BaseSink.setRenderDelay

Set the render delay in @sink to @delay. The render delay is the time between actual rendering of a buffer and its synchronisation time. Some devices might delay media rendering which can be compensated for with this function.

After calling this function, this sink will report additional latency and other sinks will adjust their latency to delay the rendering of their media.

This function is usually called by subclasses.

class BaseSink
void
setRenderDelay

Parameters

delay GstClockTime

the new delay

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