Window.processUpdates

Sends one or more expose events to @window. The areas in each expose event will cover the entire update area for the window (see gdk_window_invalidate_region() for details). Normally GDK calls gdk_window_process_all_updates() on your behalf, so there’s no need to call this function unless you want to force expose events to be delivered immediately and synchronously (vs. the usual case, where GDK delivers them in an idle handler). Occasionally this is useful to produce nicer scrolling behavior, for example.

class Window
void
processUpdates

Parameters

updateChildren bool

whether to also process updates for child windows

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