1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 
25 module gdkpixbuf.PixbufSimpleAnimation;
26 
27 private import gdkpixbuf.Pixbuf;
28 private import gdkpixbuf.PixbufAnimation;
29 private import gdkpixbuf.c.functions;
30 public  import gdkpixbuf.c.types;
31 private import glib.ConstructionException;
32 private import gobject.ObjectG;
33 public  import gtkc.gdkpixbuftypes;
34 
35 
36 /**
37  * An opaque struct representing a simple animation.
38  */
39 public class PixbufSimpleAnimation : PixbufAnimation
40 {
41 	/** the main Gtk struct */
42 	protected GdkPixbufSimpleAnim* gdkPixbufSimpleAnim;
43 
44 	/** Get the main Gtk struct */
45 	public GdkPixbufSimpleAnim* getPixbufSimpleAnimationStruct(bool transferOwnership = false)
46 	{
47 		if (transferOwnership)
48 			ownedRef = false;
49 		return gdkPixbufSimpleAnim;
50 	}
51 
52 	/** the main Gtk struct as a void* */
53 	protected override void* getStruct()
54 	{
55 		return cast(void*)gdkPixbufSimpleAnim;
56 	}
57 
58 	protected override void setStruct(GObject* obj)
59 	{
60 		gdkPixbufSimpleAnim = cast(GdkPixbufSimpleAnim*)obj;
61 		super.setStruct(obj);
62 	}
63 
64 	/**
65 	 * Sets our main struct and passes it to the parent class.
66 	 */
67 	public this (GdkPixbufSimpleAnim* gdkPixbufSimpleAnim, bool ownedRef = false)
68 	{
69 		this.gdkPixbufSimpleAnim = gdkPixbufSimpleAnim;
70 		super(cast(GdkPixbufAnimation*)gdkPixbufSimpleAnim, ownedRef);
71 	}
72 
73 
74 	/** */
75 	public static GType getType()
76 	{
77 		return gdk_pixbuf_simple_anim_get_type();
78 	}
79 
80 	/**
81 	 * Creates a new, empty animation.
82 	 *
83 	 * Params:
84 	 *     width = the width of the animation
85 	 *     height = the height of the animation
86 	 *     rate = the speed of the animation, in frames per second
87 	 *
88 	 * Returns: a newly allocated #GdkPixbufSimpleAnim
89 	 *
90 	 * Since: 2.8
91 	 *
92 	 * Throws: ConstructionException GTK+ fails to create the object.
93 	 */
94 	public this(int width, int height, float rate)
95 	{
96 		auto p = gdk_pixbuf_simple_anim_new(width, height, rate);
97 
98 		if(p is null)
99 		{
100 			throw new ConstructionException("null returned by new");
101 		}
102 
103 		this(cast(GdkPixbufSimpleAnim*) p, true);
104 	}
105 
106 	/**
107 	 * Adds a new frame to @animation. The @pixbuf must
108 	 * have the dimensions specified when the animation
109 	 * was constructed.
110 	 *
111 	 * Params:
112 	 *     pixbuf = the pixbuf to add
113 	 *
114 	 * Since: 2.8
115 	 */
116 	public void addFrame(Pixbuf pixbuf)
117 	{
118 		gdk_pixbuf_simple_anim_add_frame(gdkPixbufSimpleAnim, (pixbuf is null) ? null : pixbuf.getPixbufStruct());
119 	}
120 
121 	/**
122 	 * Gets whether @animation should loop indefinitely when it reaches the end.
123 	 *
124 	 * Returns: %TRUE if the animation loops forever, %FALSE otherwise
125 	 *
126 	 * Since: 2.18
127 	 */
128 	public bool getLoop()
129 	{
130 		return gdk_pixbuf_simple_anim_get_loop(gdkPixbufSimpleAnim) != 0;
131 	}
132 
133 	/**
134 	 * Sets whether @animation should loop indefinitely when it reaches the end.
135 	 *
136 	 * Params:
137 	 *     loop = whether to loop the animation
138 	 *
139 	 * Since: 2.18
140 	 */
141 	public void setLoop(bool loop)
142 	{
143 		gdk_pixbuf_simple_anim_set_loop(gdkPixbufSimpleAnim, loop);
144 	}
145 }