1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19  
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 /*
25  * Conversion parameters:
26  * inFile  = glib-Random-Numbers.html
27  * outPack = glib
28  * outFile = RandG
29  * strct   = GRand
30  * realStrct=
31  * ctorStrct=
32  * clss    = RandG
33  * interf  = 
34  * class Code: No
35  * interface Code: No
36  * template for:
37  * extend  = 
38  * implements:
39  * prefixes:
40  * 	- g_rand_
41  * 	- g_
42  * omit structs:
43  * omit prefixes:
44  * omit code:
45  * omit signals:
46  * imports:
47  * structWrap:
48  * 	- GRand* -> RandG
49  * module aliases:
50  * local aliases:
51  * 	- double -> randDouble
52  * 	- doubleRange -> randDoubleRange
53  * 	- int -> randInt
54  * 	- intRange -> randIntRange
55  * overrides:
56  */
57 
58 module glib.RandG;
59 
60 public  import gtkc.glibtypes;
61 
62 private import gtkc.glib;
63 private import glib.ConstructionException;
64 
65 
66 
67 
68 
69 
70 /**
71  * Description
72  * The following functions allow you to use a portable, fast and good
73  * pseudo-random number generator (PRNG). It uses the Mersenne Twister
74  * PRNG, which was originally developed by Makoto Matsumoto and Takuji
75  * Nishimura. Further information can be found at
76  * http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html.
77  * If you just need a random number, you simply call the
78  * g_random_* functions, which will create a
79  * globally used GRand and use the according
80  * g_rand_* functions internally. Whenever you
81  * need a stream of reproducible random numbers, you better create a
82  * GRand yourself and use the g_rand_* functions
83  * directly, which will also be slightly faster. Initializing a GRand
84  * with a certain seed will produce exactly the same series of random
85  * numbers on all platforms. This can thus be used as a seed for e.g.
86  * games.
87  * The g_rand*_range functions will return high
88  * quality equally distributed random numbers, whereas for example the
89  * (g_random_int()%max) approach often
90  * doesn't yield equally distributed numbers.
91  * GLib changed the seeding algorithm for the pseudo-random number
92  * generator Mersenne Twister, as used by
93  * GRand and GRandom.
94  * This was necessary, because some seeds would yield very bad
95  * pseudo-random streams. Also the pseudo-random integers generated by
96  * g_rand*_int_range() will have a slightly better
97  * equal distribution with the new version of GLib.
98  * The original seeding and generation algorithms, as found in GLib
99  * 2.0.x, can be used instead of the new ones by setting the
100  * environment variable G_RANDOM_VERSION to the value of
101  * '2.0'. Use the GLib-2.0 algorithms only if you have sequences of
102  * numbers generated with Glib-2.0 that you need to reproduce exactly.
103  */
104 public class RandG
105 {
106 	
107 	/** the main Gtk struct */
108 	protected GRand* gRand;
109 	
110 	
111 	public GRand* getRandGStruct()
112 	{
113 		return gRand;
114 	}
115 	
116 	
117 	/** the main Gtk struct as a void* */
118 	protected void* getStruct()
119 	{
120 		return cast(void*)gRand;
121 	}
122 	
123 	/**
124 	 * Sets our main struct and passes it to the parent class
125 	 */
126 	public this (GRand* gRand)
127 	{
128 		this.gRand = gRand;
129 	}
130 	
131 	/**
132 	 */
133 	
134 	/**
135 	 * Creates a new random number generator initialized with seed.
136 	 * Params:
137 	 * seed = a value to initialize the random number generator.
138 	 * Throws: ConstructionException GTK+ fails to create the object.
139 	 */
140 	public this (uint seed)
141 	{
142 		// GRand * g_rand_new_with_seed (guint32 seed);
143 		auto p = g_rand_new_with_seed(seed);
144 		if(p is null)
145 		{
146 			throw new ConstructionException("null returned by g_rand_new_with_seed(seed)");
147 		}
148 		this(cast(GRand*) p);
149 	}
150 	
151 	/**
152 	 * Creates a new random number generator initialized with seed.
153 	 * Since 2.4
154 	 * Params:
155 	 * seed = an array of seeds to initialize the random number generator.
156 	 * Throws: ConstructionException GTK+ fails to create the object.
157 	 */
158 	public this (uint[] seed)
159 	{
160 		// GRand * g_rand_new_with_seed_array (const guint32 *seed,  guint seed_length);
161 		auto p = g_rand_new_with_seed_array(seed.ptr, cast(int) seed.length);
162 		if(p is null)
163 		{
164 			throw new ConstructionException("null returned by g_rand_new_with_seed_array(seed.ptr, cast(int) seed.length)");
165 		}
166 		this(cast(GRand*) p);
167 	}
168 	
169 	/**
170 	 * Creates a new random number generator initialized with a seed taken
171 	 * either from /dev/urandom (if existing) or from
172 	 * the current time (as a fallback).
173 	 * Throws: ConstructionException GTK+ fails to create the object.
174 	 */
175 	public this ()
176 	{
177 		// GRand * g_rand_new (void);
178 		auto p = g_rand_new();
179 		if(p is null)
180 		{
181 			throw new ConstructionException("null returned by g_rand_new()");
182 		}
183 		this(cast(GRand*) p);
184 	}
185 	
186 	/**
187 	 * Copies a GRand into a new one with the same exact state as before.
188 	 * This way you can take a snapshot of the random number generator for
189 	 * replaying later.
190 	 * Since 2.4
191 	 * Returns: the new GRand.
192 	 */
193 	public RandG copy()
194 	{
195 		// GRand * g_rand_copy (GRand *rand_);
196 		auto p = g_rand_copy(gRand);
197 		
198 		if(p is null)
199 		{
200 			return null;
201 		}
202 		
203 		return new RandG(cast(GRand*) p);
204 	}
205 	
206 	/**
207 	 * Frees the memory allocated for the GRand.
208 	 */
209 	public void free()
210 	{
211 		// void g_rand_free (GRand *rand_);
212 		g_rand_free(gRand);
213 	}
214 	
215 	/**
216 	 * Sets the seed for the random number generator GRand to seed.
217 	 * Params:
218 	 * seed = a value to reinitialize the random number generator.
219 	 */
220 	public void setSeed(uint seed)
221 	{
222 		// void g_rand_set_seed (GRand *rand_,  guint32 seed);
223 		g_rand_set_seed(gRand, seed);
224 	}
225 	
226 	/**
227 	 * Initializes the random number generator by an array of
228 	 * longs. Array can be of arbitrary size, though only the
229 	 * first 624 values are taken. This function is useful
230 	 * if you have many low entropy seeds, or if you require more then
231 	 * 32bits of actual entropy for your application.
232 	 * Since 2.4
233 	 * Params:
234 	 * seed = array to initialize with
235 	 */
236 	public void setSeedArray(uint[] seed)
237 	{
238 		// void g_rand_set_seed_array (GRand *rand_,  const guint32 *seed,  guint seed_length);
239 		g_rand_set_seed_array(gRand, seed.ptr, cast(int) seed.length);
240 	}
241 	
242 	/**
243 	 * Returns the next random guint32 from rand_ equally distributed over
244 	 * the range [0..2^32-1].
245 	 * Params:
246 	 * rand = a GRand.
247 	 * Returns: A random number.
248 	 */
249 	public uint randInt()
250 	{
251 		// guint32 g_rand_int (GRand *rand_);
252 		return g_rand_int(gRand);
253 	}
254 	
255 	/**
256 	 * Returns the next random gint32 from rand_ equally distributed over
257 	 * the range [begin..end-1].
258 	 * Params:
259 	 * rand = a GRand.
260 	 * begin = lower closed bound of the interval.
261 	 * end = upper open bound of the interval.
262 	 * Returns: A random number.
263 	 */
264 	public int randIntRange(int begin, int end)
265 	{
266 		// gint32 g_rand_int_range (GRand *rand_,  gint32 begin,  gint32 end);
267 		return g_rand_int_range(gRand, begin, end);
268 	}
269 	
270 	/**
271 	 * Returns the next random gdouble from rand_ equally distributed over
272 	 * the range [0..1).
273 	 * Params:
274 	 * rand = a GRand.
275 	 * Returns: A random number.
276 	 */
277 	public double randDouble()
278 	{
279 		// gdouble g_rand_double (GRand *rand_);
280 		return g_rand_double(gRand);
281 	}
282 	
283 	/**
284 	 * Returns the next random gdouble from rand_ equally distributed over
285 	 * the range [begin..end).
286 	 * Params:
287 	 * rand = a GRand.
288 	 * begin = lower closed bound of the interval.
289 	 * end = upper open bound of the interval.
290 	 * Returns: A random number.
291 	 */
292 	public double randDoubleRange(double begin, double end)
293 	{
294 		// gdouble g_rand_double_range (GRand *rand_,  gdouble begin,  gdouble end);
295 		return g_rand_double_range(gRand, begin, end);
296 	}
297 	
298 	/**
299 	 * Sets the seed for the global random number generator, which is used
300 	 * by the g_random_* functions, to seed.
301 	 * Params:
302 	 * seed = a value to reinitialize the global random number generator.
303 	 */
304 	public static void randomSetSeed(uint seed)
305 	{
306 		// void g_random_set_seed (guint32 seed);
307 		g_random_set_seed(seed);
308 	}
309 	
310 	/**
311 	 * Return a random guint32 equally distributed over the range
312 	 * [0..2^32-1].
313 	 * Returns: A random number.
314 	 */
315 	public static uint randomInt()
316 	{
317 		// guint32 g_random_int (void);
318 		return g_random_int();
319 	}
320 	
321 	/**
322 	 * Returns a random gint32 equally distributed over the range
323 	 * [begin..end-1].
324 	 * Params:
325 	 * begin = lower closed bound of the interval.
326 	 * end = upper open bound of the interval.
327 	 * Returns: A random number.
328 	 */
329 	public static int randomIntRange(int begin, int end)
330 	{
331 		// gint32 g_random_int_range (gint32 begin,  gint32 end);
332 		return g_random_int_range(begin, end);
333 	}
334 	
335 	/**
336 	 * Returns a random gdouble equally distributed over the range [0..1).
337 	 * Returns: A random number.
338 	 */
339 	public static double randomDouble()
340 	{
341 		// gdouble g_random_double (void);
342 		return g_random_double();
343 	}
344 	
345 	/**
346 	 * Returns a random gdouble equally distributed over the range [begin..end).
347 	 * Params:
348 	 * begin = lower closed bound of the interval.
349 	 * end = upper open bound of the interval.
350 	 * Returns: A random number.
351 	 */
352 	public static double randomDoubleRange(double begin, double end)
353 	{
354 		// gdouble g_random_double_range (gdouble begin,  gdouble end);
355 		return g_random_double_range(begin, end);
356 	}
357 }