ObjectGtk

Description Description GtkObject is the base class for all widgets, and for a few non-widget objects such as GtkAdjustment. GtkObject predates GObject; non-widgets that derive from GtkObject rather than GObject do so for backward compatibility reasons. GtkObjects are created with a "floating" reference count. This means that the initial reference is not owned by anyone. Calling g_object_unref() on a newly-created GtkObject is incorrect, the floating reference has to be removed first. This can be done by anyone at any time, by calling g_object_ref_sink() to convert the floating reference into a regular reference. g_object_ref_sink() returns a new reference if an object is already sunk (has no floating reference). When you add a widget to its parent container, the parent container will do this: This means that the container now owns a reference to the child widget and the child widget has no floating reference. The purpose of the floating reference is to keep the child widget alive until you add it to a parent container: GtkWindow is a special case, because GTK+ itself will ref/sink it on creation. That is, after calling gtk_window_new(), the GtkWindow will have one reference which is owned by GTK+, and no floating references. One more factor comes into play: the "destroy" signal, emitted by the gtk_object_destroy() method. The "destroy" signal asks all code owning a reference to an object to release said reference. So, for example, if you call gtk_object_destroy() on a GtkWindow, GTK+ will release the reference count that it owns; if you call gtk_object_destroy() on a GtkButton, then the button will be removed from its parent container and the parent container will release its reference to the button. Because these references are released, calling gtk_object_destroy() should result in freeing all memory associated with an object, unless some buggy code fails to release its references in response to the "destroy" signal. Freeing memory (referred to as finalization only happens if the reference count reaches zero. Some simple rules for handling GtkObject: Never call g_object_unref() unless you have previously called g_object_ref(), even if you created the GtkObject. (Note: this is not true for GObject; for GObject, the creator of the object owns a reference.) Call gtk_object_destroy() to get rid of most objects in most cases. In particular, widgets are almost always destroyed in this way. Because of the floating reference count, you don't need to worry about reference counting for widgets and toplevel windows, unless you explicitly call g_object_ref() yourself.

Constructors

this
this(GtkObject* gtkObject)

Sets our main struct and passes it to the parent class

Members

Functions

addOnDestroy
void addOnDestroy(void delegate(ObjectGtk) dlg, ConnectFlags connectFlags)

Signals that all holders of a reference to the GtkObject should release the reference that they hold. May result in finalization of the object if all references are released. See Also GObject

destroy
void destroy()

Warning gtk_object_destroy has been deprecated since version 2.24 and should not be used in newly-written code. Use gtk_widget_destroy() instead (if object is a widget) Emits the "destroy" signal notifying all reference holders that they should release the GtkObject. See the overview documentation at the top of the page for more details. The memory for the object itself won't be deleted until its reference count actually drops to 0; gtk_object_destroy() merely asks reference holders to release their references, it does not free the object.

getDataById
void* getDataById(GQuark dataId)

Warning gtk_object_get_data_by_id is deprecated and should not be used in newly-written code. Use g_object_get_qdata() instead. Just like gtk_object_get_data() except that it takes a GQuark instead of a string, so it is slightly faster. Use gtk_object_data_try_key() and gtk_object_data_force_id() to get an id from a string.

getObjectGtkStruct
GtkObject* getObjectGtkStruct()
Undocumented in source. Be warned that the author may not have intended to support it.
getStruct
void* getStruct()

the main Gtk struct as a void*

getUserData
void* getUserData()

Warning gtk_object_get_user_data is deprecated and should not be used in newly-written code. Use g_object_get_data() instead. Get the object's user data pointer. This is intended to be a pointer for your convenience in writing applications.

removeDataById
void removeDataById(GQuark dataId)

Warning gtk_object_remove_data_by_id is deprecated and should not be used in newly-written code. Use g_object_set_qdata() with data of NULL instead. Just like gtk_object_remove_data() except that it takes a GQuark instead of a string, so it is slightly faster. Remove a specified datum from the object's data associations. Subsequent calls to gtk_object_get_data() will return NULL. Use gtk_object_data_try_key() and gtk_object_data_force_id() to get an id from a string.

removeNoNotify
void removeNoNotify(string key)

Warning gtk_object_remove_no_notify is deprecated and should not be used in newly-written code. Use g_object_steal_data() instead. Remove a specified datum from the object's data associations (the object_data), without invoking the association's destroy handler. Just like gtk_object_remove_data() except that any destroy handler will be ignored. Therefore this only affects data set using gtk_object_set_data_full().

removeNoNotifyById
void removeNoNotifyById(GQuark keyId)

Warning gtk_object_remove_no_notify_by_id is deprecated and should not be used in newly-written code. Use g_object_steal_qdata() instead. Just like gtk_object_remove_no_notify() except that it takes a GQuark instead of a string, so it is slightly faster. Use gtk_object_data_try_key() and gtk_object_data_force_id() to get an id from a string.

setDataById
void setDataById(GQuark dataId, void* data)

Warning gtk_object_set_data_by_id is deprecated and should not be used in newly-written code. Use g_object_set_qdata() instead. Just like gtk_object_set_data() except that it takes a GQuark instead of a string, so it is slightly faster. Use gtk_object_data_try_key() and gtk_object_data_force_id() to get an id from a string.

setDataByIdFull
void setDataByIdFull(GQuark dataId, void* data, GDestroyNotify destroy)

Warning gtk_object_set_data_by_id_full is deprecated and should not be used in newly-written code. Use g_object_set_qdata_full() instead. Just like gtk_object_set_data_full() except that it takes a GQuark instead of a string, so it is slightly faster. Use gtk_object_data_try_key() and gtk_object_data_force_id() to get an id from a string.

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.
setUserData
void setUserData(void* data)

Warning gtk_object_set_user_data is deprecated and should not be used in newly-written code. Use g_object_set_data() instead. For convenience, every object offers a generic user data pointer. This function sets it.

sink
void sink()

Warning gtk_object_sink has been deprecated since version 2.10 and should not be used in newly-written code. Use g_object_ref_sink() instead Removes the floating reference from a GtkObject, if it exists; otherwise does nothing. See the GtkObject overview documentation at the top of the page.

weakref
void weakref(GDestroyNotify notify, void* data)

Warning gtk_object_weakref is deprecated and should not be used in newly-written code. Use g_object_weak_ref() instead. Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).

weakunref
void weakunref(GDestroyNotify notify, void* data)

Warning gtk_object_weakunref is deprecated and should not be used in newly-written code. Use g_object_weak_unref() instead. Removes a weak reference callback to an object.

Static functions

addArgType
void addArgType(string argName, GType argType, uint argFlags, uint argId)

Warning gtk_object_add_arg_type is deprecated and should not be used in newly-written code. Deprecated in favor of the GObject property system including GParamSpec. Add a new type of argument to an object class. Usually this is called when registering a new type of object.

callBackDestroy
void callBackDestroy(GtkObject* objectStruct, ObjectGtk _objectGtk)
Undocumented in source. Be warned that the author may not have intended to support it.
getId
string getId(StockID id)

Variables

connectedSignals
int[string] connectedSignals;
gtkObject
GtkObject* gtkObject;

the main Gtk struct

onDestroyListeners
void delegate(ObjectGtk)[] onDestroyListeners;
Undocumented in source.

Inherited Members

From ObjectG

gObject
GObject* gObject;

the main Gtk struct

getObjectGStruct
GObject* getObjectGStruct()
Undocumented in source. Be warned that the author may not have intended to support it.
getStruct
void* getStruct()

the main Gtk struct as a void*

isGcRoot
bool isGcRoot;
Undocumented in source.
destroyNotify
void destroyNotify(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
toggleNotify
void toggleNotify(ObjectG obj, GObject* object, int isLastRef)
Undocumented in source. Be warned that the author may not have intended to support it.
~this
~this()
Undocumented in source.
getDObject
RT getDObject(U obj)

Gets a D Object from the objects table of associations.

setStruct
void setStruct(GObject* obj)
Undocumented in source. Be warned that the author may not have intended to support it.
setProperty
void setProperty(string propertyName, int value)
setProperty
void setProperty(string propertyName, string value)
setProperty
void setProperty(string propertyName, long value)
setProperty
void setProperty(string propertyName, ulong value)
unref
void unref()
Undocumented in source. Be warned that the author may not have intended to support it.
doref
ObjectG doref()
Undocumented in source. Be warned that the author may not have intended to support it.
connectedSignals
int[string] connectedSignals;
onNotifyListeners
void delegate(ParamSpec, ObjectG)[] onNotifyListeners;
Undocumented in source.
addOnNotify
void addOnNotify(void delegate(ParamSpec, ObjectG) dlg, ConnectFlags connectFlags)

The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value. This signal is typically used to obtain change notification for a single property, by specifying the property name as a detail in the It is important to note that you must use canonical parameter names as detail strings for the notify signal. See Also GParamSpecObject, g_param_spec_object()

callBackNotify
void callBackNotify(GObject* gobjectStruct, GParamSpec* pspec, ObjectG _objectG)
Undocumented in source. Be warned that the author may not have intended to support it.
classInstallProperty
void classInstallProperty(GObjectClass* oclass, uint propertyId, ParamSpec pspec)

Installs a new property. This is usually done in the class initializer. Note that it is possible to redefine a property in a derived class, by installing a property with the same name. This can be useful at times, e.g. to change the range of allowed values or the default value.

classInstallProperties
void classInstallProperties(GObjectClass* oclass, ParamSpec[] pspecs)

Installs new properties from an array of GParamSpecs. This is usually done in the class initializer. The property id of each property is the index of each GParamSpec in the pspecs array. The property id of 0 is treated specially by GObject and it should not be used to store a GParamSpec. This function should be used if you plan to use a static array of GParamSpecs and g_object_notify_by_pspec(). For instance, this Since 2.26

classFindProperty
ParamSpec classFindProperty(GObjectClass* oclass, string propertyName)

Looks up the GParamSpec for a property of a class.

classListProperties
ParamSpec[] classListProperties(GObjectClass* oclass)

Get an array of GParamSpec* for all properties of a class.

classOverrideProperty
void classOverrideProperty(GObjectClass* oclass, uint propertyId, string name)

Registers property_id as referring to a property with the name name in a parent class or in an interface implemented by oclass. This allows this class to override a property implementation in a parent class or to provide the implementation of a property from an interface. Note Internally, overriding is implemented by creating a property of type GParamSpecOverride; generally operations that query the properties of the object class, such as g_object_class_find_property() or g_object_class_list_properties() will return the overridden property. However, in one case, the construct_properties argument of the constructor virtual function, the GParamSpecOverride is passed instead, so that the param_id field of the GParamSpec will be correct. For virtually all uses, this makes no difference. If you need to get the overridden property, you can call g_param_spec_get_redirect_target(). Since 2.4

interfaceInstallProperty
void interfaceInstallProperty(void* iface, ParamSpec pspec)

Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property. This function is meant to be called from the interface's default vtable initialization function (the class_init member of GTypeInfo.) It must not be called after after class_init has been called for any object types implementing this interface. Since 2.4

interfaceFindProperty
ParamSpec interfaceFindProperty(void* iface, string propertyName)

Find the GParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek(). Since 2.4

interfaceListProperties
ParamSpec[] interfaceListProperties(void* iface)

Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek(). Since 2.4

doref
void* doref(void* object)

Increases the reference count of object.

unref
void unref(void* object)

Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

refSink
void* refSink(void* object)

Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference. In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one. Since 2.10

clearObject
void clearObject(ObjectG objectPtr)

Clears a reference to a GObject. object_ptr must not be NULL. If the reference is NULL then this function does nothing. Otherwise, the reference count of the object is decreased and the pointer is set to NULL. This function is threadsafe and modifies the pointer atomically, using memory barriers where needed. A macro is also included that allows this function to be used without pointer casts. Since 2.28

isFloating
int isFloating(void* object)

Checks whether object has a floating reference. Since 2.10

forceFloating
void forceFloating()

This function is intended for GObject implementations to re-enforce a floating object reference. Doing this is seldomly required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink(). Since 2.10

weakRef
void weakRef(GWeakNotify notify, void* data)

Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).

weakUnref
void weakUnref(GWeakNotify notify, void* data)

Removes a weak reference callback to an object.

addWeakPointer
void addWeakPointer(void** weakPointerLocation)

Adds a weak reference from weak_pointer to object to indicate that the pointer located at weak_pointer_location is only valid during the lifetime of object. When the object is finalized, weak_pointer will be set to NULL.

removeWeakPointer
void removeWeakPointer(void** weakPointerLocation)

Removes a weak reference from object that was previously added using g_object_add_weak_pointer(). The weak_pointer_location has to match the one used with g_object_add_weak_pointer().

addToggleRef
void addToggleRef(GToggleNotify notify, void* data)

Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established. This functionality is intended for binding object to a proxy object managed by another memory manager. This is done with two paired references: the strong reference added by g_object_add_toggle_ref() and a reverse reference to the proxy object which is either a strong reference or weak reference. The setup is that when there are no other references to object, only a weak reference is held in the reverse direction from object to the proxy object, but when there are other references held to object, a strong reference is held. The notify callback is called when the reference from object to the proxy object should be toggled from strong to weak (is_last_ref true) or weak to strong (is_last_ref false). Since a (normal) reference must be held to the object before calling g_object_toggle_ref(), the initial state of the reverse link is always strong. Multiple toggle references may be added to the same gobject, however if there are multiple toggle references to an object, none of them will ever be notified until all but one are removed. For this reason, you should only ever use a toggle reference if there is important state in the proxy object. Since 2.8

removeToggleRef
void removeToggleRef(GToggleNotify notify, void* data)

Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one. Since 2.8

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object. When possible, eg. when signaling a property change from within the class that registered the property, you should use g_object_notify_by_pspec() instead.

notifyByPspec
void notifyByPspec(ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object. This function omits the property name lookup, hence it is faster than g_object_notify(). One way to avoid using g_object_notify() from within the class that registered the properties, and using g_object_notify_by_pspec() instead, is to store the GParamSpec used with Since 2.26

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. This is necessary for accessors that modify multiple properties to prevent premature notification while the object is still being modified.

thawNotify
void thawNotify()

Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, all queued "notify" signals are emitted. It is an error to call this function when the freeze count is zero.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see g_object_set_data()).

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association. If the object already had an association with that name, the old association will be destroyed.

setDataFull
void setDataFull(string key, void* data, GDestroyNotify destroy)

Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed. Note that the destroy callback is not called if data is NULL.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

getQdata
void* getQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata().

setQdata
void setQdata(GQuark quark, void* data)

This sets an opaque, named pointer on an object. The name is specified through a GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the object with g_object_get_qdata() until the object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using NULL as pointer essentially removes the data stored.

setQdataFull
void setQdataFull(GQuark quark, void* data, GDestroyNotify destroy)

This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with data as argument when the object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same quark.

stealQdata
void* stealQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update

setProperty
void setProperty(string propertyName, Value value)

Sets a property on an object.

getProperty
void getProperty(string propertyName, Value value)

Gets a property of an object. value must have been initialized to the expected type of the property (or a type to which the expected type can be transformed) using g_value_init(). In general, a copy is made of the property contents and the caller is responsible for freeing the memory by calling g_value_unset(). Note that g_object_get_property() is really intended for language bindings, g_object_get() is much more convenient for C programming.

setValist
void setValist(string firstPropertyName, void* varArgs)

Sets properties on an object.

getValist
void getValist(string firstPropertyName, void* varArgs)

Gets properties of an object. In general, a copy is made of the property contents and the caller is responsible for freeing the memory in the appropriate manner for the type, for instance by calling g_free() or g_object_unref(). See g_object_get().

watchClosure
void watchClosure(Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles. This functions should only be called from object system implementations.

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