TreeSelection

The #GtkTreeSelection object is a helper object to manage the selection for a #GtkTreeView widget. The #GtkTreeSelection object is automatically created when a new #GtkTreeView widget is created, and cannot exist independently of this widget. The primary reason the #GtkTreeSelection objects exists is for cleanliness of code and API. That is, there is no conceptual reason all these functions could not be methods on the #GtkTreeView widget instead of a separate function.

The #GtkTreeSelection object is gotten from a #GtkTreeView by calling gtk_tree_view_get_selection(). It can be manipulated to check the selection status of the tree, as well as select and deselect individual rows. Selection is done completely view side. As a result, multiple views of the same model can have completely different selections. Additionally, you cannot change the selection of a row on the model that is not currently displayed by the view without expanding its parents first.

One of the important things to remember when monitoring the selection of a view is that the #GtkTreeSelection::changed signal is mostly a hint. That is, it may only emit one signal when a range of rows is selected. Additionally, it may on occasion emit a #GtkTreeSelection::changed signal when nothing has happened (mostly as a result of programmers calling select_row on an already selected row).

Constructors

this
this(GtkTreeSelection* gtkTreeSelection, bool ownedRef)

Sets our main struct and passes it to the parent class.

Members

Classes

OnChangedDelegateWrapper
class OnChangedDelegateWrapper
Undocumented in source.

Functions

addOnChanged
gulong addOnChanged(void delegate(TreeSelection) dlg, ConnectFlags connectFlags)

Emitted whenever the selection has (possibly) changed. Please note that this signal is mostly a hint. It may only be emitted once when a range of rows are selected, and it may occasionally be emitted when nothing has happened.

countSelectedRows
int countSelectedRows()

Returns the number of rows that have been selected in @tree.

getMode
GtkSelectionMode getMode()

Gets the selection mode for @selection. See gtk_tree_selection_set_mode().

getSelectFunction
GtkTreeSelectionFunc getSelectFunction()

Returns the current selection function.

getSelected
TreeIter getSelected()

Returns an TreeIter set to the currently selected node if selection is set to Selection.SINGLE or Selection.BROWSE. This function will not work if you use selection is Selection.MULTIPLE.

getSelected
bool getSelected(TreeModelIF model, TreeIter iter)

Sets @iter to the currently selected node if @selection is set to #GTK_SELECTION_SINGLE or #GTK_SELECTION_BROWSE. @iter may be NULL if you just want to test if @selection has any selected nodes. @model is filled with the current model as a convenience. This function will not work if you use @selection is #GTK_SELECTION_MULTIPLE.

getSelectedRows
TreePath[] getSelectedRows(TreeModelIF model)

Creates a list of path of all selected rows. Additionally, if you are planning on modifying the model after calling this function, you may want to convert the returned list into a list of TreeRowReferences.

getStruct
void* getStruct()

the main Gtk struct as a void*

getTreeSelectionStruct
GtkTreeSelection* getTreeSelectionStruct(bool transferOwnership)

Get the main Gtk struct

getTreeView
TreeView getTreeView()

Returns the tree view associated with @selection.

getUserData
void* getUserData()

Returns the user data for the selection function.

iterIsSelected
bool iterIsSelected(TreeIter iter)

Returns %TRUE if the row at @iter is currently selected.

pathIsSelected
bool pathIsSelected(TreePath path)

Returns %TRUE if the row pointed to by @path is currently selected. If @path does not point to a valid location, %FALSE is returned

selectAll
void selectAll()

Selects all the nodes. @selection must be set to #GTK_SELECTION_MULTIPLE mode.

selectIter
void selectIter(TreeIter iter)

Selects the specified iterator.

selectPath
void selectPath(TreePath path)

Select the row at @path.

selectRange
void selectRange(TreePath startPath, TreePath endPath)

Selects a range of nodes, determined by @start_path and @end_path inclusive. @selection must be set to #GTK_SELECTION_MULTIPLE mode.

selectedForeach
void selectedForeach(GtkTreeSelectionForeachFunc func, void* data)

Calls a function for each selected node. Note that you cannot modify the tree or selection from within this function. As a result, gtk_tree_selection_get_selected_rows() might be more useful.

setMode
void setMode(GtkSelectionMode type)

Sets the selection mode of the @selection. If the previous type was #GTK_SELECTION_MULTIPLE, then the anchor is kept selected, if it was previously selected.

setSelectFunction
void setSelectFunction(GtkTreeSelectionFunc func, void* data, GDestroyNotify destroy)

Sets the selection function.

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.
unselectAll
void unselectAll()

Unselects all the nodes.

unselectIter
void unselectIter(TreeIter iter)

Unselects the specified iterator.

unselectPath
void unselectPath(TreePath path)

Unselects the row at @path.

unselectRange
void unselectRange(TreePath startPath, TreePath endPath)

Unselects a range of nodes, determined by @start_path and @end_path inclusive.

Static functions

callBackChanged
void callBackChanged(GtkTreeSelection* treeselectionStruct, OnChangedDelegateWrapper wrapper)
Undocumented in source. Be warned that the author may not have intended to support it.
callBackChangedDestroy
void callBackChangedDestroy(OnChangedDelegateWrapper wrapper, GClosure* closure)
Undocumented in source. Be warned that the author may not have intended to support it.
getType
GType getType()

Variables

gtkTreeSelection
GtkTreeSelection* gtkTreeSelection;

the main Gtk struct

onChangedListeners
OnChangedDelegateWrapper[] onChangedListeners;
Undocumented in source.

Inherited Members

From ObjectG

gObject
GObject* gObject;

the main Gtk struct

ownedRef
bool ownedRef;
Undocumented in source.
getObjectGStruct
GObject* getObjectGStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

isGcRoot
bool isGcRoot;
Undocumented in source.
destroyNotify
void destroyNotify(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
toggleNotify
void toggleNotify(ObjectG obj, GObject* object, int isLastRef)
Undocumented in source. Be warned that the author may not have intended to support it.
~this
~this()
Undocumented in source.
getDObject
RT getDObject(U obj, bool ownedRef)

Gets a D Object from the objects table of associations.

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.
setProperty
void setProperty(string propertyName, T value)
unref
deprecated void unref(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
doref
deprecated ObjectG doref(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
OnNotifyDelegateWrapper
class OnNotifyDelegateWrapper
Undocumented in source.
onNotifyListeners
OnNotifyDelegateWrapper[] onNotifyListeners;
Undocumented in source.
addOnNotify
gulong addOnNotify(void delegate(ParamSpec, ObjectG) dlg, string property, ConnectFlags connectFlags)

The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.

callBackNotify
void callBackNotify(GObject* objectgStruct, GParamSpec* pspec, OnNotifyDelegateWrapper wrapper)
Undocumented in source. Be warned that the author may not have intended to support it.
callBackNotifyDestroy
void callBackNotifyDestroy(OnNotifyDelegateWrapper wrapper, GClosure* closure)
Undocumented in source. Be warned that the author may not have intended to support it.
getType
GType getType()
compatControl
size_t compatControl(size_t what, void* data)
interfaceFindProperty
ParamSpec interfaceFindProperty(TypeInterface gIface, string propertyName)

Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

interfaceInstallProperty
void interfaceInstallProperty(TypeInterface gIface, ParamSpec pspec)

Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

interfaceListProperties
ParamSpec[] interfaceListProperties(TypeInterface gIface)

Lists the properties of an interface.Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

addToggleRef
void addToggleRef(GToggleNotify notify, void* data)

Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.

addWeakPointer
void addWeakPointer(void* weakPointerLocation)

Adds a weak reference from weak_pointer to @object to indicate that the pointer located at @weak_pointer_location is only valid during the lifetime of @object. When the @object is finalized, @weak_pointer will be set to %NULL.

bindProperty
Binding bindProperty(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags)

Creates a binding between @source_property on @source and @target_property on @target. Whenever the @source_property is changed the @target_property is updated using the same value. For instance:

bindPropertyFull
Binding bindPropertyFull(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, GBindingTransformFunc transformTo, GBindingTransformFunc transformFrom, void* userData, GDestroyNotify notify)

Complete version of g_object_bind_property().

bindPropertyWithClosures
Binding bindPropertyWithClosures(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, Closure transformTo, Closure transformFrom)

Creates a binding between @source_property on @source and @target_property on @target, allowing you to set the transformation functions to be used by the binding.

dupData
void* dupData(string key, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_data() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

dupQdata
void* dupQdata(GQuark quark, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

freezeNotify
void freezeNotify()

Increases the freeze count on @object. If the freeze count is non-zero, the emission of "notify" signals on @object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see g_object_set_data()).

getProperty
void getProperty(string propertyName, Value value)

Gets a property of an object. @value must have been initialized to the expected type of the property (or a type to which the expected type can be transformed) using g_value_init().

getQdata
void* getQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata().

getValist
void getValist(string firstPropertyName, void* varArgs)

Gets properties of an object.

getv
void getv(string[] names, Value[] values)

Gets @n_properties properties for an @object. Obtained properties will be set to @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether @object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property @property_name on @object.

notifyByPspec
void notifyByPspec(ParamSpec pspec)

Emits a "notify" signal for the property specified by @pspec on @object.

doref
ObjectG doref()

Increases the reference count of @object.

refSink
ObjectG refSink()

Increase the reference count of @object, and possibly remove the floating[floating-ref] reference, if @object has a floating reference.

removeToggleRef
void removeToggleRef(GToggleNotify notify, void* data)

Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.

removeWeakPointer
void removeWeakPointer(void* weakPointerLocation)

Removes a weak reference from @object that was previously added using g_object_add_weak_pointer(). The @weak_pointer_location has to match the one used with g_object_add_weak_pointer().

replaceData
bool replaceData(string key, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify* oldDestroy)

Compares the user data for the key @key on @object with @oldval, and if they are the same, replaces @oldval with @newval.

replaceQdata
bool replaceQdata(GQuark quark, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify* oldDestroy)

Compares the user data for the key @quark on @object with @oldval, and if they are the same, replaces @oldval with @newval.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setDataFull
void setDataFull(string key, void* data, GDestroyNotify destroy)

Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.

setProperty
void setProperty(string propertyName, Value value)

Sets a property on an object.

setQdata
void setQdata(GQuark quark, void* data)

This sets an opaque, named pointer on an object. The name is specified through a #GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the @object with g_object_get_qdata() until the @object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using #NULL as pointer essentially removes the data stored.

setQdataFull
void setQdataFull(GQuark quark, void* data, GDestroyNotify destroy)

This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with @data as argument when the @object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same @quark.

setValist
void setValist(string firstPropertyName, void* varArgs)

Sets properties on an object.

setv
void setv(string[] names, Value[] values)

Sets @n_properties properties for an @object. Properties to be set will be taken from @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata() and removes the @data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example: |[<!-- language="C" --> void object_add_to_user_list (GObject *object, const gchar *new_string) { // the quark, naming the object data GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); // retrive the old string list GList *list = g_object_steal_qdata (object, quark_string_list);

thawNotify
void thawNotify()

Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on @object and when it reaches zero, queued "notify" signals are emitted.

unref
void unref()

Decreases the reference count of @object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

watchClosure
void watchClosure(Closure closure)

This function essentially limits the life time of the @closure to the life time of the object. That is, when the object is finalized, the @closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the @closure, to ensure that an extra reference count is held on @object during invocation of the @closure. Usually, this function will be called on closures that use this @object as closure data.

weakRef
void weakRef(GWeakNotify notify, void* data)

Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).

weakUnref
void weakUnref(GWeakNotify notify, void* data)

Removes a weak reference callback to an object.

clearObject
void clearObject(ObjectG objectPtr)

Clears a reference to a #GObject.

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