MenuShell.bindModel

Establishes a binding between a #GtkMenuShell and a #GMenuModel.

The contents of @shell are removed and then refilled with menu items according to @model. When @model changes, @shell is updated. Calling this function twice on @shell with different @model will cause the first binding to be replaced with a binding to the new model. If @model is %NULL then any previous binding is undone and all children are removed.

@with_separators determines if toplevel items (eg: sections) have separators inserted between them. This is typically desired for menus but doesn’t make sense for menubars.

If @action_namespace is non-%NULL then the effect is as if all actions mentioned in the @model have their names prefixed with the namespace, plus a dot. For example, if the action “quit” is mentioned and @action_namespace is “app” then the effective action name is “app.quit”.

This function uses #GtkActionable to define the action name and target values on the created menu items. If you want to use an action group other than “app” and “win”, or if you want to use a #GtkMenuShell outside of a #GtkApplicationWindow, then you will need to attach your own action group to the widget hierarchy using gtk_widget_insert_action_group(). As an example, if you created a group with a “quit” action and inserted it with the name “mygroup” then you would use the action name “mygroup.quit” in your #GMenuModel.

For most cases you are probably better off using gtk_menu_new_from_model() or gtk_menu_bar_new_from_model() or just directly passing the #GMenuModel to gtk_application_set_app_menu() or gtk_application_set_menubar().

class MenuShell
void
bindModel

Parameters

model MenuModel

the #GMenuModel to bind to or %NULL to remove binding

actionNamespace string

the namespace for actions in @model

withSeparators bool

%TRUE if toplevel items in @shell should have separators between them

Meta