SourceCompletion

Constructors

this
this(GtkSourceCompletion* gtkSourceCompletion, bool ownedRef = false)

Sets our main struct and passes it to the parent class.

Members

Functions

addOnActivateProposal
gulong addOnActivateProposal(void delegate(SourceCompletion) dlg, ConnectFlags connectFlags = cast(ConnectFlags)0)

The activate-proposal signal is a keybinding signal which gets emitted when the user initiates a proposal activation.

addOnHide
gulong addOnHide(void delegate(SourceCompletion) dlg, ConnectFlags connectFlags = cast(ConnectFlags)0)

Emitted when the completion window is hidden. The default handler will actually hide the window.

addOnMoveCursor
gulong addOnMoveCursor(void delegate(GtkScrollStep, int, SourceCompletion) dlg, ConnectFlags connectFlags = cast(ConnectFlags)0)

The move-cursor signal is a keybinding signal which gets emitted when the user initiates a cursor movement.

addOnMovePage
gulong addOnMovePage(void delegate(GtkScrollStep, int, SourceCompletion) dlg, ConnectFlags connectFlags = cast(ConnectFlags)0)

The move-page signal is a keybinding signal which gets emitted when the user initiates a page movement (i.e. switches between provider pages).

addOnPopulateContext
gulong addOnPopulateContext(void delegate(SourceCompletionContext, SourceCompletion) dlg, ConnectFlags connectFlags = cast(ConnectFlags)0)

Emitted just before starting to populate the completion with providers. You can use this signal to add additional attributes in the context.

addOnShow
gulong addOnShow(void delegate(SourceCompletion) dlg, ConnectFlags connectFlags = cast(ConnectFlags)0)

Emitted when the completion window is shown. The default handler will actually show the window.

addProvider
bool addProvider(SourceCompletionProviderIF provider)

Add a new GtkSourceCompletionProvider to the completion object. This will add a reference provider, so make sure to unref your own copy when you no longer need it.

blockInteractive
void blockInteractive()

Block interactive completion. This can be used to disable interactive completion when inserting or deleting text from the buffer associated with the completion. Use Source.completionUnblockInteractive to enable interactive completion again.

createContext
SourceCompletionContext createContext(TextIter position)

Create a new gsv.SourceCompletionContext for completion. The position where the completion occurs can be specified by position. If position is NULL, the current cursor position will be used.

getInfoWindow
SourceCompletionInfo getInfoWindow()

The info widget is the window where the completion displays optional extra information of the proposal.

getProviders
ListG getProviders()

Get list of providers registered on completion. The returned list is owned by the completion and should not be freed.

getSourceCompletionStruct
GtkSourceCompletion* getSourceCompletionStruct(bool transferOwnership = false)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getView
SourceView getView()

The gsv.SourceView associated with completion, or NULL if the view has been destroyed.

hide
void hide()

Hides the completion if it is active (visible).

moveWindow
void moveWindow(TextIter iter)

Move the completion window to a specific iter.

removeProvider
bool removeProvider(SourceCompletionProviderIF provider)

Remove provider from the completion.

show
bool show(ListG providers, SourceCompletionContext context)

Starts a new completion with the specified gsv.SourceCompletionContext and a list of potential candidate providers for completion.

unblockInteractive
void unblockInteractive()

Unblock interactive completion. This can be used after using Source.completionBlockInteractive to enable interactive completion again.

Static functions

getType
GType getType()

Variables

gtkSourceCompletion
GtkSourceCompletion* gtkSourceCompletion;

the main Gtk struct

Inherited Members

From ObjectG

gObject
GObject* gObject;

the main Gtk struct

getObjectGStruct
GObject* getObjectGStruct(bool transferOwnership = false)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

opCast
T opCast()
getDObject
RT getDObject(U obj, bool ownedRef = false)

Gets a D Object from the objects table of associations.

setProperty
void setProperty(string propertyName, T value)
addOnNotify
gulong addOnNotify(void delegate(ParamSpec, ObjectG) dlg, string property = "", ConnectFlags connectFlags = cast(ConnectFlags)0)

The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.

getType
GType getType()
compatControl
size_t compatControl(size_t what, void* data)
interfaceFindProperty
ParamSpec interfaceFindProperty(TypeInterface gIface, string propertyName)

Find the gobject.ParamSpec with the given name for an interface. Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

interfaceInstallProperty
void interfaceInstallProperty(TypeInterface gIface, ParamSpec pspec)

Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created gobject.ParamSpec, but normally ObjectClass.overrideProperty will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

interfaceListProperties
ParamSpec[] interfaceListProperties(TypeInterface gIface)

Lists the properties of an interface.Generally, the interface vtable passed in as g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

addToggleRef
void addToggleRef(GToggleNotify notify, void* data)

Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.

addWeakPointer
void addWeakPointer(ref void* weakPointerLocation)

Adds a weak reference from weak_pointer to object to indicate that the pointer located at weak_pointer_location is only valid during the lifetime of object. When the object is finalized, weak_pointer will be set to NULL.

bindProperty
Binding bindProperty(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags)

Creates a binding between source_property on source and target_property on target. Whenever the source_property is changed the target_property is updated using the same value. For instance:

bindPropertyFull
Binding bindPropertyFull(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, GBindingTransformFunc transformTo, GBindingTransformFunc transformFrom, void* userData, GDestroyNotify notify)

Complete version of g_object_bind_property().

bindPropertyWithClosures
Binding bindPropertyWithClosures(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, Closure transformTo, Closure transformFrom)

Creates a binding between source_property on source and target_property on target, allowing you to set the transformation functions to be used by the binding.

dupData
void* dupData(string key, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_data() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

dupQdata
void* dupQdata(GQuark quark, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

forceFloating
void forceFloating()

This function is intended for GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

freezeNotify
void freezeNotify()

Increases the freeze count on object. If the freeze count is non-zero, the emission of "notify" signals on object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see g_object_set_data()).

getProperty
void getProperty(string propertyName, Value value)

Gets a property of an object. value must have been initialized to the expected type of the property (or a type to which the expected type can be transformed) using Value.init.

getQdata
void* getQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata().

getValist
void getValist(string firstPropertyName, void* varArgs)

Gets properties of an object.

getv
void getv(string[] names, Value[] values)

Gets n_properties properties for an object. Obtained properties will be set to values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property property_name on object.

notifyByPspec
void notifyByPspec(ParamSpec pspec)

Emits a "notify" signal for the property specified by pspec on object.

doref
ObjectG doref()

Increases the reference count of object.

refSink
ObjectG refSink()

Increase the reference count of object, and possibly remove the floating[floating-ref] reference, if object has a floating reference.

removeToggleRef
void removeToggleRef(GToggleNotify notify, void* data)

Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.

removeWeakPointer
void removeWeakPointer(ref void* weakPointerLocation)

Removes a weak reference from object that was previously added using g_object_add_weak_pointer(). The weak_pointer_location has to match the one used with g_object_add_weak_pointer().

replaceData
bool replaceData(string key, void* oldval, void* newval, GDestroyNotify destroy, out GDestroyNotify oldDestroy)

Compares the user data for the key key on object with oldval, and if they are the same, replaces oldval with newval.

replaceQdata
bool replaceQdata(GQuark quark, void* oldval, void* newval, GDestroyNotify destroy, out GDestroyNotify oldDestroy)

Compares the user data for the key quark on object with oldval, and if they are the same, replaces oldval with newval.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setDataFull
void setDataFull(string key, void* data, GDestroyNotify destroy)

Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.

setProperty
void setProperty(string propertyName, Value value)

Sets a property on an object.

setQdata
void setQdata(GQuark quark, void* data)

This sets an opaque, named pointer on an object. The name is specified through a GQuark (retrived e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the object with g_object_get_qdata() until the object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using NULL as pointer essentially removes the data stored.

setQdataFull
void setQdataFull(GQuark quark, void* data, GDestroyNotify destroy)

This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with data as argument when the object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same quark.

setValist
void setValist(string firstPropertyName, void* varArgs)

Sets properties on an object.

setv
void setv(string[] names, Value[] values)

Sets n_properties properties for an object. Properties to be set will be taken from values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata() and removes the data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example:

thawNotify
void thawNotify()

Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on object and when it reaches zero, queued "notify" signals are emitted.

unref
void unref()

Decreases the reference count of object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

watchClosure
void watchClosure(Closure closure)

This function essentially limits the life time of the closure to the life time of the object. That is, when the object is finalized, the closure is invalidated by calling Closure.invalidate on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the closure, to ensure that an extra reference count is held on object during invocation of the closure. Usually, this function will be called on closures that use this object as closure data.

weakRef
void weakRef(GWeakNotify notify, void* data)

Adds a weak reference callback to an object. Weak references are used for notification when an object is finalized. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).

weakUnref
void weakUnref(GWeakNotify notify, void* data)

Removes a weak reference callback to an object.

clearObject
void clearObject(ref ObjectG objectPtr)

Clears a reference to a GObject

From BuildableIF

getBuildableStruct
GtkBuildable* getBuildableStruct(bool transferOwnership = false)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

getType
GType getType()
addChild
void addChild(Builder builder, ObjectG child, string type)

Adds a child to buildable. type is an optional string describing how the child should be added.

constructChild
ObjectG constructChild(Builder builder, string name)

Constructs a child of buildable with the name name.

customFinished
void customFinished(Builder builder, ObjectG child, string tagname, void* data)

This is similar to gtk_buildable_parser_finished() but is called once for each custom tag handled by the buildable.

customTagEnd
void customTagEnd(Builder builder, ObjectG child, string tagname, void** data)

This is called at the end of each custom element handled by the buildable.

customTagStart
bool customTagStart(Builder builder, ObjectG child, string tagname, out GMarkupParser parser, out void* data)

This is called for each unknown element under <child>.

getInternalChild
ObjectG getInternalChild(Builder builder, string childname)

Get the internal child called childname of the buildable object.

buildableGetName
string buildableGetName()

Gets the name of the buildable object.

parserFinished
void parserFinished(Builder builder)

Called when the builder finishes the parsing of a [GtkBuilder UI definition][BUILDER-UI]. Note that this will be called once for each time Builder.addFromFile or Builder.addFromString is called on a builder.

setBuildableProperty
void setBuildableProperty(Builder builder, string name, Value value)

Sets the property name name to value on the buildable object.

buildableSetName
void buildableSetName(string name)

Sets the name of the buildable object.

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