Builder.connectSignals

This method is a simpler variation of gtk_builder_connect_signals_full(). It uses symbols explicitly added to @builder with prior calls to gtk_builder_add_callback_symbol(). In the case that symbols are not explicitly added; it uses #GModule’s introspective features (by opening the module %NULL) to look at the application’s symbol table. From here it tries to match the signal handler names given in the interface description with symbols in the application and connects the signals. Note that this function can only be called once, subsequent calls will do nothing.

Note that unless gtk_builder_add_callback_symbol() is called for all signal callbacks which are referenced by the loaded XML, this function will require that #GModule be supported on the platform.

If you rely on #GModule support to lookup callbacks in the symbol table, the following details should be noted:

When compiling applications for Windows, you must declare signal callbacks with #G_MODULE_EXPORT, or they will not be put in the symbol table. On Linux and Unices, this is not necessary; applications should instead be compiled with the -Wl,--export-dynamic CFLAGS, and linked against gmodule-export-2.0.

class Builder
void
connectSignals
(
void* userData
)

Parameters

userData void*

user data to pass back with all signals

Meta

Since

2.12