VariantBuilder

Description GVariant is a variant datatype; it stores a value along with information about the type of that value. The range of possible values is determined by the type. The type system used by GVariant is GVariantType. GVariant instances always have a type and a value (which are given at construction time). The type and value of a GVariant instance can never change other than by the GVariant itself being destroyed. A GVariant can not contain a pointer. GVariant is reference counted using g_variant_ref() and g_variant_unref(). GVariant also has floating reference counts -- see g_variant_ref_sink(). GVariant is completely threadsafe. A GVariant instance can be concurrently accessed in any way from any number of threads without problems. GVariant is heavily optimised for dealing with data in serialised form. It works particularly well with data located in memory-mapped files. It can perform nearly all deserialisation operations in a small constant time, usually touching only a single memory page. Serialised GVariant data can also be sent over the network. GVariant is largely compatible with D-Bus. Almost all types of GVariant instances can be sent over D-Bus. See GVariantType for exceptions. For convenience to C programmers, GVariant features powerful varargs-based value construction and destruction. This feature is designed to be embedded in other libraries. There is a Python-inspired text language for describing GVariant values. GVariant includes a printer for this language and a parser with type inferencing. Memory Use GVariant tries to be quite efficient with respect to memory use. This section gives a rough idea of how much memory is used by the current implementation. The information here is subject to change in the future. The memory allocated by GVariant can be grouped into 4 broad purposes: memory for serialised data, memory for the type information cache, buffer management memory and memory for the GVariant structure itself. Serialised Data Memory This is the memory that is used for storing GVariant data in serialised form. This is what would be sent over the network or what would end up on disk. The amount of memory required to store a boolean is 1 byte. 16, 32 and 64 bit integers and double precision floating point numbers use their "natural" size. Strings (including object path and signature strings) are stored with a nul terminator, and as such use the length of the string plus 1 byte. Maybe types use no space at all to represent the null value and use the same amount of space (sometimes plus one byte) as the equivalent non-maybe-typed value to represent the non-null case. Arrays use the amount of space required to store each of their members, concatenated. Additionally, if the items stored in an array are not of a fixed-size (ie: strings, other arrays, etc) then an additional framing offset is stored for each item. The size of this offset is either 1, 2 or 4 bytes depending on the overall size of the container. Additionally, extra padding bytes are added as required for alignment of child values. Tuples (including dictionary entries) use the amount of space required to store each of their members, concatenated, plus one framing offset (as per arrays) for each non-fixed-sized item in the tuple, except for the last one. Additionally, extra padding bytes are added as required for alignment of child values. Variants use the same amount of space as the item inside of the variant, plus 1 byte, plus the length of the type string for the item inside the variant. As an example, consider a dictionary mapping strings to variants. In the case that the dictionary is empty, 0 bytes are required for the serialisation. If we add an item "width" that maps to the int32 value of 500 then we will use 4 byte to store the int32 (so 6 for the variant containing it) and 6 bytes for the string. The variant must be aligned to 8 after the 6 bytes of the string, so that's 2 extra bytes. 6 (string) + 2 (padding) + 6 (variant) is 14 bytes used for the dictionary entry. An additional 1 byte is added to the array as a framing offset making a total of 15 bytes. If we add another entry, "title" that maps to a nullable string that happens to have a value of null, then we use 0 bytes for the null value (and 3 bytes for the variant to contain it along with its type string) plus 6 bytes for the string. Again, we need 2 padding bytes. That makes a total of 6 + 2 + 3 = 11 bytes. We now require extra padding between the two items in the array. After the 14 bytes of the first item, that's 2 bytes required. We now require 2 framing offsets for an extra two bytes. 14 + 2 + 11 + 2 = 29 bytes to encode the entire two-item dictionary. Type Information Cache For each GVariant type that currently exists in the program a type information structure is kept in the type information cache. The type information structure is required for rapid deserialisation. Continuing with the above example, if a GVariant exists with the type "a{sv}" then a type information struct will exist for "a{sv}", "{sv}", "s", and "v". Multiple uses of the same type will share the same type information. Additionally, all single-digit types are stored in read-only static memory and do not contribute to the writable memory footprint of a program using GVariant. Aside from the type information structures stored in read-only memory, there are two forms of type information. One is used for container types where there is a single element type: arrays and maybe types. The other is used for container types where there are multiple element types: tuples and dictionary entries. Array type info structures are 6 * sizeof (void *), plus the memory required to store the type string itself. This means that on 32bit systems, the cache entry for "a{sv}" would require 30 bytes of memory (plus malloc overhead). Tuple type info structures are 6 * sizeof (void *), plus 4 * sizeof (void *) for each item in the tuple, plus the memory required to store the type string itself. A 2-item tuple, for example, would have a type information structure that consumed writable memory in the size of 14 * sizeof (void *) (plus type string) This means that on 32bit systems, the cache entry for "{sv}" would require 61 bytes of memory (plus malloc overhead). This means that in total, for our "a{sv}" example, 91 bytes of type information would be allocated. The type information cache, additionally, uses a GHashTable to store and lookup the cached items and stores a pointer to this hash table in static storage. The hash table is freed when there are zero items in the type cache. Although these sizes may seem large it is important to remember that a program will probably only have a very small number of different types of values in it and that only one type information structure is required for many different values of the same type. Buffer Management Memory GVariant uses an internal buffer management structure to deal with the various different possible sources of serialised data that it uses. The buffer is responsible for ensuring that the correct call is made when the data is no longer in use by GVariant. This may involve a g_free() or a g_slice_free() or even g_mapped_file_unref(). One buffer management structure is used for each chunk of serialised data. The size of the buffer management structure is 4 * (void *). On 32bit systems, that's 16 bytes. GVariant structure The size of a GVariant structure is 6 * (void *). On 32 bit systems, that's 24 bytes. GVariant structures only exist if they are explicitly created with API calls. For example, if a GVariant is constructed out of serialised data for the example given above (with the dictionary) then although there are 9 individual values that comprise the entire dictionary (two keys, two values, two variants containing the values, two dictionary entries, plus the dictionary itself), only 1 GVariant instance exists -- the one refering to the dictionary. If calls are made to start accessing the other values then GVariant instances will exist for those values only for as long as they are in use (ie: until you call g_variant_unref()). The type information is shared. The serialised data and the buffer management structure for that serialised data is shared by the child. Summary To put the entire example together, for our dictionary mapping strings to variants (with two entries, as given above), we are using 91 bytes of memory for type information, 29 byes of memory for the serialised data, 16 bytes for buffer management and 24 bytes for the GVariant instance, or a total of 160 bytes, plus malloc overhead. If we were to use g_variant_get_child_value() to access the two dictionary entries, we would use an additional 48 bytes. If we were to have other dictionaries of the same type, we would use more memory for the serialised data and buffer management for those dictionaries, but the type information would be shared.

Constructors

this
this(GVariantBuilder* gVariantBuilder)

Sets our main struct and passes it to the parent class

this
this(VariantType type)

Allocates and initialises a new GVariantBuilder. You should call g_variant_builder_unref() on the return value when it is no longer needed. The memory will not be automatically freed by any other call. In most cases it is easier to place a GVariantBuilder directly on the stack of the calling function and initialise it with g_variant_builder_init(). Since 2.24

Members

Functions

addValue
void addValue(Variant value)

Adds value to builder. It is an error to call this function in any way that would create an inconsistent value to be constructed. Some examples of this are putting different types of items into an array, putting the wrong types or number of items in a tuple, putting more than one value into a variant, etc. If value is a floating reference (see g_variant_ref_sink()), the builder instance takes ownership of value. Since 2.24

clear
void clear()

Releases all memory associated with a GVariantBuilder without freeing the GVariantBuilder structure itself. It typically only makes sense to do this on a stack-allocated GVariantBuilder if you want to abort building the value part-way through. This function need not be called if you call g_variant_builder_end() and it also doesn't need to be called on builders allocated with g_variant_builder_new (see g_variant_builder_unref() for that). This function leaves the GVariantBuilder structure set to all-zeros. It is valid to call this function on either an initialised GVariantBuilder or one that is set to all-zeros but it is not valid to call this function on uninitialised memory. Since 2.24

close
void close()

Closes the subcontainer inside the given builder that was opened by the most recent call to g_variant_builder_open(). It is an error to call this function in any way that would create an inconsistent value to be constructed (ie: too few values added to the subcontainer). Since 2.24

doref
VariantBuilder doref()

Increases the reference count on builder. Don't call this on stack-allocated GVariantBuilder instances or bad things will happen. Since 2.24

end
Variant end()

Ends the builder process and returns the constructed value. It is not permissible to use builder in any way after this call except for reference counting operations (in the case of a heap-allocated GVariantBuilder) or by reinitialising it with g_variant_builder_init() (in the case of stack-allocated). It is an error to call this function in any way that would create an inconsistent value to be constructed (ie: insufficient number of items added to a container with a specific number of children required). It is also an error to call this function if the builder was created with an indefinite array or maybe type and no children have been added; in this case it is impossible to infer the type of the empty array. Since 2.24

getStruct
void* getStruct()

the main Gtk struct as a void*

getVariantBuilderStruct
GVariantBuilder* getVariantBuilderStruct()
Undocumented in source. Be warned that the author may not have intended to support it.
init
void init(VariantType type)

Initialises a GVariantBuilder structure. type must be non-NULL. It specifies the type of container to construct. It can be an indefinite type such as G_VARIANT_TYPE_ARRAY or a definite type such as "as" or "(ii)". Maybe, array, tuple, dictionary entry and variant-typed values may be constructed. After the builder is initialised, values are added using g_variant_builder_add_value() or g_variant_builder_add(). After all the child values are added, g_variant_builder_end() frees the memory associated with the builder and returns the GVariant that was created. This function completely ignores the previous contents of builder. On one hand this means that it is valid to pass in completely uninitialised memory. On the other hand, this means that if you are initialising over top of an existing GVariantBuilder you need to first call g_variant_builder_clear() in order to avoid leaking memory. You must not call g_variant_builder_ref() or g_variant_builder_unref() on a GVariantBuilder that was initialised with this function. If you ever pass a reference to a GVariantBuilder outside of the control of your own code then you should assume that the person receiving that reference may try to use reference counting; you should use g_variant_builder_new() instead of this function. Since 2.24

open
void open(VariantType type)

Opens a subcontainer inside the given builder. When done adding items to the subcontainer, g_variant_builder_close() must be called. It is an error to call this function in any way that would cause an inconsistent value to be constructed (ie: adding too many values or a value of an incorrect type). Since 2.24

unref
void unref()

Decreases the reference count on builder. In the event that there are no more references, releases all memory associated with the GVariantBuilder. Don't call this on stack-allocated GVariantBuilder instances or bad things will happen. Since 2.24

Variables

gVariantBuilder
GVariantBuilder* gVariantBuilder;

the main Gtk struct

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