Change the control-rate for this @object. Audio processing #GstElement
objects will use this rate to sub-divide their processing loop and call
gst_object_sync_values() in between. The length of the processing segment
should be up to @control-rate nanoseconds.
The control-rate should not change if the element is in %GST_STATE_PAUSED or
%GST_STATE_PLAYING.
Change the control-rate for this @object. Audio processing #GstElement objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() in between. The length of the processing segment should be up to @control-rate nanoseconds.
The control-rate should not change if the element is in %GST_STATE_PAUSED or %GST_STATE_PLAYING.