1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 
25 module glib.ByteArray;
26 
27 private import glib.Bytes;
28 private import glib.ConstructionException;
29 private import gtkc.glib;
30 public  import gtkc.glibtypes;
31 
32 
33 /**
34  * Contains the public fields of a GByteArray.
35  */
36 public class ByteArray
37 {
38 	/** the main Gtk struct */
39 	protected GByteArray* gByteArray;
40 
41 	/** Get the main Gtk struct */
42 	public GByteArray* getByteArrayStruct()
43 	{
44 		return gByteArray;
45 	}
46 
47 	/** the main Gtk struct as a void* */
48 	protected void* getStruct()
49 	{
50 		return cast(void*)gByteArray;
51 	}
52 
53 	/**
54 	 * Sets our main struct and passes it to the parent class.
55 	 */
56 	public this (GByteArray* gByteArray)
57 	{
58 		this.gByteArray = gByteArray;
59 	}
60 
61 
62 	/**
63 	 * Adds the given bytes to the end of the #GByteArray.
64 	 * The array will grow in size automatically if necessary.
65 	 *
66 	 * Params:
67 	 *     data = the byte data to be added
68 	 *     len = the number of bytes to add
69 	 *
70 	 * Return: the #GByteArray
71 	 */
72 	public ByteArray append(ubyte* data, uint len)
73 	{
74 		auto p = g_byte_array_append(gByteArray, data, len);
75 		
76 		if(p is null)
77 		{
78 			return null;
79 		}
80 		
81 		return new ByteArray(cast(GByteArray*) p);
82 	}
83 
84 	/**
85 	 * Frees the memory allocated by the #GByteArray. If @free_segment is
86 	 * %TRUE it frees the actual byte data. If the reference count of
87 	 * @array is greater than one, the #GByteArray wrapper is preserved but
88 	 * the size of @array will be set to zero.
89 	 *
90 	 * Params:
91 	 *     freeSegment = if %TRUE the actual byte data is freed as well
92 	 *
93 	 * Return: the element data if @free_segment is %FALSE, otherwise
94 	 *     %NULL.  The element data should be freed using g_free().
95 	 */
96 	public ubyte* free(bool freeSegment)
97 	{
98 		return g_byte_array_free(gByteArray, freeSegment);
99 	}
100 
101 	/**
102 	 * Transfers the data from the #GByteArray into a new immutable #GBytes.
103 	 *
104 	 * The #GByteArray is freed unless the reference count of @array is greater
105 	 * than one, the #GByteArray wrapper is preserved but the size of @array
106 	 * will be set to zero.
107 	 *
108 	 * This is identical to using g_bytes_new_take() and g_byte_array_free()
109 	 * together.
110 	 *
111 	 * Return: a new immutable #GBytes representing same
112 	 *     byte data that was in the array
113 	 *
114 	 * Since: 2.32
115 	 */
116 	public Bytes freeToBytes()
117 	{
118 		auto p = g_byte_array_free_to_bytes(gByteArray);
119 		
120 		if(p is null)
121 		{
122 			return null;
123 		}
124 		
125 		return new Bytes(cast(GBytes*) p);
126 	}
127 
128 	/**
129 	 * Creates a new #GByteArray with a reference count of 1.
130 	 *
131 	 * Return: the new #GByteArray
132 	 *
133 	 * Throws: ConstructionException GTK+ fails to create the object.
134 	 */
135 	public this()
136 	{
137 		auto p = g_byte_array_new();
138 		
139 		if(p is null)
140 		{
141 			throw new ConstructionException("null returned by new");
142 		}
143 		
144 		this(cast(GByteArray*) p);
145 	}
146 
147 	/**
148 	 * Create byte array containing the data. The data will be owned by the array
149 	 * and will be freed with g_free(), i.e. it could be allocated using g_strdup().
150 	 *
151 	 * Params:
152 	 *     data = byte data for the array
153 	 *     len = length of @data
154 	 *
155 	 * Return: a new #GByteArray
156 	 *
157 	 * Since: 2.32
158 	 *
159 	 * Throws: ConstructionException GTK+ fails to create the object.
160 	 */
161 	public this(ubyte[] data)
162 	{
163 		auto p = g_byte_array_new_take(data.ptr, cast(size_t)data.length);
164 		
165 		if(p is null)
166 		{
167 			throw new ConstructionException("null returned by new_take");
168 		}
169 		
170 		this(cast(GByteArray*) p);
171 	}
172 
173 	/**
174 	 * Adds the given data to the start of the #GByteArray.
175 	 * The array will grow in size automatically if necessary.
176 	 *
177 	 * Params:
178 	 *     data = the byte data to be added
179 	 *     len = the number of bytes to add
180 	 *
181 	 * Return: the #GByteArray
182 	 */
183 	public ByteArray prepend(ubyte* data, uint len)
184 	{
185 		auto p = g_byte_array_prepend(gByteArray, data, len);
186 		
187 		if(p is null)
188 		{
189 			return null;
190 		}
191 		
192 		return new ByteArray(cast(GByteArray*) p);
193 	}
194 
195 	/**
196 	 * Atomically increments the reference count of @array by one.
197 	 * This function is thread-safe and may be called from any thread.
198 	 *
199 	 * Return: The passed in #GByteArray
200 	 *
201 	 * Since: 2.22
202 	 */
203 	public ByteArray doref()
204 	{
205 		auto p = g_byte_array_ref(gByteArray);
206 		
207 		if(p is null)
208 		{
209 			return null;
210 		}
211 		
212 		return new ByteArray(cast(GByteArray*) p);
213 	}
214 
215 	/**
216 	 * Removes the byte at the given index from a #GByteArray.
217 	 * The following bytes are moved down one place.
218 	 *
219 	 * Params:
220 	 *     index = the index of the byte to remove
221 	 *
222 	 * Return: the #GByteArray
223 	 */
224 	public ByteArray removeIndex(uint index)
225 	{
226 		auto p = g_byte_array_remove_index(gByteArray, index);
227 		
228 		if(p is null)
229 		{
230 			return null;
231 		}
232 		
233 		return new ByteArray(cast(GByteArray*) p);
234 	}
235 
236 	/**
237 	 * Removes the byte at the given index from a #GByteArray. The last
238 	 * element in the array is used to fill in the space, so this function
239 	 * does not preserve the order of the #GByteArray. But it is faster
240 	 * than g_byte_array_remove_index().
241 	 *
242 	 * Params:
243 	 *     index = the index of the byte to remove
244 	 *
245 	 * Return: the #GByteArray
246 	 */
247 	public ByteArray removeIndexFast(uint index)
248 	{
249 		auto p = g_byte_array_remove_index_fast(gByteArray, index);
250 		
251 		if(p is null)
252 		{
253 			return null;
254 		}
255 		
256 		return new ByteArray(cast(GByteArray*) p);
257 	}
258 
259 	/**
260 	 * Removes the given number of bytes starting at the given index from a
261 	 * #GByteArray.  The following elements are moved to close the gap.
262 	 *
263 	 * Params:
264 	 *     index = the index of the first byte to remove
265 	 *     length = the number of bytes to remove
266 	 *
267 	 * Return: the #GByteArray
268 	 *
269 	 * Since: 2.4
270 	 */
271 	public ByteArray removeRange(uint index, uint length)
272 	{
273 		auto p = g_byte_array_remove_range(gByteArray, index, length);
274 		
275 		if(p is null)
276 		{
277 			return null;
278 		}
279 		
280 		return new ByteArray(cast(GByteArray*) p);
281 	}
282 
283 	/**
284 	 * Sets the size of the #GByteArray, expanding it if necessary.
285 	 *
286 	 * Params:
287 	 *     length = the new size of the #GByteArray
288 	 *
289 	 * Return: the #GByteArray
290 	 */
291 	public ByteArray setSize(uint length)
292 	{
293 		auto p = g_byte_array_set_size(gByteArray, length);
294 		
295 		if(p is null)
296 		{
297 			return null;
298 		}
299 		
300 		return new ByteArray(cast(GByteArray*) p);
301 	}
302 
303 	/**
304 	 * Creates a new #GByteArray with @reserved_size bytes preallocated.
305 	 * This avoids frequent reallocation, if you are going to add many
306 	 * bytes to the array. Note however that the size of the array is still
307 	 * 0.
308 	 *
309 	 * Params:
310 	 *     reservedSize = number of bytes preallocated
311 	 *
312 	 * Return: the new #GByteArray
313 	 */
314 	public static ByteArray sizedNew(uint reservedSize)
315 	{
316 		auto p = g_byte_array_sized_new(reservedSize);
317 		
318 		if(p is null)
319 		{
320 			return null;
321 		}
322 		
323 		return new ByteArray(cast(GByteArray*) p);
324 	}
325 
326 	/**
327 	 * Sorts a byte array, using @compare_func which should be a
328 	 * qsort()-style comparison function (returns less than zero for first
329 	 * arg is less than second arg, zero for equal, greater than zero if
330 	 * first arg is greater than second arg).
331 	 *
332 	 * If two array elements compare equal, their order in the sorted array
333 	 * is undefined. If you want equal elements to keep their order (i.e.
334 	 * you want a stable sort) you can write a comparison function that,
335 	 * if two elements would otherwise compare equal, compares them by
336 	 * their addresses.
337 	 *
338 	 * Params:
339 	 *     compareFunc = comparison function
340 	 */
341 	public void sort(GCompareFunc compareFunc)
342 	{
343 		g_byte_array_sort(gByteArray, compareFunc);
344 	}
345 
346 	/**
347 	 * Like g_byte_array_sort(), but the comparison function takes an extra
348 	 * user data argument.
349 	 *
350 	 * Params:
351 	 *     compareFunc = comparison function
352 	 *     userData = data to pass to @compare_func
353 	 */
354 	public void sortWithData(GCompareDataFunc compareFunc, void* userData)
355 	{
356 		g_byte_array_sort_with_data(gByteArray, compareFunc, userData);
357 	}
358 
359 	/**
360 	 * Atomically decrements the reference count of @array by one. If the
361 	 * reference count drops to 0, all memory allocated by the array is
362 	 * released. This function is thread-safe and may be called from any
363 	 * thread.
364 	 *
365 	 * Since: 2.22
366 	 */
367 	public void unref()
368 	{
369 		g_byte_array_unref(gByteArray);
370 	}
371 }