1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19  
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 /*
25  * Conversion parameters:
26  * inFile  = GThreadedSocketService.html
27  * outPack = gio
28  * outFile = ThreadedSocketService
29  * strct   = GThreadedSocketService
30  * realStrct=
31  * ctorStrct=GSocketService
32  * clss    = ThreadedSocketService
33  * interf  = 
34  * class Code: No
35  * interface Code: No
36  * template for:
37  * extend  = 
38  * implements:
39  * prefixes:
40  * 	- g_threaded_socket_service_
41  * omit structs:
42  * omit prefixes:
43  * omit code:
44  * omit signals:
45  * imports:
46  * structWrap:
47  * module aliases:
48  * local aliases:
49  * overrides:
50  */
51 
52 module gio.ThreadedSocketService;
53 
54 public  import gtkc.giotypes;
55 
56 private import gtkc.gio;
57 private import glib.ConstructionException;
58 private import gobject.ObjectG;
59 
60 private import gobject.Signals;
61 public  import gtkc.gdktypes;
62 
63 
64 private import gio.SocketService;
65 
66 /**
67  * A GThreadedSocketService is a simple subclass of GSocketService
68  * that handles incoming connections by creating a worker thread and
69  * dispatching the connection to it by emitting the
70  * "run" signal in the new thread.
71  *
72  * The signal handler may perform blocking IO and need not return
73  * until the connection is closed.
74  *
75  * The service is implemented using a thread pool, so there is a
76  * limited amount of threads available to serve incoming requests.
77  * The service automatically stops the GSocketService from accepting
78  * new connections when all threads are busy.
79  *
80  * As with GSocketService, you may connect to "run",
81  * or subclass and override the default handler.
82  */
83 public class ThreadedSocketService : SocketService
84 {
85 	
86 	/** the main Gtk struct */
87 	protected GThreadedSocketService* gThreadedSocketService;
88 	
89 	
90 	/** Get the main Gtk struct */
91 	public GThreadedSocketService* getThreadedSocketServiceStruct()
92 	{
93 		return gThreadedSocketService;
94 	}
95 	
96 	
97 	/** the main Gtk struct as a void* */
98 	protected override void* getStruct()
99 	{
100 		return cast(void*)gThreadedSocketService;
101 	}
102 	
103 	/**
104 	 * Sets our main struct and passes it to the parent class
105 	 */
106 	public this (GThreadedSocketService* gThreadedSocketService)
107 	{
108 		super(cast(GSocketService*)gThreadedSocketService);
109 		this.gThreadedSocketService = gThreadedSocketService;
110 	}
111 	
112 	protected override void setStruct(GObject* obj)
113 	{
114 		super.setStruct(obj);
115 		gThreadedSocketService = cast(GThreadedSocketService*)obj;
116 	}
117 	
118 	/**
119 	 */
120 	int[string] connectedSignals;
121 	
122 	bool delegate(GSocketConnection*, GObject*, ThreadedSocketService)[] onRunListeners;
123 	/**
124 	 * The ::run signal is emitted in a worker thread in response to an
125 	 * incoming connection. This thread is dedicated to handling
126 	 * connection and may perform blocking IO. The signal handler need
127 	 * not return until the connection is closed.
128 	 * TRUE to stop further signal handlers from being called
129 	 * See Also
130 	 * GSocketService.
131 	 */
132 	void addOnRun(bool delegate(GSocketConnection*, GObject*, ThreadedSocketService) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
133 	{
134 		if ( !("run" in connectedSignals) )
135 		{
136 			Signals.connectData(
137 			getStruct(),
138 			"run",
139 			cast(GCallback)&callBackRun,
140 			cast(void*)this,
141 			null,
142 			connectFlags);
143 			connectedSignals["run"] = 1;
144 		}
145 		onRunListeners ~= dlg;
146 	}
147 	extern(C) static gboolean callBackRun(GThreadedSocketService* serviceStruct, GSocketConnection* connection, GObject* sourceObject, ThreadedSocketService _threadedSocketService)
148 	{
149 		foreach ( bool delegate(GSocketConnection*, GObject*, ThreadedSocketService) dlg ; _threadedSocketService.onRunListeners )
150 		{
151 			if ( dlg(connection, sourceObject, _threadedSocketService) )
152 			{
153 				return 1;
154 			}
155 		}
156 		
157 		return 0;
158 	}
159 	
160 	
161 	/**
162 	 * Creates a new GThreadedSocketService with no listeners. Listeners
163 	 * must be added with one of the GSocketListener "add" methods.
164 	 * Since 2.22
165 	 * Params:
166 	 * maxThreads = the maximal number of threads to execute concurrently
167 	 * handling incoming clients, -1 means no limit
168 	 * Throws: ConstructionException GTK+ fails to create the object.
169 	 */
170 	public this (int maxThreads)
171 	{
172 		// GSocketService * g_threaded_socket_service_new (int max_threads);
173 		auto p = g_threaded_socket_service_new(maxThreads);
174 		if(p is null)
175 		{
176 			throw new ConstructionException("null returned by g_threaded_socket_service_new(maxThreads)");
177 		}
178 		this(cast(GThreadedSocketService*) p);
179 	}
180 }