1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 
25 module gtk.Switch;
26 
27 private import glib.ConstructionException;
28 private import gobject.ObjectG;
29 private import gobject.Signals;
30 private import gtk.ActionableIF;
31 private import gtk.ActionableT;
32 private import gtk.ActivatableIF;
33 private import gtk.ActivatableT;
34 private import gtk.Widget;
35 public  import gtkc.gdktypes;
36 private import gtkc.gtk;
37 public  import gtkc.gtktypes;
38 
39 
40 /**
41  * #GtkSwitch is a widget that has two states: on or off. The user can control
42  * which state should be active by clicking the empty area, or by dragging the
43  * handle.
44  * 
45  * GtkSwitch can also handle situations where the underlying state changes with
46  * a delay. See #GtkSwitch::state-set for details.
47  */
48 public class Switch : Widget, ActionableIF, ActivatableIF
49 {
50 	/** the main Gtk struct */
51 	protected GtkSwitch* gtkSwitch;
52 
53 	/** Get the main Gtk struct */
54 	public GtkSwitch* getSwitchStruct()
55 	{
56 		return gtkSwitch;
57 	}
58 
59 	/** the main Gtk struct as a void* */
60 	protected override void* getStruct()
61 	{
62 		return cast(void*)gtkSwitch;
63 	}
64 
65 	protected override void setStruct(GObject* obj)
66 	{
67 		gtkSwitch = cast(GtkSwitch*)obj;
68 		super.setStruct(obj);
69 	}
70 
71 	/**
72 	 * Sets our main struct and passes it to the parent class.
73 	 */
74 	public this (GtkSwitch* gtkSwitch, bool ownedRef = false)
75 	{
76 		this.gtkSwitch = gtkSwitch;
77 		super(cast(GtkWidget*)gtkSwitch, ownedRef);
78 	}
79 
80 	// add the Actionable capabilities
81 	mixin ActionableT!(GtkSwitch);
82 
83 	// add the Activatable capabilities
84 	mixin ActivatableT!(GtkSwitch);
85 
86 
87 	/** */
88 	public static GType getType()
89 	{
90 		return gtk_switch_get_type();
91 	}
92 
93 	/**
94 	 * Creates a new #GtkSwitch widget.
95 	 *
96 	 * Return: the newly created #GtkSwitch instance
97 	 *
98 	 * Since: 3.0
99 	 *
100 	 * Throws: ConstructionException GTK+ fails to create the object.
101 	 */
102 	public this()
103 	{
104 		auto p = gtk_switch_new();
105 		
106 		if(p is null)
107 		{
108 			throw new ConstructionException("null returned by new");
109 		}
110 		
111 		this(cast(GtkSwitch*) p);
112 	}
113 
114 	/**
115 	 * Gets whether the #GtkSwitch is in its “on” or “off” state.
116 	 *
117 	 * Return: %TRUE if the #GtkSwitch is active, and %FALSE otherwise
118 	 *
119 	 * Since: 3.0
120 	 */
121 	public bool getActive()
122 	{
123 		return gtk_switch_get_active(gtkSwitch) != 0;
124 	}
125 
126 	/**
127 	 * Gets the underlying state of the #GtkSwitch.
128 	 *
129 	 * Return: the underlying state
130 	 *
131 	 * Since: 3.14
132 	 */
133 	public bool getState()
134 	{
135 		return gtk_switch_get_state(gtkSwitch) != 0;
136 	}
137 
138 	/**
139 	 * Changes the state of @sw to the desired one.
140 	 *
141 	 * Params:
142 	 *     isActive = %TRUE if @sw should be active, and %FALSE otherwise
143 	 *
144 	 * Since: 3.0
145 	 */
146 	public void setActive(bool isActive)
147 	{
148 		gtk_switch_set_active(gtkSwitch, isActive);
149 	}
150 
151 	/**
152 	 * Sets the underlying state of the #GtkSwitch.
153 	 *
154 	 * Normally, this is the same as #GtkSwitch:active, unless the switch
155 	 * is set up for delayed state changes. This function is typically
156 	 * called from a #GtkSwitch::state-set signal handler.
157 	 *
158 	 * See #GtkSwitch::state-set for details.
159 	 *
160 	 * Params:
161 	 *     state = the new state
162 	 *
163 	 * Since: 3.14
164 	 */
165 	public void setState(bool state)
166 	{
167 		gtk_switch_set_state(gtkSwitch, state);
168 	}
169 
170 	int[string] connectedSignals;
171 
172 	void delegate(Switch)[] onActivateListeners;
173 	/**
174 	 * The ::activate signal on GtkSwitch is an action signal and
175 	 * emitting it causes the switch to animate.
176 	 * Applications should never connect to this signal, but use the
177 	 * notify::active signal.
178 	 */
179 	void addOnActivate(void delegate(Switch) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
180 	{
181 		if ( "activate" !in connectedSignals )
182 		{
183 			Signals.connectData(
184 				this,
185 				"activate",
186 				cast(GCallback)&callBackActivate,
187 				cast(void*)this,
188 				null,
189 				connectFlags);
190 			connectedSignals["activate"] = 1;
191 		}
192 		onActivateListeners ~= dlg;
193 	}
194 	extern(C) static void callBackActivate(GtkSwitch* switchStruct, Switch _switch)
195 	{
196 		foreach ( void delegate(Switch) dlg; _switch.onActivateListeners )
197 		{
198 			dlg(_switch);
199 		}
200 	}
201 
202 	bool delegate(bool, Switch)[] onStateSetListeners;
203 	/**
204 	 * The ::state-set signal on GtkSwitch is emitted to change the underlying
205 	 * state. It is emitted when the user changes the switch position. The
206 	 * default handler keeps the state in sync with the #GtkState:active
207 	 * property.
208 	 *
209 	 * To implement delayed state change, applications can connect to this signal,
210 	 * initiate the change of the underlying state, and call gtk_switch_set_state()
211 	 * when the underlying state change is complete. The signal handler should
212 	 * return %TRUE to prevent the default handler from running.
213 	 *
214 	 * Visually, the underlying state is represented by the trough color of
215 	 * the switch, while the #GtkSwitch:active property is represented by the
216 	 * position of the switch.
217 	 *
218 	 * Params:
219 	 *     state = the new state of the switch
220 	 *
221 	 * Return: %TRUE to stop the signal emission
222 	 *
223 	 * Since: 3.14
224 	 */
225 	void addOnStateSet(bool delegate(bool, Switch) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
226 	{
227 		if ( "state-set" !in connectedSignals )
228 		{
229 			Signals.connectData(
230 				this,
231 				"state-set",
232 				cast(GCallback)&callBackStateSet,
233 				cast(void*)this,
234 				null,
235 				connectFlags);
236 			connectedSignals["state-set"] = 1;
237 		}
238 		onStateSetListeners ~= dlg;
239 	}
240 	extern(C) static int callBackStateSet(GtkSwitch* switchStruct, bool state, Switch _switch)
241 	{
242 		foreach ( bool delegate(bool, Switch) dlg; _switch.onStateSetListeners )
243 		{
244 			if ( dlg(state, _switch) )
245 			{
246 				return 1;
247 			}
248 		}
249 		
250 		return 0;
251 	}
252 }