InputStream.readAll

Tries to read @count bytes from the stream into the buffer starting at @buffer. Will block during this read.

This function is similar to g_input_stream_read(), except it tries to read as many bytes as requested, only stopping on an error or end of stream.

On a successful read of @count bytes, or if we reached the end of the stream, %TRUE is returned, and @bytes_read is set to the number of bytes read into @buffer.

If there is an error during the operation %FALSE is returned and @error is set to indicate the error status.

As a special exception to the normal conventions for functions that use #GError, if this function returns %FALSE (and sets @error) then @bytes_read will be set to the number of bytes that were successfully read before the error was encountered. This functionality is only available from C. If you need it from another language then you must write your own loop around g_input_stream_read().

class InputStream
bool
readAll
(
out ubyte[] buffer
,
out size_t bytesRead
,)

Parameters

buffer ubyte[]

a buffer to read data into (which should be at least count bytes long).

bytesRead size_t

location to store the number of bytes that was read from the stream

cancellable Cancellable

optional #GCancellable object, %NULL to ignore.

Return Value

Type: bool

%TRUE on success, %FALSE if there was an error

Throws

GException on failure.

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