GLContext.copy

Copy state from @src rendering context to @glcontext.

@mask contains the bitwise-OR of the same symbolic names that are passed to the glPushAttrib() function. You can use GL_ALL_ATTRIB_BITS to copy all the rendering state information.

class GLContext
bool
copy

Parameters

src GLContext

the source context.

mask ulong

which portions of @src state are to be copied to @glcontext.

Return: FALSE if it fails, TRUE otherwise.

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