BindingSet.activate

Find a key binding matching keyval and modifiers and activate the binding on object.

  1. int activate(ObjectG object, uint keyval, GdkModifierType modifiers)
    class BindingSet
    static
    int
    activate
  2. int activate(uint keyval, GdkModifierType modifiers, ObjectG object)

Parameters

object ObjectG

object to activate when binding found

keyval uint

key value of the binding

modifiers GdkModifierType

key modifier of the binding

Return Value

Type: int

TRUE if a binding was found and activated

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