Keymap.translateKeyboardState

Translates the contents of a #GdkEventKey into a keyval, effective group, and level. Modifiers that affected the translation and are thus unavailable for application use are returned in @consumed_modifiers. See Groups[key-group-explanation] for an explanation of groups and levels. The @effective_group is the group that was actually used for the translation; some keys such as Enter are not affected by the active keyboard group. The @level is derived from @state. For convenience, #GdkEventKey already contains the translated keyval, so this function isn’t as useful as you might think.

@consumed_modifiers gives modifiers that should be masked outfrom @state when comparing this key press to a hot key. For instance, on a US keyboard, the plus symbol is shifted, so when comparing a key press to a <Control>plus accelerator <Shift> should be masked out.

|[<!-- language="C" --> // We want to ignore irrelevant modifiers like ScrollLock #define ALL_ACCELS_MASK (GDK_CONTROL_MASK | GDK_SHIFT_MASK | GDK_MOD1_MASK) gdk_keymap_translate_keyboard_state (keymap, event->hardware_keycode, event->state, event->group, &keyval, NULL, NULL, &consumed); if (keyval == GDK_PLUS && (event->state & ~consumed & ALL_ACCELS_MASK) == GDK_CONTROL_MASK) // Control was pressed ]|

An older interpretation @consumed_modifiers was that it contained all modifiers that might affect the translation of the key; this allowed accelerators to be stored with irrelevant consumed modifiers, by doing: |[<!-- language="C" --> // XXX Don’t do this XXX if (keyval == accel_keyval && (event->state & ~consumed & ALL_ACCELS_MASK) == (accel_mods & ~consumed)) // Accelerator was pressed ]|

However, this did not work if multi-modifier combinations were used in the keymap, since, for instance, <Control> would be masked out even if only <Control><Alt> was used in the keymap. To support this usage as well as well as possible, all single modifier combinations that could affect the key for any combination of modifiers will be returned in @consumed_modifiers; multi-modifier combinations are returned only when actually found in @state. When you store accelerators, you should always store them with consumed modifiers removed. Store <Control>plus, not <Control><Shift>plus,

class Keymap
bool
translateKeyboardState

Parameters

hardwareKeycode uint

a keycode

state GdkModifierType

a modifier state

group int

active keyboard group

keyval uint

return location for keyval, or %NULL

effectiveGroup int

return location for effective group, or %NULL

level int

return location for level, or %NULL

consumedModifiers GdkModifierType

return location for modifiers that were used to determine the group or level, or %NULL

Return: %TRUE if there was a keyval bound to the keycode/state/group

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