PgEngineLang

The #PangoEngineLang class is implemented by engines that customize the rendering-system independent part of the Pango pipeline for a particular script or language. For instance, a custom #PangoEngineLang could be provided for Thai to implement the dictionary-based word boundary lookups needed for that language.

Constructors

this
this(PangoEngineLang* pangoEngineLang, bool ownedRef)

Sets our main struct and passes it to the parent class.

Members

Functions

getPgEngineLangStruct
PangoEngineLang* getPgEngineLangStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.

Static functions

getType
GType getType()

Variables

pangoEngineLang
PangoEngineLang* pangoEngineLang;

the main Gtk struct

Inherited Members

From PgEngine

pangoEngine
PangoEngine* pangoEngine;

the main Gtk struct

getPgEngineStruct
PangoEngine* getPgEngineStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.
getType
GType getType()

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