder builder, string childname)

Get the internal child called @childname of the @buildable object.

buildableGetName
string buildableGetName()

Gets the name of the @buildable object.

parserFinished
void parserFinished(Builder builder)

Called when the builder finishes the parsing of a [GtkBuilder UI definition][BUILDER-UI]. Note that this will be called once for each time gtk_builder_add_from_file() or gtk_builder_add_from_string() is called on a builder.

setBuildableProperty
void setBuildableProperty(Builder builder, string name, Value value)

Sets the property name @name to @value on the @buildable object.

buildableSetName
void buildableSetName(string name)

Sets the name of the @buildable object.

Detailed Description

A #GtkIconFactory UI definition fragment. ##

|[ <object class="GtkIconFactory" id="iconfactory1"> <sources> <source stock-id="apple-red" filename="apple-red.png"/> </sources> </object> <object class="GtkWindow" id="window1"> <child> <object class="GtkButton" id="apple_button"> <property name="label">apple-red</property> <property name="use-stock">True</property> </object> </child> </object> ]|

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